[comp.binaries.amiga] twm - Tiny Window Manager.

ahh@j.cc.purdue.edu (Brent L. Woods) (01/05/88)

Program Name:  twm - a tiny window manager.
Submitted By:  Rico Mariani <rico%oscvax.uucp@relay.cs.net>
Summary:  A managing program to convert program windows into gadgets.
Poster Boy:  Brent Woods  (ahh@j.cc.purdue.edu)
Tested, uuencoded.

NOTES:



Brent Woods, Co-Moderator, comp.{sources,binaries}.amiga

USENET:  ...!j.cc.purdue.edu!ahh     ARPANET:  ahh@j.cc.purdue.edu
BITNET:  PODUM@PURCCVM               PHONE:  +1 (317) 743-8421
USNAIL:  320 Brown St., #406  /  West Lafayette, IN  47906

================================================================

#	This is a shell archive.
#	Remove everything above and including the cut line.
#	Then run the rest of the file through sh.
#----cut here-----cut here-----cut here-----cut here----#
#!/bin/sh
# shar:	Shell Archiver
#	Run the following text with /bin/sh to create:
#	PopColours.uu
#	TWM.uu
#	Test1.uu
#	XE.uu
#	PopCol.doc
#	XE.doc
#	TWM.article
# This archive created: Mon Jan  4 18:18:48 1988
# By:	Brent L. Woods (Co-Moderators Unlimited.)
cat << \SHAR_EOF > PopColours.uu
begin 644 PopColours
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end
SHAR_EOF
cat << \SHAR_EOF > TWM.uu
begin 644 TWM
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I[     ,         1@   '8   ",         _(   /K     0   _+<
 
end
SHAR_EOF
cat << \SHAR_EOF > Test1.uu
begin 644 Test1
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J       4   #[     $         2@        /R   #ZP    $   /R
 
end
SHAR_EOF
cat << \SHAR_EOF > XE.uu
begin 644 XE
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end
SHAR_EOF
cat << \SHAR_EOF > PopCol.doc
PopColours 1.3 - September 1987

PopColours lets you change the Red/Green/Blue components of any colour
register, on any screen currently in the system.

PopColours has two modes - a large working window and a tiny window for when
the program is not in use. Switch between the two modes with the toggle
switch gadget. PopColours also supports Transactor's TWM standard for tiny
windows, so the tiny window rendering may not necessarily be used.

The PopColours working window has three proportional colour gadgets on its
instrument panel. These affect the colour of the indicated colour register.
To modify a colour register other than the one currently selected, use the up
and down arrows on the right of the control panel. When the colour register
value gets to the highest colour register available in the screen, it next
goes back to zero. You can hold the arrows down and they will auto-repeat.
when modifying the colour of the WorkBench screen, a square is drawn next to
the colour register indicator in the colour that's being changed (the current
colour register).

The "TOP SCREEN" message is both an indicator and a gadget. It indicates what
screen you are changing the colours of, and lets you select either the
topmost or the second screen. For example, if you started a task that opened
a new screen, then slid the screen down partially, revealing the WorkBench
screen, playing with PopColours would change the colours of the new, top
screen, not the WorkBench screen. This way you can modify the colours of just
about ANY program. With your new screen in place, you can click on the "TOP
SCREEN" message; it will switch to "SECOND SCREEN". This choice allows you to
change the colours of a non-slidable screen (like TextCraft): use left-Amiga
'N' to bring the WorkBench screen to the front, then slide it partially down
to see the other screen, and set PopColours to "SECOND SCREEN" mode. You can
then muck about with the colours of a program that doesn't give you the
option to do so. The poor program doesn't know what's going on! If you click
on "TOP SCREEN" when there isn't another screen, the message "(no 2nd
screen)" will appear for an instant, then "TOP SCREEN" will re-appear.

PopColours was written by Chris Zamara and Nick Sullivan.
(c) 1986, 1987 Transactor Publishing Inc. 
and AHA! (Acme Heuristic Applications!).
Freely distributable.
SHAR_EOF
cat << \SHAR_EOF > XE.doc
Documentation for XE - A mini-expression evaluator from Transactor Magazine

Code and docs freely distributable but
copyright (c) 1987 Transactor Publishing Inc.

XE is an expression evaluator - a handy little calculator to have around for
the odd bit of number-crunching you may need. It comes up in a window that
can be sized, dragged, re-ordered and closed.

Features of XE:
  * allows nested parentheses
  * has 26 variables that can be used in expressions
  * prints results in any number base
  * accepts numerical constants in decimal, hex, binary or any other base
  * can evaluate multiple expressions with a single command line
  * assignments to variables can be made within expressions

Limitations:
  * 32-bit integers only.
  * no checking for overflow.
  * the only operators supported are the four basic operations (+ - * /)
      plus the modulo operation (%) and assignment (=).

