thad@cup.portal.com (Thad P Floryan) (12/04/89)
Having just seen Hans Jespersen's posting of "rocks" (aka asteroids) and tetrix to unix-pc.sources, had to see if they worked. :-) Both are really neat, but I encountered a really bizarre after-game problem with tetrix. I sent the attached message to Hans, and am curious if anyone else is having the same problem. If you are, would probably be best to send Hans your speculations and/or fixes so he can update the master sources and release an official fix (if one is necessary). Hans can be reached at: hjespers@attcan.uucp (OR) uunet!attcan!hjespers Thad Floryan [ thad@cup.portal.com (OR) ..!sun!portal!cup.portal.com!thad ] -------------------- attachment follows -------------------- Hi! Just saw your recent postings of "rocks" (aka asteroids) and "tetris" (aka tetrix). Really neat! Thanks for porting and posting them! But I did discover a strange problem occurring ONLY with tetrix, and it concerns restoring the proper tty modes after the game. Specifically, after playing tetrix, the ESCape key is fooled into sending TWO instead of ONE escape for each depression. I first thought it was a problem with my keyboard, but simply logging out and logging back in cured the problem. I discovered the problem in EMACS (where the ESCape key is an important one) and in ksh where the ESCape causes filename completion. Doing "$ stty -a > prior" before running tetrix and "$ stty -a > after" reveals nothing changed. Yet, the action of the ESCape key definitely changes after running tetrix. I've never encountered this problem before and am at a loss. Did/do you have this problem on your system? I'm running 3.51a and invoke tetrix from ksh; it makes no difference invoking tetrix from sh or ksh. Simply entering "q" upon seeing the initial tetrix menu (and not playing the game) causes the weird action of the ESCape key upon exit. Thad Thad Floryan [ thad@cup.portal.com (OR) ..!sun!portal!cup.portal.com!thad ]
steveb@shade.UUCP (Steve Barber) (12/05/89)
In article <24708@cup.portal.com> thad@cup.portal.com (Thad P Floryan) writes: > But I did discover a strange problem occurring ONLY with tetrix, and it > concerns restoring the proper tty modes after the game. Specifically, after > playing tetrix, the ESCape key is fooled into sending TWO instead of ONE > escape for each depression. I first thought it was a problem with my keyboard > but simply logging out and logging back in cured the problem. I noticed this too, although hadn't tracked it down to tetrix that caused the problem... I *have* seen this behavior even before the latest version of tetrix. I generally notice something's wrong when vi beeps every time I hit escape. > I've never encountered this problem before and am at a loss. Did/do you have > this problem on your system? I'm running 3.51a and invoke tetrix from ksh; it > makes no difference invoking tetrix from sh or ksh. Simply entering "q" upon > seeing the initial tetrix menu (and not playing the game) causes the weird > action of the ESCape key upon exit. > Thad Floryan [ thad@cup.portal.com (OR) ..!sun!portal!cup.portal.com!thad ] I'm running 3.51a also. I've also noticed that the new tetrix leaves part of an escape sequence on the bottom of my screen ("[24"). (Incidentally, I just ran it as ":!windy -b tetrix" from vi, and the escape problem hasn't happened in this window (yet)). -- --**-Steve Barber----steveb@shade.Ann-Arbor.MI.US----(cmode)-------------------
karl@zip.UUCP (Karl F. Fox) (12/05/89)
In article <24708@cup.portal.com> thad@cup.portal.com (Thad P Floryan) writes: ... >But I did discover a strange problem occurring ONLY with tetrix, and it >concerns restoring the proper tty modes after the game. Specifically, after >playing tetrix, the ESCape key is fooled into sending TWO instead of ONE >escape for each depression. I first thought it was a problem with my keyboard, >but simply logging out and logging back in cured the problem. Anyone know what this is for? I didn't see any mention of it in window(7), but curses must find it useful: % grep ESC /usr/include/sys/window.h #define WIOCSESC (WIOC|17) /* set double esc mode */ Also, from curses(3x): "In order to initialize the routines, the routine initscr() or newterm() must be called before any of the other routines that deal with windows and screens are used. [...] The routine endwin() must be called before exiting." Apply this patch: Index: tet.c *** tet.c.ORIG Mon Dec 4 18:57:42 1989 --- tet.c Mon Dec 4 18:58:19 1989 *************** *** 409,414 **** --- 409,415 ---- mvaddstr(22,48,"Tetrix says Bye\n"); mvaddstr(23,0,""); refresh(); + endwin(); sleep(1); ioctl (0, TCSETA, &origtty); exit(0); -- Karl F. Fox, Morning Star Technologies, Inc. karl@MorningStar.COM
scott@cs.odu.edu (Scott Yelich) (12/08/89)
> Having just seen Hans Jespersen's posting of "rocks" (aka asteroids) > and tetrix to unix-pc.sources, had to see if they worked. :-) Yes... I compiled tetrix with gcc 1.36 and ti wont play. I press p and it gives me the scores. The only things I can get are the scores and quit game. Also, does anyone know a screensaver option that will allow you to run a program? I just zapped getty on a 3b1 and totally lost the machine 8} Thanx! -- ----------------------------------------------------------------------------- Scott D. Yelich scott@cs.odu.edu [128.82.8.1] After he pushed me off the cliff, he asked me, as I fell, ``Why'd you jump?'' -----------------------------------------------------------------------------