rws@EXPO.LCS.MIT.EDU (Bob Scheifler) (11/30/89)
The Program Committee this year consisted of: Doug Blewett, AT&T Bell Laboratories Nathaniel Borenstein, Bell Communications Research Bruce Cameron, Mayo Foundation Donna Converse, MIT X Consortium Jim Fulton, MIT X Consortium Christian Jacobi, Xerox PARC Scott McGregor, Digital Equipment Corp. Al McPherson, Boeing Computer Services Bill Moran, Yale/IBM Bob Scheifler, MIT X Consortium We expect the following "Birds of a Feather" sessions to be held at the X Conference. Approximately 8 BOFs will be held on each of the 3 days. Motif XView InterViews Lisp Toolkits Performance Evaluation Ada and X Emacs and X X and "Other" Languages (not C, C++, Lisp, or Ada) R4 Xt Intrinsics TAE Plus 3 Interactive Development Tools C++ and X Server Implementors Testing and Validation Internationalization Colormaps, Colors, and Image Display and Manipulation User Interface Management Systems Avoiding Pitfalls in Writing Widgets VEX and Overlays Computer Conferencing and X Gwm Session Managers The following talks will be given during the main sessions on January 16 and 17. (The abstracts are MIT's extractions from the proposals submitted. My advance apologies to the authors if we've butchered your work.) The Changes Made to the Xt Intrinsics in Release 4 Ralph R. Swick Digital Equipment Corporation/M.I.T. Project Athena The main intent of this presentation is to show to the audience that while many things have been added in many areas, binary compatibility can be maintained for 98% of applications and widgets. I will present some rationale for the more significant improvements and simply enumerate the simpler and more easily understood improvements. The Xt Intrinsics: Lessons for the Next Generation Paul Asente Digital Equipment Corporation Western Software Lab The X Toolkit Intrinsics were designed under tight time constraints simultaneously with software that uses them. As a result, some decisions made early on in the design turned out to be the wrong ones, but too much derived software existed to make radical changes. This talk discusses some of the features of the toolkit that ended up being over-complicated or hard to use, including how entries in translation tables interact, some details of geometry management, and difficulties in detecting programming errors. TAE Plus: Transportable Applications Environment Plus Marti Szczur NASA Goddard Space Flight Center TAE Plus is a portable tool for designing, building and tailoring an application's user interface (UI) and for controlling the designed UI throughout the application's execution. The main component of TAE Plus is a WYSIWYG user interface designer's "WorkBench" that allows an application developer to interactively construct the look and feel of an application screen by arranging and manipulating "interaction objects" (e.g., radio buttons, menus, icons, stretchers, rotators, etc.). Beyond the Interface: Rapid Interactive Development of MOTIF Applications with a User Interface Manager for X Frank Hall Hewlett-Packard Company, Corvallis Information Systems Hewlett-Packard and Visual Edge Software, Ltd., are creating a rapid development tool which combines an interactive layout facility with a C interpreter to address the whole task of creating any application based on the OSF/Motif widget set. The resulting productivity gains have exceeded two orders of magnitude in field use. This presentation reviews the tool's functionality and its potential role in the development cycle of X applications. An Object-Oriented, Constraint-Based, User Interface Development Environment for X in CommonLisp Brad A. Myers School of Computer Science, Carnegie Mellon University The Garnet User Interface Development Environment contains a comprehensive set of tools that make it significantly easier to design and implement highly-interactive, graphical, direct manipulation user interfaces. It is implemented in CommonLisp on top of the X/11 window manager. The lower layers of Garnet provide an object-oriented, constraint-based graphical system that allows properties of graphical objects to be specified in a simple, declarative manner and then maintained automatically by the system. The higher layers of Garnet include an interface builder tool, called Lapidary, that allows the user interface designer to draw pictures of @i(all) graphical aspects of the user interface. Another high level tool is an automatic dialogue box and menu editor, called Jade. OI: A Model Extendable C++ Toolkit for X Windows Gary Aitken Solbourne Computer, Inc. OI is a C++ based toolkit for writing clients intended to run using the X Window System Version 11. Like other toolkits, the OI provides a basic set of objects used in constructing an interface. Unlike other toolkits, these objects are generic in nature. The particular appearance and behavior of an object may be determined at execution time -- the same executable image may run under two different interaction and appearance models. The current library supports OpenLook and a partial Motif implementation; a complete Motif implementation is expected by spring 1990. XOOT -- The C++ X Object-Oriented Toolkit for the rest of us George W. Sherouse Radiation Oncology, Univerity of North Carolina XOOT is an X Object-Oriented Toolkit intended to simplify and structure the design and implementation of X applications. In addition, it is intended to address some issues which arise in development of complex X-based applications, such as image display and graphics software. XOOT is specifically designed for use in applications which are resource-intensive. The "standard" toolkits with which we are familiar make several resource-related assumptions which are not appropriate for applications like our image-based medical CAD work. The Answer Garden Mark Ackerman, Thomas W. Malone Center for Coordination Science, MIT Two of the considerable problems in using X are finding a starting point when learning X initially and understanding the site dependencies in using X. NetNews has a early continuous flow of similar, naive questions. Users, even in research and development laboratories, have difficulty in distinguishing MIT releases from vendor releases, locating