jeff@stormy.atmos.washington.edu (Jeff L. Bowden) (11/21/88)
In article <JEFF.88Nov10120817@lorrie.atmos.washington.edu> jeff@lorrie.atmos.washington.edu (Jeff Bowden) writes: > <The xtrek released with R3 loses big when run on the R3 server (works just >dandy on R2). The game is playable but many of the text displays are in <the wrong place and/or cut off. It looks like the font width calculations >are off. Anyone have a fix? < >(Note: I made a font.dir file in contrib/fonts/bdf/oldx11 and added it <to my font path (this was necessary just to make it work)). I posted the above a week or two ago with distribution "comp" and haven't seen any response so I am reposting it. Note also that I re-made everything with the R3 libraries and headers and it still does the same thing (i.e. bad text displays on R3 servers and full functionality on R2 servers)
jeff@polyslo.CalPoly.EDU (Skippy The Wonder Hacker) (11/22/88)
I will be posting patches to xtrek for R3 in a day or two. The work is done, I just have to get it tested. Jeff Weinstein jeff@polyslo.calpoly.edu