[comp.windows.x] More about: Console output obscures work on Sun 3/60

sherouse@godot.radonc.unc.edu (George W. Sherouse) (02/20/89)

In article <1014@godot.radonc.unc.edu> sherouse@godot.radonc.unc.edu I write:
>
>Environment:  Sun 3/60, cgfour, SunOS4.0.1, X.V11R3 with fixes1-8, no
>Purduism, using xdm to manage "Xsun -dev /dev/cgfour0"
                 ^^^
>We want the Sun to act like it only has a single 8-bit color screen.
>It does that, but console output still comes to the display and in the
>process creates a large white dead zone at the bottom of the screen
>which is "in front of" the X stuff.  An X full-screen refresh has no
>effect on the white zone.  How do we A) redirect console output and/or
>B) get the trash to go away once it appears?

Thanks to the dozens of you who have pointed out the -C option to
xterm (and a curse on those self-righteous few of you who assumed I
cannot or will not read the manual pages).  Unfortunately xterm -C
does not solve the problem in question.

It is clear that I did not make my question sufficiently precise.  The
real issue is how to redirect console output when *XDM*, *NOT* xterm
is running.  In our current state, xdm grabs the server and offers the
login widget.  Console output comes and obscures the bottom 1/3 or
more of the screen.  A user logs in.  The session begins (with or
without -C doesn't matter at this point - the damage is done.)  The
user cannot get rid of the dead zone (xrefresh, for instance,
refreshes everything "under" the console output but leaves the dead
zone intact).  When the session ends the server cycles and the dead
zone goes away.  Xdm comes right back and the screen is once again a
target of undirected console output.

I gather none of you are using xdm on color Suns?

- George