[ont.events] Upcoming CHI+GI conference

buchanan@utcsri.UUCP (John Buchanan) (03/29/87)

CHI + GI
1987

HUMAN FACTORS IN COMPUTING SYSTEMS AND GRAPHICS INTERFACE

APRIL 5-9, 1987

Toronto Hilton Harbour Castle
Toronto, Canada

CHI+GI 1987 brings together for the first time the ACM/SIGCHI
Conference on Human Factors in Computing Systems,  the leading forum
for the presentation of original designs and research in all aspects of
human-computer interaction; and the CIPS/CMCCS Graphics Interface Conference,
the oldest regularily scheduled graphics conference.

The program of CHI+GI 1987 has been designed to integrate the worlds of
human-computer interaction and computer graphics into a single, coherent
program.  The recognition that each can benefit and thrive through increased
knowledge and interaction with the other is reflected throughout the 
conference: tutorials, panels interactive poster sessions, demos, the electronic
theatre, video sessions, workshops.

Following is a list of the tutorials that will be presented.


Sunday afternoon:

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1       half day

An Overview of Artificial Intelligence

Elliot Soloway, Yale University, New Haven, CT

An understanding of key AI techniques and of the types of problems for
which they might be appropriate.  A basic presentation; programming experience
is helpful but not necessary.

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2       half day

The Concepts of Object-Oriented Programming

Tom Love, PPI, Sandy Hook, CT

An introduction to basic vocabulary and concepts of object-oriented 
programming as it applies to the implementation of sophisticated user 
interfaces.  Examples will be given using Smalltalk, Macintosh and Objective-C.
No previous experience in OOP is necessary.

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3       full day

Methods in User Interface Design:  A Practical Course for Software Managers
	and Developers

Deborah Mayhew, Consultant, Medford, MA

Introduces design and evaluation techniques and organizational and managerial 
strategies for developing good user interfaces.  Organized around a standard 
product development life cycle.  For data processing managers, project managers,
software designers and developers.

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4       full day

Choosing a User Interface Management System

Marilyn Mantei, University of Michigan, Ann Arbor, MI
Kate Ehrlich, Symbolics Inc., Cambridge, MA

Presents knowledge of the different features and capabilities offered by
commercially available User Interface Management Systems plus a set of 
criteria for choosing that system which best fits software needs.
For interface designers.  Knowledge of UIMS and psychology of user
interfaces helpful.
----------------------------------------------------------------------
5       half day

Graphics Standards and GKS

Dr. Gunther Schrack, University of British Columbia, Vancouver, Canada

Current and proposed standards in computer graphics, including: GKS, GKS-3D,
PHIGS, CGM, CGI, IGES, and NAPLPS.

----------------------------------------------------------------------
6       full day

Documentation Graphics

Richard Beach, Xerox PARC, Palo Alto, CA

Surveys computer graphic techniques and problems in producing illustrations
for technical publications.  For programmers and researchers working with
or building technical publishing tools and graphic designers.

----------------------------------------------------------------------
7       full day

Introduction to Computer Animation

Doris Kochanek, David Martindale, & Terry Higgins, National Film Board of
	Canada, Montreal

Survey of the major techniques used in the production of two-dimensional and
three-dimensional computer animation.  Various classes of computer animation
will be discussed.  No background in computer animation needed.

----------------------------------------------------------------------
8       full day

Introduction to Graphics

A. Fournier, et al., University of Toronto, Ontario, Canada

An introduction to the basic principles of computer graphics for people with 
no previous experience in computer graphics.  An advanced tutorial will be
offered the following day.

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9        half-day

A Practical Introduction to Experimental Design and Statistics in CHI Research

Richard Dillon and Jo Tombaugh, Carleton University, Ottawa, Canada

Presents experimental and quasi-experimental design concepts and the statistical
analysis of experimental results.  Provides understanding of research methods
and statistics reported in journal articles which can be applied to research.
No training in research design and statistics are necessary.
*****************************************************

Sunday evening:

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10      half day

The Current Psychology of Programming

Bill Curtis,  MCC, Austin, Texas

Reviews results from the most recent research on the 
psychology of programming.  The areas to be discussed will be cognitive
models of programming knowledge, how novices learn to program, how 
professionals design large systems, how specification and programming
language characteristics affect programming behavior, and programmer
motivation and team behavior.  The goal of the tutorial is to synthesize
the available results in a form that can assist those involved in 
programming productivity research or the design of software development
environments.

----------------------------------------------------------------------
11      half day

Intelligent Tutoring Systems

Elliot Soloway, Yale University, New Haven, CT

Addresses intelligent tutoring systems aided by artificial intelligence,
demonstrating their advantages over standard, computer-assisted instruction.
For designers of computer-based instructional systems;  previous exposure to 
AI is not needed, however, background in design of educational systems would be 
very useful.  Independent of the previous session.

----------------------------------------------------------------------
12      half day

Online Documentation and HELP Systems

Jan Walker, Symbolics Inc., Cambridge, MA

Classification of online documentation and help strategies;  issues in design
and implementation of help systems.  For designers, documentors and interested
managers seeking information to analyze a project's online help needs.

