[comp.os.minix] Nethack/Minix problem solved

david@doe.utoronto.ca (David Megginson) (06/25/91)

Earlier, I posted about a problem with a messy display when there are
moving (ie. thrown) objects in Nethack under Minix ST. It turns out
that Nethack sends NUL characters to the terminal to slow down the
movement a bit, and that those characters appear on the Minix screen.
For now, I just set the (obscure) "nonull" runtime option, and the
problem seems to go away. My top ten file is still scrambled, though.

David

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/  David Megginson                      david@doe.utoronto.ca          /
/  Centre for Medieval Studies          meggin@vm.epas.utoronto.ca     /
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SILVER50%snypotva.bitnet@cunyvm.cuny.edu (06/25/91)

Is the version of nethack that you have been working on available? It
sounds great! - Micah Silverman

david@doe.utoronto.ca (David Megginson) (06/26/91)

In article <57143@nigel.ee.udel.edu> SILVER50%snypotva.bitnet@cunyvm.cuny.edu writes:
>Is the version of nethack that you have been working on available? It
>sounds great! - Micah Silverman


Well, no. It still has some annoying bugs (it scrambles the top ten
file, for instance), and, of course, it requires Minix 386 or Minix 68K.
I wonder how many of the remaining bugs are in the Minix libraries or
OS? In any case, I might post my diffs (they are not too large) in a
week or two, when I've had time to test everything out. With gcc, you
need at least 3 megs of RAM to compile the program!!

If I ever get the binary to the point that it is as bug free as Eric
Smith's TOS version of Nethack, I might consider posting it. Then
again, as Wayne of Wayne's World says, monkeys might fly out of my
butt :-)


David

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/  David Megginson                      david@doe.utoronto.ca          /
/  Centre for Medieval Studies          meggin@vm.epas.utoronto.ca     /
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