nfs@notecnirp.Princeton.EDU (Norbert Schlenker) (11/13/89)
In article <1347@gould.doc.ic.ac.uk> dds@cc.ic.ac.uk (Diomidis Spinellis) writes: > appeals to authority omitted >... >3. Will defining NULL as ((void *)0) enable some WRONG programs to > successfuly run on some architectures and C implementations? [yes] >... >Yes. In some architectures and some C implementations WRONG programs >will work. Here is an example for this: >... > example of broken code that works correctly if NULL is ((void *) 0) omitted The argument is specious. It is not hard to come up with broken code, similar to that of the article, which works when NULL is defined as 0 and not when it is defined as ((void *) 0). All things considered, I think it will be more portable to define NULL as a simple 0. I don't think that appeals to Harbison and Steele are germane, and the draft ANSI standard leaves it (purposely) vague. It's just simpler to use 0. Norbert
keie@cs.vu.nl (Ed Keizer) (11/16/89)
I would like to add the following opinions to the current debate on NULL pointer constants. The context I use the current, and probably final, version of the proposed ANSI C standard. 1 - It is up to the creator of a C implementation whether the NULL pointer constant is defined as one of 0 0L (void *) 0 One might even define NULL as `5-5', as that is a constant expression with the value 0. I added a part section 3.2.2.3 of the december 1988 version of the pANS C standard that clearly states this. 2 - Thus it is a question of taste and convenience which form to choose. Taste is hard to measure, but convenience is a usable criterium. It follows from this criterium that an implementor should try to avoid pitfalls for the unwary. The pitfalls in the use of the null pointer constant lie in the passing of null pointers to routines without prototypes. In all other places the implementation can cast NULL to the appropiate type. `0' or `0L' passed as an argument may have a different representation from null pointers. Therefore it is wise to define NULL as `(void *)0'. The problem is less severe in Standard C because all library routines have prototypes there. I have added a few paragraphs from the Rationale accompanying the proposed C standard for further elucidation. 3- Chris Torek's argument for `0' instead of any other form is a invalid. Basicly his, and others people's, solution to the problem of null pointers with different representations for different types is to always cast NULL to the proper type. This solution will work for ALL definitions of NULL allowed by the C standard. And thus offers NO argument contra or pro NULL defined as `0'. 4- The opinion of Henry Spencer that a cast of 0 to any other pointer type than `void *' is illegal and pointless, is incorrect. It is not illegal, it is implementation defined and non-portable. I would be very surprised though to see an implementation that produces different result for the expressions `(char *)(void *)0' and `(char *)0'. I fully agree with Henry Spencer's opinion that all this is a concession to badly written code. 5- I disagree with Diomidis Spinellis's opinion a C implementor should go to lengths to punish people for writing bad code. On the contrary, it is in the `Spirit of C' to not break existing code. A user should be warned against non-portable code by an implementation, but not punished harshly. Finally, which definition of NULL to choose is definitely up to the creator of a C implementation. Programs should simply use NULL, and never define it. If a C implementation behaves with (void *) as specified in the ANSI standard that implementor would be wise to define NULL as `(void *)0'. I do not express any opinions on the wisest choice for NULL on C implementations that do not conform to the proposed C standard. Some extracts: Proposed C standard: paragraph 3.2.2.3, page 38 An integral constant expression with the value 0, or such an expression cast to type `void *', is called a `null pointer constant'. If a null pointer constant is assigned to or compared for equality to a pointer, the constant is converted to a pointer of that type. Such a pointer, called a `null pointer', is guaranteed to compare unequal to a pointer to any object or function. Rationale paragraph 3.3.9, page 47 In pointer comparisons, one of the operands may be of type `void *'. In particular, this allows NULL, which can be defined as `(void~*)0', to be compared to any object pointer. Rationale paragraph 4.1.5, page 73 NULL can be defined as any null pointer constant. Thus existing code can retain definitions of NULL as 0 or 0L, but an implementation may choose to define it as `(void~*)0'; this latter form of definition is convenient on architectures where the pointer size(s) do(es) not equal the size of any integer type. It has never been wise to use NULL in place of an arbitrary pointer as a function argument, however, since pointers to different types need not be the same size. The library avoids this problem by providing special macros for the arguments to signal, the one library function that might see a null function pointer. Ed Keizer Vrije Universiteit Amsterdam Member of ISO/IEC JTC1/SC22/WG14-C The opinions stated here are mine and not those of WG14.
