lomow@calgary.UUCP (Greg Lomow) (05/22/88)
I am looking at using X windows to animate the execution of
distributed programs because things like portability,
network/distributed support, and window system support are
important to my application.
My question is, "Is there any version of X Windows that provides
good support for handling graphics".
By graphics I mean:
1) I can draw lines in a window using application defined
world coordinates instead of normalised device cooridinates
or window coordinates.
2) I can draw a sub-picture that consists of several lines and
I can translate the entire sub-picture as a single object
without having to erase and re-draw each line individually.
3) I can be moving several objects (where object is defined in
item #2) on the screen and they will appear to be moving
smoothly.
4) Has 2 1/2 D graphics capabilities. That is, I can place
objects on different Z planes and the underlying graphics
system will use this information to resolve which object
should be displayed when they overlap.
I know that for most of these items I could program the facility
myself using X but I don't want to do this unless
it is absolutely necessary.
For any of the above items that X does not handle, can you
suggest an alternative approach (such as a graphics package
that works well with X) that will allow me to accomplish
what I want with a reasonable amount of effort.
Thank You,
--
Greg Lomow
lomow@cpsc.calgary.cdn
or
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