ylfink@water.UUCP (11/13/87)
DEPARTMENT OF COMPUTER SCIENCE UNIVERSITY OF WATERLOO SEMINAR ACTIVITIES COMPUTER GRAPHICS SEMINAR - Thursday, November 26, 1987 Dr. Colin Ware, of the University of New Brunswick, will speak on ``Low Level Stimulus Response Animation''. TIME: 3:30 PM ROOM: MC 6082 ABSTRACT In Stimulus-Response (S-R) animation an animated sequence is achieved by making the actors behave like organisms, responding to stimuli in their immediate environments. The essence of programming this form of animation is that actors are told how to behave with respect to one another, and the social system thus created is allowed to evolve over time creating an animated sequence. Evidence from the psychological literature shows that the simple motion of geometric objects can be powerfully evocative of animal-like or ``animate'' behaviour. Thus, we explore the possibility of creating ``behaviour functions'' which model S-R relationships as a method for controlling the motion of object in animated sequences. We present a way of classifying S-R systems based on 1) sensory and response capabilities, 2) whether the animation is ``high or low end'' 3) whether the animation is stochastic or deterministic, 4) whether message passing or ``sensing'' is used, and 5) the temporal definition of the stimulus. We describe an interactive low level deterministic system designed for the rapid prototyping of animated sequences. The stimuli are defined over at most two previous time intervals. Results are presented illustrating the range of behaviours which we have succeeded in synthesizing and the potential and disadvantages of this style of programmed animation are discussed.