ddickey@gonzo.eta.com (Dan A. Dickey) (12/07/88)
I've got a new version of xtrek for release. First, the basics: It's on nic.mr.net (192.12.250.5) in pub/xtrek.tar.Z (anonymous ftp). It will also soon be on it's way to the moderator of comp.sources.x. What it does is: - no more shared memory - no more multiple programs, only two now: one to handle the game, one to enter the game (This means ONE program for up to 16 Players!) - use some of the speedups from the X11R3 "official" xtrek release (in contrib) - fonts for the glyphs - only use X11R3 calls (no messy X10 work arounds) It has been tested on Sun-4's, Sun-3's (monochrome [bwtwo0] and color [cgfour]) and on an SGI-GT (with patches from mtoy@sgi.com for the X-server). Basically, what I've done is to make it into an inetd controlled daemon. And re-written most of the code to deal with X11R3, AND to deal with multiple players and displays within one program. If you make any modifications/enhancements to this code, or have ideas for future release, please contact me. -Dan A. Dickey ddickey@unix.eta.com Dan A. Dickey ddickey@gonzo.eta.com