----------------------------------------------------------------------
13      half day

Basic Cognitive Psychology

John Jonides, University of Michigan, Ann Arbor, MI

Provides overview of major topics of cognition such as the study of perception,
memory, decision-making, and reasoning.  Examples of specific phenomena will
be given.  Introductory level.
*****************************************************

Monday morning:

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14      half day

Designing Graphical User Interfaces

Bill Verplank, Stanford University, Palo Alto, CA

How to get the graphics right for object-oriented user interfaces.  Inventing
and testing integrated design languages: icons, windows, cursors, forms and
generic commands.  For interface and graphics designers, applications
programmers involved in design of graphical user interfaces.

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15      half day

Designing User-Computer Interfaces

James Foley, The George Washington University, Washington, D.C.

Presents a top-down design approach for user-computer interfaces, with
emphasis on issues of graphics interfaces.  Several contemporary interfaces
are demonstrated and critiqued.   For those who are familiar
with either computer graphics or user-computer interface design.

----------------------------------------------------------------------
16      half day

Building Expert Systems:  Extracting Expertise from the Experts

Judith Reitman-Olson, University of Michigan, Ann Arbor, MI 

Addresses an important aspect of building an expert system, that of discovering
what the expert knows.  Introduces vocabulary and research results, teaches
methods used to extract knowledge.  For the prospective designer of expert
systems;  some knowledge of expert systems will be useful.

----------------------------------------------------------------------
17      full day

New Directions in Multi-Modal Interface Design

Richard Bolt, Massachusetts Institute of Technology, Cambridge, MA

Explores input modes beyond the keyboard and mouse, especially combinations
of speech, gesture, and looking.  Technologies for capturing user actions are
examined and strategies for interpreting user intent are considered. No detailed
technical knowledge or cognitive psychology necessary.
----------------------------------------------------------------------
18   half day

Engineering Objectives for Usability

Keith Butler, Boeing Computer Services, Seattle, WA
John Bennett, IBM Almaden Research, San Jose, CA
John Whiteside, Digital Equipment Corporation, Nahhua, NH

Presents a systematic methodology for developing usable systems and products.
Includes specification of user performance objectives, techniques for conduct-
ing and reporting usability tests and tools for providing management visibility.
For managers and customers.

----------------------------------------------------------------------
19      full day

Colour Perception

Wm B. Cowan & Colin Ware, University of Waterloo, Waterloo Ontario, Canada
Maureen Stone, Xerox PARC, Palo Alto, California

Colour Perception teaches a variety of topics about colour as it is
used in computer graphics.  Among them are: how colour is processed in the
human visual system;  colour measurement, specification, and calibration;
colour reproduction; and using colour for information display.

----------------------------------------------------------------------
20      full day

Quality Film and Video Output for Computer Graphics and Animation

Drs. Doris Kochanek & David Martindale, National Film Board of Canada,
	Montreal

Presents various techniques for producing high quality computer graphics 
output on film and videotape.  Computer graphics background not necessary.

----------------------------------------------------------------------
21      full day

Advanced Graphics

A. Fournier, et al., University of Toronto, Ontario, Canada

Advanced topics which follow on from the introductory tutorial which is
offered on Sunday.

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22      half day

Digital Typography: A Primer

Richard Rubinstein, Digital Equipment Corporation, Marlboro, MA

A thorough introduction to digital typography, providing the background for 
understanding digital output of text;  synthesizing from disciplines of
typography, perceptual psychology and computer systems.  For computer
scientists, interface specialists and others;  appreciation of human
perception and computing helpful.
*****************************************************

Monday afternoon:

----------------------------------------------------------------------
23      half day

Introduction to the Art and Science of User Interface Design

Tyler Blake, California State University Northridge

Methods for effective user interface design are illustrated through
a series of case studies and real world examples.  Effective design solutions
range from screen layout to profiling the users' conceptual model.  For those
with some background in interface design.

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24      half day

How to Study User-Computer Systems

Richard Pew, Bolt, Beranek and Newman Inc., Cambridge, MA

A basic introduction to methodology for studying usability of 
interactive systems.  Methods range from task analysis to formal experiments.
For the developer who wants to learn systematic methods for collecting data 
on human use of interactive systems.

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25      half day

Using the MacApp User Interface Toolkit

Kurt Schmuker, PPI, Sandy Hook, CT

A detailed examination of MacApp, an object-oriented user interface
toolkit used to construct Macintosh application software.  Program examples
will be done in Object Pascal.  Prerequisite is the tutorial: The Concepts
of OOP by Tom Love or knowledge of OOP.

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26	half day

Developing Requirements for the Graphic Design Workstation

Alyce Kaprow, Consultant, Newton, MA
Elizabeth Rosenzweig, Compugraphic Corporation, Wilmington, MA

Defines a new method for the design and development of
graphic designers'
workstations by establishing models and requirements for the user interface.
For developers of designers' workstations.
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27      half day

Basic Phenomena in Perception.  Human Memory and Problem Solving.

Tom Hewett, Drexel University, Philadelphia, PA

Introduction to current theories and cognitive psychology issues which can be 
applied to understanding and improving computer-human interaction.  Introductory
level.

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Registration is available at the door, 170$ per tutorial unit and
registration for the conference is 315$  (Canadian)


******
As of 25th of March Tutorials 14,18,24 are Full
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