[net.news] Planning the inevitable

welsch (07/08/82)

This month's (July 1982) Science and Citizen section of the Sceintific
American contains an article on a War Game called Half-SAFE played "For more
than 20 years by planners of U.S. nuclear strategy ..."  "Although Half-SAFE
is meant to train the commanders of American nuclear forces ... the game is
curiously inconsistent with certain elements of U.S. policy.  In particular
the team representing the U.S. is not constrained by the doctine that
nuclear weapons should serve primarily as a deterrent to war and would be
put to use only in retaliation after an attack.  In the game either team can
launch a  first srike or can 'launch on warning,' having detected what it
takes to be evidence of an impending attack.  Moreover, military leaders can
initiate a nuclear exchange without an order from the president.  The
emphasis on winning a war rather than averting it suggests the game is not
so much practice in thinking the unthinakable as an exercise in planning the
inevitable"