henry@utzoo.uucp (Henry Spencer) (11/19/89)
In article <4555@math.cs.vu.nl> keie@cs.vu.nl (Ed Keizer) writes: >4- The opinion of Henry Spencer that a cast of 0 to any other pointer > type than `void *' is illegal and pointless, is incorrect. There is nothing wrong with casting 0 to any pointer type; however, this is not a legal definition for NULL. 4.1.5 says NULL must be a "null pointer constant". This is *not* an informal term with whatever meaning an implementation chooses to give it: it is precisely defined, in 3.2.2.3, as "an integral constant expression with the value 0, or such an expression cast to type `void *'". >5- I disagree with Diomidis Spinellis's opinion a C implementor should > go to lengths to punish people for writing bad code. On the contrary, > it is in the `Spirit of C' to not break existing code... Moreover, it is of considerable practical importance. The benefit of implementing a compiler for a standard language, rather than one of your own design, is being able to compile programs written by other people. I personally would have been pleased to see the "goto" statement left out of C as unnecessary and trouble-prone, but given that it *is* in the language, I do *not* want to see it removed from the C compilers I use. This would unnecessarily break too much (ugly) code, code that does work and that I don't want to have to fix just now. Tolerance is a necessity for a practical compiler. -- A bit of tolerance is worth a | Henry Spencer at U of Toronto Zoology megabyte of flaming. | uunet!attcan!utzoo!henry henry@zoo.toronto.edu
kjh@pollux.usc.edu (Kenneth J. Hendrickson) (06/22/91)
*** BUG FIX *** In /usr/include/stdio.h, #define NULL 0 In /usr/include/*.h (all others), #define NULL ((void *)0) stdio.h should be updated asap. If I'm wrong about this, or if this will break anything, please let me know. -- favourite oxymorons: student athlete, military justice, mercy killing Ken Hendrickson N8DGN/6 kjh@usc.edu ...!uunet!usc!pollux!kjh
david@doe.utoronto.ca (David Megginson) (06/22/91)
In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >*** BUG FIX *** > >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) > >stdio.h should be updated asap. > >If I'm wrong about this, or if this will break anything, please let me >know. You are absolutely right. When I made this change, I was able to compile cdungeon (ie. Zork) in 16-bit mode with c68 on the Atari ST. Before, I had to use Gnu C in 32-bit mode. Let's make this change official... David -- //////////////////////////////////////////////////////////////////////// / David Megginson david@doe.utoronto.ca / / Centre for Medieval Studies meggin@vm.epas.utoronto.ca / ////////////////////////////////////////////////////////////////////////
laverman@cs.rug.nl (Bert Laverman) (06/24/91)
In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >*** BUG FIX *** > >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) > >stdio.h should be updated asap. > >If I'm wrong about this, or if this will break anything, please let me >know. There is some controversy on this. ACK is a real K&R compiler, and thus ((int)0) (sorry for the explicit int, but I want to make a point) is the only acceptable NULL 'anypointer'. For ANSI C (void *) pointers can be used as generic pointers, in the sense that any pointer is casted to this one without complaint. (The other way around is dangerous, and _should_ give a warning) ACK C knows about the void type, but it doesn't really understand NULL as ((void *)0). It generates endless amounts of warnings about 'illegal pointer combination's. Now, since ACK is K&R, the integer NULL is correct. BUT (a big one): 68k ACK uses pointers of 32, and ints of 16 bits. Giving an integer NULL as parameter to a procedure will get you in trouble (to say the least). Isn't there a commandment on this? something like: - thou shalt cast al parameters of a procedure to the expected type lest horrible thing happen. I don't remember the correct wording, but it's not for fun! Greetings, Bert -- #include <std/disclaimer> Bert Laverman, Dept. of Computing Science, Groningen University laverman@cs.rug.nl bert@arrakis.nl.mugnet.org
adamd@rhi.hi.is (Adam David) (06/24/91)
In <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >*** BUG FIX *** >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) That is the way it is defined in my copy. It is broken like this. The compiler warns about redefine NULL unless stdio.h is the last file to be included. I have seen systems where the NULL defines are all 0 or all ((void *)0) but it seems odd to have them mixed. Of course there should be more use of '#ifndef NULL' exclusions. Could someone please give an authoritative answer on this. -- Adam David. (adamd@rhi.hi.is)
paula@bcsaic.UUCP (Paul Allen) (06/24/91)
In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >*** BUG FIX *** > >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) > >stdio.h should be updated asap. > >If I'm wrong about this, or if this will break anything, please let me >know. I think you're wrong, but I'm not enough of a wizard to say so with authority. In my archives, I find two articles explaining why NULL is zero. One, posted by Cris Torek back in early 1988, is quite long and has been reposted at least once in response to continuing calls to change the definition of NULL. The other, by Steve Jenkins of Caltech/JPL, is much more concise, just as convincing, and refers interested parties to the FAQ for comp.lang.c. Apparently, the C wizards have been discussing this question for years, and have concluded that the only correct thing to do is to define NULL as the integer consant zero and cast it to an appropriate pointer type when it is used. Does anybody out there have a copy of the comp.lang.c Frequently- Asked-Questions list? If so, would you please post the section dealing with NULL so that we may all benefit from the wisdom of the experts? I'd do it myself, but I must admit I've never been able to muster the patience to wade through c.l.c. :-) Paul Allen -- ------------------------------------------------------------------------ Paul L. Allen | pallen@atc.boeing.com Boeing Advanced Technology Center | ...!uw-beaver!bcsaic!pallen
