km@mathcs.emory.edu (Ken Mandelberg) (05/15/91)
The version I have of xtetris doesn't work very well on a mono display. Some of the colors are invisible, resulting in phantom blocks in the pile. Is there a patch or a workaround? -- Ken Mandelberg | km@mathcs.emory.edu PREFERRED Emory University | {rutgers,gatech}!emory!km UUCP Dept of Math and CS | km@emory.bitnet NON-DOMAIN BITNET Atlanta, GA 30322 | Phone: Voice (404) 727-7963, FAX 727-5611
jc@raven.bu.edu (James Cameron) (05/15/91)
>>>>> On 14 May 91 23:16:19 GMT, km@mathcs.emory.edu (Ken Mandelberg) said:
Ken> The version I have of xtetris doesn't work very well on a mono display.
Ken> Some of the colors are invisible, resulting in phantom blocks in the
Ken> pile.
Ken> Is there a patch or a workaround?
Ken> Ken Mandelberg | km@mathcs.emory.edu PREFERRED
Yep, you can add the following to your .Xdefaults file:
#ifdef COLOR
Xtetris.object0.foreground: red1
Xtetris.object0.background: red4
Xtetris.object1.foreground: orange1
Xtetris.object1.background: orange4
[...and on up to a 6th object with whatever colors you like...]
Xtetris.object6.foreground: SkyBlue1
Xtetris.object6.background: SkyBlue4
#else
Xtetris.object0.foreground: SkyBlue1
Xtetris.object0.background: SkyBlue4
Xtetris.object1.foreground: SkyBlue1
Xtetris.object1.background: SkyBlue4
[...And on up to a 6th object..]
Xtetris.object6.foreground: SkyBlue1
Xtetris.object6.background: SkyBlue4
#endif
Basically, just play around and see which colors you like on the
black and white screen.
Hope this helps!
jc
--
-- James Cameron (jc@raven.bu.edu)
Signal Processing and Interpretation Lab. Boston, Mass (617) 353-2879
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