rws@EXPO.LCS.MIT.EDU (Bob Scheifler) (01/13/90)
The new version of ico in double buffer mode draws the entire
window each time the icosahedron moves, rather than just a
square region around the icosahedron as the old version did.
It doesn't "draw the entire window" in a strict sense, it uses
the multi-buffering extension if it exists. The sample implementation
of this extension uses pixmaps, and copies the entire buffer on-screen.
Does anyone know why it was changed?
To provide an example of using the multi-buffering extension.
It is, after all, just a demo.