[comp.windows.x] Sun-2 as X-terminal

zinnato@NADC.NADC.NAVY.MIL (R. Zinnato) (06/01/90)

We have an old Sun-2 gathering dust here and I was thinking that perhaps it
could be used as an X terminal.  Is this idea feasbile/possible?  Please 
e-mail your responses and I'll post a summary if there's sufficient interest.

thanks,

ron zinnato
zinnato@nadc.navy.mil

wytten@cs.umn.edu (Dale Wyttenbach) (06/01/90)

zinnato@NADC.NADC.NAVY.MIL (R. Zinnato) writes:


>We have an old Sun-2 gathering dust here and I was thinking that perhaps it
>could be used as an X terminal.  Is this idea feasbile/possible?  Please 
>e-mail your responses and I'll post a summary if there's sufficient interest.

We have a couple 2's running SunOS 3.5 and X11R4.  While not a pleasure to
work on, they are usable, even with all the UNIX daemons running.  We have
configured them with xdm.

Enclosed are xbench results for a Sun 2.  We did this last week for the fun
of it when we were comparing Visual-19's, NCD-19's and SPARC SLC's.  (We 
bought SLC's)

dale
 
 -


 Dale Wyttenbach		     |		...rutgers!umn-cs!wytten
 wytten@cs.umn.edu		     |		   wytten@umnacvx.bitnet
Computer Science Department Systems Staff--University of Minnesota, Minneapolis

/**************************** Sun2 xbench results *************************/

==================================================
GENERAL INFORMATION

server: Sun 2 with vanilla MIT R4 server
client: Symmetry S27
communication: Ethernet
notes: 

==================================================
SERVER INFORMATION

Servervendor            : MIT X Consortium
XSERVER version         : 11.4
Revision                : 0
Defaultdepth rootwindow : 1
Server Byte-Order       : MSBFirst
Server BitmapBitOrder   : MSBFirst
DisplayWidth            : 1152
DisplayHeight           : 900

==================================================
XBENCH INFORMATION
VERSION: 1 TIMEGOAL = 10 sec; NRUNS = 3

========= line10 ========= 
LINES

20736 vectors of len. 10 in 10 secs
rate =  2073.60 vectors/sec
========= line100 ========= 
LINES

9216 vectors of len. 100 in 12 secs
rate =   768.00 vectors/sec
========= line400 ========= 
LINES

3840 vectors of len. 400 in 15 secs
rate =   256.00 vectors/sec
========= dline10 ========= 
DASHED LINES

13056 dashed vectors of len. 10 in 11 secs
rate =  1186.91 vectors/sec
========= dline100 ========= 
DASHED LINES

4608 dashed vectors of len. 100 in 17 secs
rate =   271.06 vectors/sec
========= dline400 ========= 
DASHED LINES

2304 dashed vectors of len. 400 in 29 secs
rate =    79.45 vectors/sec
========= wline10 ========= 
WIDE LINES

3840 wide vectors (linewidth=5) of len. 10 in 18 secs
rate =   213.33 vectors/sec
========= wline100 ========= 
WIDE LINES

2304 wide vectors (linewidth=5) of len. 100 in 29 secs
rate =    79.45 vectors/sec
========= wline400 ========= 
WIDE LINES

1536 wide vectors (linewidth=5) of len. 400 in 60 secs
rate =    25.60 vectors/sec
========= rects10 ========= 
RECTANGLES

8704 rectangles with 10 pixel sides in 12 secs
rate =   725.33 rectangles/sec (29013 Pixels/sec)
========= rects100 ========= 
RECTANGLES

4864 rectangles with 100 pixel sides in 15 secs
rate =   324.27 rectangles/sec (129706 Pixels/sec)
========= rects400 ========= 
RECTANGLES

2560 rectangles with 400 pixel sides in 21 secs
rate =   121.90 rectangles/sec (195047 Pixels/sec)
========= fillrects10 ========= 
FILLED RECTANGLES

17664 rectangles with 10 pixel sides in 11 secs
rate =  1605.82 rectangles/sec (160581 Pixels/sec)
========= fillrects100 ========= 
FILLED RECTANGLES

3840 rectangles with 100 pixel sides in 15 secs
rate =   256.00 rectangles/sec (2560000 Pixels/sec)
========= fillrects400 ========= 
FILLED RECTANGLES

1536 rectangles with 400 pixel sides in 41 secs
rate =    37.46 rectangles/sec (5994146 Pixels/sec)
========= tiledrects10 ========= 
TILE-FILLED RECTANGLES