How to use XE:

XE doesn't work with a calculator keyboard, but allows you to enter
expressions in their normal algebraic form, for example:

  >2*(3+4)-2*4      (The '>' is XE's prompt)
  6                 (XE's answer)

Except for the assignment operation, which binds from right to left,
expressions are evaluated from left to right, with multiplication, division
and the modulo operation (*, / and %) taking precedence over addition and
subtraction (+ and -). 

XE allows single-letter variables, which can be assigned a constant or an
expression, and used in expressions. For example:

  >a=5
  5
  >2*a
  10
  >b=a+1
  6

Notice that a result is printed when a variable assignment is made. This is
because an assignment returns a value in an expression (as in C). So you
could do this:

  >25+3*(b=4*3)
  61
  >b
  12

The variable 'b' was assigned the value 3*4, and that value was used in
the expression. This allows you to do multiple-variable assignments:

  >a=b=c=d=e=x=0

XE will evaluate more than one expression at a time if you separate
the expressions by commas. This can be useful to print out the values
of several variables or results, e.g.:

  >a,b,c,a+b

XE can speak not only in decimal (base 10), but in any arbitrary base
up to base 36. After you select a new base using the syntax Bn, XE
will print all results in that base. For example, to work in hex:

  >B16
  New base: 16 (decimal)
  >23*10
  $E6
  >B24,21*10
  New base: 21 (decimal)
  21: AK

Notice that the notation for number bases higher than 16 extends hexadecimal
notation by using letters of the alphabet higher than F. In this case, the
'A' in AK means '10 * 21^1', and the K means '20 * 21^0'.

To enter your numbers in a different base, use the following prefixes:
$ - hexadecimal (base 16)
% - binary (base 2)
# - current output base

Example: add binary 100101110 to decimal 152 and print the result
in hexadecimal. Solution:

  >B16
  New base: 16 (decimal)
  >%100101110+152
  $1C6

When you're not actually calculating with XE, you can put it away temporarily
without actually closing it down by selecting "Tiny Window" from the menu.
The main XE window will close, and a conveniently small and inconspicuous
window will open in its place. Clicking anywhere in the tiny window (except
the drag bar or depth gadgets, of course) will close the tiny window and
bring the main XE window up instead.

XE also supports Transactor's TWM (Tiny Window Manager) program, so if you
have TWM running in your system when you select "Tiny Window" from the menu,
XE will be allotted a gadget (named "TransCalc") in the TWM window, and will
not bother to put up a tiny window of its own.






SHAR_EOF
cat << \SHAR_EOF > TWM.article
TWM - A Paneless Approach to Tiny Window Management

by Nick Sullivan

| This text is a slightly adapted version of an article from Volume 8, Issue 4
| of Transactor Magazine. This article and the TWM source code are freely
| distributable, but are copyright (c) 1987, Transactor Publishing Inc.

Most programs on the Amiga can be divided into three fairly tidy classes.
The commonest class consists of programs like DIR and LIST, that you invoke
as commands, that do their work then exit. Another class consists of
handlers, like the console handler ConMan, or PopToFront, from a few
Transactors ago. These programs, or their offspring, live in the system
usually until next reboot, but because they require no user interaction, they
are invisible.

Programs in the third class are the ones you interact with for an extended
period of time, such as text editors, terminal emulators and paint programs,
or that you might keep around for sporadic interaction, such as PopColours
and Structure Browser. One benefit of the Amiga's multitasking environment is
that you don't have to take such programs down in order to do something else.
You can switch readily from your editor to your terminal, for instance, and
keep your text in memory; you can switch from the terminal back to the editor
and stay on-line.

The extent to which you can take advantage of this capability depends, of
course, on how much RAM you have in your system in relation to the size of
the programs you're running. Even with a lot of expansion RAM, though, you
are still limited by the amount of available "chip RAM" - the special area
of memory that the Amiga's custom chips can use. On current Amigas, chip
RAM is limited to 512K and, while that sounds like a lot, it can quickly
get eaten up by programs that use lots of windows, colourful screens,
gadgets, and other display elements that need chip RAM to survive.

The other problem with running a lot of interactive programs simultaneously
is that they tend to crowd your monitor screen. That makes for a lot of
depth-arranging and resizing as you flit from one task to another - the
infamous "electronic shell-game" - and can get pretty tiresome if you have
to do a lot of it. A few programs even put up a full-size window and won't
allow you to get at the Workbench screen behind.

One approach that some programs have taken to relieve the on-screen
congestion has been to supply a "tiny window mode", which can be invoked when
the program is not in active use. This idea was arrived at independently
quite a while ago in at least two programs I know of - Rick Stiles' shareware
text editor Uedit, and Chris Zamara's PopColours. In Uedit particularly, use
of the tiny window (invoked by clicking on the editor's title bar) achieves a
significant savings in chip RAM. Using a normal 640 by 200 window on the
Workbench screen, which has two bit-planes, Uedit needs 32K for its bit-map,
plus a bit more for gadgets. Its tiny window, however, is a mere 100 by 20
pixels in size, and so consumes less than 600 bytes. Clearly, the chip RAM
penalty for running concurrent applications would be considerably eased if
the use of a tiny window mode was more widespread.

