[comp.windows.x] X11 on hardware w/o access to the screen bitmap

keith@reed.UUCP (Keith Packard) (12/17/87)

The documentation distributed with Xv11r1 says, in no uncertain terms, that
access to the display frame buffer is necessary for (the prototype server
implementation of) Xv11 to run.  I am wondering if this is entirely true.
If a hardware device could be programmed to support all of the basic graphics
ops, could it not be used instead?

The only troubles I see are passing pixmaps to/from clients.  Assuming this
problem solved, would it be feasible?  

I have, at home, a system which completely isolates the unix engine from the
display bitmap; fortunately, the display bitmap is driven by another cpu
identical to the unix engine, so I can develop arbitrarily complicated code
for it, but I'll never have direct access to the frame buffer from the unix
side.  I'd rather keep the X server on the unix side and split at the
graphic ops level as debugging the other processor is not very pleasant.

Send mail and I'll summerize if warranted.

keith packard
reed!keith
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Keith Packard			tektronix!reed!keith