11776 rectangles with 10 pixel sides in 11 secs
rate =  1070.55 rectangles/sec (107054 Pixels/sec)
========= tiledrects100 ========= 
TILE-FILLED RECTANGLES

2560 rectangles with 100 pixel sides in 23 secs
rate =   111.30 rectangles/sec (1113043 Pixels/sec)
========= tiledrects400 ========= 
TILE-FILLED RECTANGLES

1536 rectangles with 400 pixel sides in 104 secs
rate =    14.77 rectangles/sec (2363076 Pixels/sec)
========= stippledrects10 ========= 
STIPPLE-FILLED RECTANGLES

6144 rectangles with 10 pixel sides in 13 secs
rate =   472.62 rectangles/sec (47261 Pixels/sec)
========= stippledrects100 ========= 
STIPPLE-FILLED RECTANGLES

2048 rectangles with 100 pixel sides in 39 secs
rate =    52.51 rectangles/sec (525128 Pixels/sec)
========= stippledrects400 ========= 
STIPPLE-FILLED RECTANGLES

1536 rectangles with 400 pixel sides in 137 secs
rate =    11.21 rectangles/sec (1793868 Pixels/sec)
========= invrects10 ========= 
INVERTED RECTANGLES

17199 rectangles with 10 pixel sides in 11 secs
rate =  1563.55 rectangles/sec (156354 Pixels/sec)
========= invrects100 ========= 
INVERTED RECTANGLES

3226 rectangles with 100 pixel sides in 15 secs
rate =   215.07 rectangles/sec (2150666 Pixels/sec)
========= invrects400 ========= 
INVERTED RECTANGLES

1506 rectangles with 400 pixel sides in 67 secs
rate =    22.48 rectangles/sec (3596417 Pixels/sec)
========= arcs10 ========= 
ARCS

1532 arcs with 10 pixel diameter in 13 secs
rate =   117.85 arcs/sec
========= arcs100 ========= 
ARCS

1106 arcs with 100 pixel diameter in 17 secs
rate =    65.06 arcs/sec
========= arcs400 ========= 
ARCS

766 arcs with 400 pixel diameter in 29 secs
rate =    26.41 arcs/sec
========= filledarcs10 ========= 
FILLED ARCS

1106 filled arcs with 10 pixel diameter in 17 secs
rate =    65.06 filled arcs/sec
========= filledarcs100 ========= 
FILLED ARCS

936 filled arcs with 100 pixel diameter in 25 secs
rate =    37.44 filled arcs/sec
========= filledarcs400 ========= 
FILLED ARCS

596 filled arcs with 400 pixel diameter in 43 secs
rate =    13.86 filled arcs/sec
========= filledpoly100 ========= 
FILLED POLYGONS

684 filled polygons with 5 points (size 100) in 19 secs
rate =    36.00 filled polygons/sec
========= screencopy10 ========= 
COPYAREA (SCREEN->SCREEN)

3288 copies with 10 pixel sides in 11 secs
rate =   298.91 copies/sec (29890 Pixels/sec)
========= screencopy100 ========= 
COPYAREA (SCREEN->SCREEN)

1026 copies with 100 pixel sides in 17 secs
rate =    60.35 copies/sec (603529 Pixels/sec)
========= screencopy400 ========= 
COPYAREA (SCREEN->SCREEN)

516 copies with 400 pixel sides in 65 secs
rate =     7.94 copies/sec (1270153 Pixels/sec)
========= scroll ========= 
SCROLL

585 scrolls (area: 640 x 400) in 16 secs
rate =    15.81 scrolls/sec (4047567 Pixels/sec)
========= bitmapcopy10 ========= 
COPYPLANE (BITMAP->SCREEN)

3137 copies with 10 pixel sides in 12 secs
rate =   261.42 copies/sec (26141 Pixels/sec)
========= bitmapcopy100 ========= 
COPYPLANE (BITMAP->SCREEN)

705 copies with 100 pixel sides in 18 secs
rate =    39.17 copies/sec (391666 Pixels/sec)
========= bitmapcopy400 ========= 
COPYPLANE (BITMAP->SCREEN)

449 copies with 400 pixel sides in 100 secs
rate =     4.49 copies/sec (718400 Pixels/sec)
========= imagestring:fixed ========= 
DRAW IMAGE STRING - font="fixed" (height = 13)

43050 chars in 13 secs
rate =  3311.54 chars/sec
========= complex1 ========= 
WINDOW CREATE/DRAW/DESTROY

89 runs 10 secs
rate =     8.90 runs/sec
==================================================