A tiny window consists of no more than an inch or two of title bar with an
equivalent thickness of empty window beneath. It is draggable, and may be
depth arranged (since part of its purpose is to keep the application that
owns it out of your hair), but is not resizable. Clicking in the empty part
reactivates the parent program, prompting it to take the tiny window down,
put its working window (or screen) back up, and carry on with business as
usual.

One reason for this article is to advocate the use of tiny windows in
programs - including commercial programs - in which their use is appropriate
(for one approach to implementing a tiny window mode see the listings for
"TWM" and "Test1"). Suppose this idea *were* generally adopted,
though, making it easier to run several such programs concurrently. Now the
user has another problem: the new disorder of TWL (Tiny Window Litter), in
which one's visible workspace is obscured by annoying swarms of tiny windows
that continually seem to be getting in your way as you work, no matter how
much you try to shuffle things around.

So the other reason for this article is to present TWM, for 'Tiny Window
Manager', a small and easily implemented piece of code that enables programs
to support a tiny window mode while giving users a method of avoiding the
anguish of TWL, and the consequent disruption of their lives.

From the user's point of view, TWM is a kind of central storage compartment
in which sleeping programs are housed, and from which they can be activated.
The programs do not have to maintain any display of their own - not even a
tiny window - so the user's screen is free from clutter. TWM's own working
window contains gadgets bearing the names of its "client programs". When the
user clicks on one of these gadgets, the corresponding client program is
awoken and resumes operation. TWM also has its own tiny window mode; when
that is in use, the amount of chip RAM jointly consumed for windows by the
client programs and TWM itself is very small. When the system is hosting two
or more applications that support TWM, there is a significant savings in both
resources and convenience. Of course, even if TWM is not running,
applications that support it will run normally - but instead of disappearing
entirely when they go to sleep, they will put up a tiny window in the usual
way.

From the programmer's point of view, TWM comes in two parts - the program TWM
itself, and a short C-language module called twmClient.c. The twmClient code
can be compiled and linked with any application that supports a tiny window
mode. Let us suppose that this client application has been running in its
active mode but now, as a result of some action of the user's (perhaps a menu
selection, perhaps clicking on a gadget) it has taken down its working
display and is about to put up its tiny window and go to sleep.

Before taking that step, the application now calls the function PostMe() in
the twmClient module, passing as an argument the name by which it would like
to be known, as in:

   PostMe("PopColours");

PostMe(), in its turn, searches the system for a public message port with
the name "TinyWindowManager". If the search succeeds, PostMe() sends a
message to that port with the name of the client, and waits at its own
message port for a reply. Effectively, the client application has now let
itself go to sleep and, because it has closed its working window, there are
no visible signs of its existence.

The message sent by the client is now picked up by the TWM program, which the
user has earlier run, and which is now displaying one of its own windows
(either the tiny window or the larger working window) on the user's
screen. On receipt of the message TWM creates a gadget bearing the client
application's name. The gadget will be displayed in TWM's working window
(immediately, if that window is up). There may be other gadgets in the window
also - one for each client application. This is the only indication that the
clients still exist and, when TWM is in its tiny window mode, there is no
sign of them at all. Chip RAM is conserved, and the user's window is
uncluttered. When the user later clicks on the gadget, TWM replies to the
message the client sent, deletes the gadget, then forgets about the client
altogether.

Back now to PostMe(), waiting asleep at its message port for a reply to its
message. The reply has finally come, signifying that the user has selected
the client's gadget in the TWM working window, and wants the client to put
up its own working window again. PostMe() now returns to the client, with
the value TRUE, and the client goes back to work.

Several things might have gone wrong along the way. The most probable of
these is that the user may not currently have TWM running. A remoter
possibility is that TWM might have failed to allocate memory for the client's
gadget, or could not open a window. In all these cases, PostMe() returns
FALSE to the client, who then knows that it is necessary to put up a tiny
window of its own after all.

As you will see in the code, there are other details. In case the client
application wishes to wake itself up (in response to a time-out or some other
kind of message) while it is in TWM's care, an UnPostMe() function is also
provided. Most clients won't need UnPostMe(); in that case, the programmer
can remove UnPostMe() from twmClient.c to shrink the code even further.
Another detail is that TWM remembers where the user last placed its windows,
and restores them to the chosen position each time they are re-opened. Uedit
and PopColours also have this feature, and it is recommended that other tiny
window programs include it.

The intent of TWM is to institute a standard of which all tiny window
programs can take advantage. Therefore all the code is freely
redistributable, and may be used in any program - PD, shareware, or
commercial.


SHAR_EOF
#	End of shell archive
exit 0