[comp.windows.x] Uil file memory mgmt

carl@gemini.UUCP (carl) (05/10/91)

Hi out there. Please forgive me if this question is common knowledge: How do
you find out if the UIL description of your widget hierarchy uses too damn
much memory when loaded? That is, other than weird malloc() problems or a crash.
Does UIL compiler tell you? Does the load_hierarchy() stuff gracefully put off
allocations that don't fit? Can you tell it how much memory that you want it 
to use?
If you are trying to create a windowing environment that supports motif,
open-look, mac and windows, you have to code to the least of these which is,
of course, windows. Windows apparently ONLY allows widget descriptions in
UIL type files.
Thanks.
carl.