david@eng.sun.com (you talk like a person who has never heard of duct tape) (10/05/90)
In article <272@jabberwock.shs.ohio-state.edu> zaka@borogove.shs.ohio-state.edu (Zaka Bhatti) writes: > I trying to get X11 to work on our Sparc station 1 with a cgsix device. > X11 comes up but the window is slightly shifted to the right and a > little to the top. If I move the mous left the pointer moves right > and then appears on the left of the screen. Wow, it's been a while since anyone's asked this... >From david Thu May 31 03:52:41 PM 1990 From: david@eng.sun.com (sometimes my arms bend back) Newsgroups: comp.windows.x Subject: Re: Color Frame Buffer Problem and X11R4 Server References: <9005311644.AA09552@gargoyle.uchicago.edu> <9005311716.AA28403@xenon.lcs.mit.edu> In article <9005311716.AA28403@xenon.lcs.mit.edu> keith@EXPO.LCS.MIT.EDU (Keith Packard) writes: >Make sure you build the server using the same revision of SunOS as you will be >running on the clients -- the header files which describe the frame buffer >structure changed when the SparcStation came out. If anyone really cares, the problem is that the SunOS 4.0.3 version of <sundev/cg6reg.h> defines some mmap offsets in terms of NBPG (the page size of the machine you're compiling on (more or less)), which is bad because the SS-1 has a different page size than Sun-3s and other Sun-4s (4K instead of 8K). The 4.0.3c and 4.1 versions of this include file correctly define the mmap offsets, which are the same on all systems. > One more thing, How do I make my color Sun4(cgtwo) act as mono in > X11. RTFM: Xsun -mono -- David DiGiacomo, Sun Microsystems, Mt. View, CA david@eng.sun.com
jordan@morgan.COM (Jordan Hayes) (10/06/90)
Zaka Bhatti <zaka@borogove.shs.ohio-state.edu> asks: I am trying to get X11 to work on our Sparc station 1 with a cgsix device. X11 comes up but the window is slightly shifted to the right and a little to the top. If I move the mous left the pointer moves right and then appears on the left of the screen. David DiGiacomo talks about <sundev/cg6reg.h>, but neglects to talk about the other "problem" this guy is having -- the warping. I ran into this only yesterday, when someone got an IPC around here. It turns out that if the /dev entries exist for other, non-attached frame buffers, the server tries to map them anyway. Removing all but the actually attached framebuffer and display gets you back to the non-wrapping display. Cool, huh? /jordan