source materials at their site, knowing about bug fixes, and finding the proper people to ask. The objective of this project is to design and develop an information tool that will alleviate these problems. Internationalization in the X Window System Sivan Mahadevan AT&T Bell Laboratories There is significant interest today in defining standards to ensure internationalization support in X. Such standardization in X is necessary to permit application writers to develop truely "internationalized" applications, or applications that require no source code modifications for correct operation in any national language or geographic location. In this talk, I will discuss the requirements of internationalization in X and our experience in providing internationalization support in AT&T's Intrinsics-based OPEN LOOK(tm) X Toolkit. Unidraw: A Framework for Building Domain-Specific Graphical Editors John Vlissides Stanford University Unidraw is a framework for creating object-oriented graphical editors. The framework defines four basic abstractions: components encapsulate the appearance and behavior of objects, tools support direct manipulation of components, commands define operations on components, and external representations define the mapping between components and a file or database. Unidraw also supports multiple views, graphical connectivity, and dataflow between components. This talk presents Unidraw and three prototype domain-specific editors we have developed with it: a drawing editor, a schematic capture system, and a user interface builder. Unidraw is implemented in C++ on top of InterViews and X. XDMCP -- A First Step in Making it Easier to Get Started in X Dave Mackie, Ed Basart Network Computing Devices This talk will cover XDMCP, the R4 usefulness of XDM and the technical trail that took us from the problems with R3 XDM, the addition of security, and the remaining problems that R4 XDM does not solve. VEX: features and current state Todd Brunhoff Visual Systems Lab, Tektronix, Inc. Current design details of the VEX extension will be presented, including descriptions of how the protocol expresses video input, logically how it is displayed, and how various existing hardware is expected to fit into this paradigm; video output, the logic of capturing graphics, along with current hardware; and device control, why it is in X as opposed to out of X, and what the functionality is expected to accomplish. X server optimization and hardware issues Keith Packard MIT X Consortium The MIT Sample server for Release 4 represents a dramatic departure from previous releases. Instead of providing a proof-of-concept for the server side of the X protocol, this release focuses on a wide range of performance issues. Besides recognising performance problems in the hardware independent code, we were able to isolate and catagorize problems which confront the X server implementor on a wide range of hardware systems. An overview of the design of the R4 server will be presented, along with a candid discussion of tradeoffs which are inherent in both server implementation and hardware design as it affects the core X server. A Multithreaded Server for X and PEX Ian Elliott, John Brezak, Nathan Meyers Hewlett-Packard Company The basics of multithreaded programming, various issues, alternative solutions, and a recommended direction will be discussed. Among the issues discussed will be: partitioning core X and extension code into multiple threads; isolating the server implementation from the threading package; ensuring correct execution with preemptive thread scheduling; performance impacts of multithreading. Opportunities with Lightweight Processes Christian P. Jacobi Xerox PARC There are many reasons to use multiprogramming. It might be a way to deal with multiprocessors, it might be fun, or, sometimes it even helps engineering your software right. Multiprogramming is an integrated feature of our Cedar programming language. Since I have written an "XLib" and a "Toolkit" for Cedar I have learned some lessons about multiprogramming with X-Windows. The Good, the Bad, and the Ugly of Window Sharing in X John F. Patterson Bellcore The talk describes a window sharing system that I have designed and implemented based on the X Window System and identifies features of X that are either good, bad, or unpleasant when implementing a window sharing system. The talk consists of four major parts. A background part discusses both window sharing in general and my implementation in particular. Then the next three parts present the three lists of X characteristics: good, bad, and ugly. Using speech recognition to augment window manager functions Chris Schmandt MIT Media Lab This talk will describe Xspeak, a speech recognition interface for navigation under X windows. It will discuss: window manager operations amenable to speech input; Xspeak implementation and operation; interactions and problems with window managers; results of evaluation among a small community of users. Gwm, the emacs-like window manager Colas Nahaboo BULL Research FRANCE I will present Gwm, the emacs-like window manager, show what experience has been gained since its general release on expo in July 89, and how I plan to enhance it in the future. xRooms: A Multiple Virtual Workspace Interface for the X Window System Bill Janssen Xerox Corporation This talk describes the implementation of Xerox's "Rooms" as a co-process of an X Window System window manager. Rooms is a workspace manager that supports grouping of related activities into `tasks', rapid switching between tasks, an overview of current tasks, and suspension/resumption of tasks. Issues of X Window System session management and client/window-manager cooperation are addressed. A new strategy for non-iconification, based on the Rooms overview system, is discussed. Rooms, External Window Management, and the ICCCM Hania Gajewska Olivetti Research California Mark S. Manasse Systems Research Center, DEC Rooms management is an aspect of window management that can be separated from the more conventional role of a window manager -- that of providing a user interface for window positioning and sizing. In this talk, we consider the problems of implementing an