[aus.mac] Superpaint 2.0 on Mac IIfx - wont work!

stephen@cs.uow.edu.au (The Mighty Ogbo) (11/05/90)

After recently getting a Mac IIfx at work to use for a while, we have
discovered that Superpaint 2.0 will crash when it tries to put a window
up.

SP 2.0 must be doing something naughty and low level that no longer
works on the IIfx.

I have heard that there is a patch for this. Does someone have a copy
of this patch, or can they point me in the right direction of where to
get it? Yes, I know that I _could_ contact Silicon Beach, but they're in
the U.S., and the local distributors are just that - and useless for
technical matters. Working in Oz is hard for doing and getting things like
this!

Someone mailing me a copy, or an anon. ftp site would be welcome.

Ta.


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Stephen Nicholson (The Mighty Ogbo)                stephen@wraith.cs.uow.edu.au
R&D Software Engineer                              Northern Telecom Australia
"Rooster of a Fightin' Stock / Would you let a Saecsen cock
Crow out upon an Irish Rock  / Fly up an teach him manners!" - Planxty
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ianf@chook.ua.oz (Ian Florance) (11/06/90)

From article <1990Nov5.033503.7552@cs.uow.edu.au>, by stephen@cs.uow.edu.au (The Mighty Ogbo):
> After recently getting a Mac IIfx at work to use for a while, we have
> discovered that Superpaint 2.0 will crash when it tries to put a window
> up.
> 
Copy Superpaint onto another Mac II and change the preferences to use
Color Quickdraw only for screen rendering. Then copy it back. It works on a
fx just fine.

stephen@cs.uow.edu.au (The Mighty Ogbo) (11/06/90)

stephen@cs.uow.edu.au (The Mighty Ogbo) writes:

>After recently getting a Mac IIfx at work to use for a while, we have
>discovered that Superpaint 2.0 will crash when it tries to put a window
>up.

Thanks to all of those that replied. The problem is solved!

The solution is...

Superpaint must use some specialised screen rendering routines that
access the graphics hardware. However, these fail when it comes to 24-bit
cards, one of which I have in the IIfx. Never considered the card at the
time, but it makes sense.

In order to overcome this there is a preferences setting that will use
standard QuickDraw for all screen rendering.

1. Go to another person's machine and run SP on that.
2. Open up the "Preferences..." dialog under the Options menu.
3. Hit the PREV button to cycle back to the 3rd pref screen.
4. Select the check box saying "Use only QuickDraw for screen rendering".
5. Copy the Prefs file from the SP Pouch folder (or wherever you keep it)
   onto your machine.
6. Go for it!

The screen rendering is a little different, but there seems to be little
functional difference. Moving complex objects and bitmaps around is a
little flickery, but IT WORKS!

I would have expected Silicon Beach software to fix this, but there has
been no word from them on an upgrade. At the bare minimum it could detect
that the graphics hardware is incompatible and change the option automatically.

Once again, thanks to those that replied. This does seem to work.

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Stephen Nicholson (The Mighty Ogbo)                stephen@wraith.cs.uow.edu.au
"Rooster of a Fightin' Stock / Would you let a Saecsen cock
Crow out upon an Irish Rock  / Fly up an teach him manners!" - Planxty
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