external rooms manager, that is, one which is a separate program from the window manager. We further consider the problems arising in the construction of a window-manager-independent external rooms manager, that is, one which provides rooms management functionality with any ICCCM-compliant window manager. We exhibit some of the restrictions this imposes on the style of rooms management, and some of the problems with the current ICCCM that makes this harder than it might be. The following three talks will be given during a Server Implementor's mini-session, held concurrently with BOFs: The Application of Real-Time Paradigms to a Client-Server Window System Sam Black Concurrent Computer Corporation The characteristics and behaviour of the X Window System is sufficient for most graphics applications. Real-time applications, however, require special func- tions to attain real-time response. Many people feel that high performance is sufficient to claim that a system is real-time. This is not the case. In order to attain real-time response and the feel of a real- time system, significant modifications need to be made to the X server, and an extension to the X protocol is required. Technology Directions in Hardware Assisted X Dick Verburg, John Cook IBM X server graphics management Hardware Exploitation Division of labor--server, client, kernel Adapter Requirements Graphics client requirements Performance comparisons (high level) Proposed architecture Porting the X-11 Server to Non-Memory Mapped Graphics Cards With Graphics Accelerators Erich Rickheit, Dave Pelland, Rich Miner Center for Porductivity Enhancement, University of Lowell Numerous contemporary graphics and windowing peripherals are being developed with custom or over the counter graphics processors. In many instances these graphics systems do not allow a host CPU to access the graphics fame buffer directly. In these systems there is often a command level interface which is used to communicate between the host and graphics processor. This presentation will focus on the design of an X11 server for such environments. The presentation will provide a general overview of the issues involved in such a port, using examples from a server implementation developed for the TIGA software interface for a Texas Instruments TMS34010 based graphics card. The following three talks will be given during a Testing and Validation mini-session, held concurrently with BOFs: Enhancing the Input Synthesis Extension with Xtrap Alan Jamison Digital Equipment Corp. This talk will present experiences within Digital in going beyond the functionality available in the current version of the Input Synthesis Extension. It will reflect actual work which has taken place to date and recount various lessons learned during the process. It will also describe how this work is being used at Digital for performing testing of the DECwindows product which is based on X. Alternative methods of input synthesis and output detection based on non-screen compare methods will be discussed as well as how they apply to solving problems in the windows testing space. Automating X Window System testing by User Synthesis Dan Coutu Digital Equipment Corp. This talk will describe an X application (Xigor) which helps to automate testing of X via a record/playback mechanism. Xigor uses Input Synthesis concepts as well as X request detection, time delays, etc. to control the recording and replay of an interactive user session. The recording can then be converted into a C script for detailed customization and editing. After this script editing process your test program is now capable of acting as a synthesized user instead of just a sequential playback utility. Error detection and correction can be a part of your script. The talk will address functionality and portability of the tool as well as future directions. 1000 Unemployed Monkeys Len Wyatt, Liz Heller Sequent Computer Systems, Inc. At Sequent, graphical applications are being made based upon the X Window System and the X-Pression User Interface Management System (UIMS). The UIMS allows applications to construct objects (menus, scrollbars) and processes I/O for the objects (locates a mouse click within a menu title, for example, and pulls the menu down). The test tools use the intrinsic knowledge that the UIMS has of the location and state of all the objects it manages. Requests have been added to the UIMS to allow a testing agent to access this information. The following talk will be given at the start of a BOF: Pitfalls in Widget Writing and In Using Widgets to Write Applications Miles O'Neal, Susan Liebeskind Sales Technologies Inc. Making Things Happen Resources Timing Issues Widget Partitioning Object-Orientedness Issues Breaking The Rules Nested Event Loops Toolkit or not Toolkit Debugging in Xland
rws@EXPO.LCS.MIT.EDU (Bob Scheifler) (11/30/89)
From: anon I am sure I missed it somewhere, but is the X conference for Gurus only or is it also intended for the neophyte. The Conference should have something for everyone! It is definitely not targeted just at gurus.
gordon@banyan.UUCP (Gordon Lee@Eng@Banyan) (12/01/89)
In article <8911292129.AA07895@expire.lcs.mit.edu> rws@EXPO.LCS.MIT.EDU (Bob Scheifler) writes: > >The Conference should have something for everyone! It is definitely not >targeted just at gurus. Ok, got the "when" from Suject: line, and the "what" from your more recent extensive posting, but, where is the next X conference being held ? (please be Boston/Cambridge, please-oh-please-oh-please...) what is the schedule of events ? pricing ? Me: I am currently embarking on a self-started project to get X up and running on Compaq 386sx with VGA running Banyan modified Intel/AT&T SystemV 3.2. The os dependencies work is within my current experience. I have a learning curve to climb with the dix portion. Any advice from anyone who may have done anything similar is certainly welcome! Disclaimer: This is a personal experiment/project, Banyan doesn't "know" -- ============================================================================= Gordon Lee gordon@banyan.com or gordon@bu-it.bu.edu Banyan Systems, Inc. Westboro, MA "Pay no attention to that man behind the keyboard..."