geels@cs.vu.nl (Arnold Geels) (06/25/91)
paula@bcsaic.UUCP (Paul Allen) writes: >In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >>*** BUG FIX *** >> >>In /usr/include/stdio.h, #define NULL 0 >>In /usr/include/*.h (all others), #define NULL ((void *)0) >> >>stdio.h should be updated asap. >> >>If I'm wrong about this, or if this will break anything, please let me >>know. >Does anybody out there have a copy of the comp.lang.c Frequently- >Asked-Questions list? If so, would you please post the section >dealing with NULL so that we may all benefit from the wisdom of the >experts? I'd do it myself, but I must admit I've never been able >to muster the patience to wade through c.l.c. :-) One grep on /usr/spool/news/comp/lang/c/* did the job :-) Note: The c.l.c. FAQ list is copyrighted. See notice at end. From: scs@adam.mit.edu (Steve Summit) Newsgroups: comp.lang.c Subject: Answers to Frequently Asked Questions (FAQ) on comp.lang.c Date: 2 Jun 91 21:08:35 GMT Expires: 1 Jul 91 04:00:00 GMT (stuff deleted) The questions answered here are divided into several categories: 1. Null Pointers 2. Arrays and Pointers 3. Order of Evaluation 4. ANSI C 5. C Preprocessor 6. Variable-Length Argument Lists 7. Lint 8. Memory Allocation 9. Structures 10. Declarations 11. Boolean Expressions and Variables 12. Operating System Dependencies 13. Stdio 14. Style 15. Miscellaneous (Fortran to C converters, YACC grammars, etc.) Herewith, some frequently-asked questions and their answers: Section 1. Null Pointers 1. What is this infamous null pointer, anyway? A: The language definition states that for each pointer type, there is a special value -- the "null pointer" -- which is distinguishable from all other pointer values and which is not the address of any object. That is, the address-of operator & will never yield a null pointer, nor will a successful call to malloc. (malloc returns a null pointer when it fails, and this is a typical use of null pointers: as a "special" pointer value with some other meaning, usually "not allocated" or "not pointing anywhere yet.") A null pointer is conceptually different from an uninitialized pointer. A null pointer is known not to point to any object; an uninitialized pointer might point anywhere (that is, at some random object, or at a garbage or unallocated address). See also questions 46, 52, and 82. As mentioned in the definition above, there is a null pointer for each pointer type, and the internal values of null pointers for different types may be different. Although programmers need not know the internal values, the compiler must always be informed which type of null pointer is required, so it can make the distinction if necessary (see below). References: K&R I Sec. 5.4 pp. 97-8; K&R II Sec. 5.4 p. 102; H&S Sec. 5.3 p. 91; ANSI Sec. 3.2.2.3 p. 38. 2. How do I "get" a null pointer in my programs? A: According to the language definition, a constant 0 in a pointer context is converted into a null pointer at compile time. That is, in an initialization, assignment, or comparison when one side is a variable or expression of pointer type, the compiler can tell that a constant 0 on the other side requests a null pointer, and generate the correctly-typed null pointer value. Therefore, the following fragments are perfectly legal: char *p = 0; if(p != 0) However, an argument being passed to a function is not necessarily recognizable as a pointer context, and the compiler may not be able to tell that an unadorned 0 "means" a null pointer. For instance, the Unix system call "execl" takes a variable-length, null- pointer-terminated list of character pointer arguments. To generate a null pointer in a function call context, an explicit cast is typically required: execl("/bin/sh", "sh", "-c", "ls", (char *)0); If the (char *) cast were omitted, the compiler would not know to pass a null pointer, and would pass an integer 0 instead. (Note that many Unix manuals get this example wrong.) When function prototypes are in scope, argument passing becomes an "assignment context," and most casts may safely be omitted, since the prototype tells the compiler that a pointer is required, and of which type, enabling it to correctly cast unadorned 0's. Function prototypes cannot provide the types for variable arguments in variable-length argument lists, however, so explicit casts are still required for those arguments. It is safest always to cast null pointer function arguments, to guard against varargs functions or those without prototypes, to allow interim use of non-ANSI compilers, and to demonstrate that you know what you are doing. Summary: Unadorned 0 okay: Explicit cast required: initialization function call, no prototype in scope assignment variable argument in comparison varargs function call function call, prototype in scope, fixed argument References: K&R I Sec. A7.7 p. 190, Sec. A7.14 p. 192; K&R II Sec. A7.10 p. 207, Sec. A7.17 p. 209; H&S Sec. 4.6.3 p. 72; ANSI Sec. 3.2.2.3 . 3. What is NULL and how is it #defined? A: As a matter of style, many people prefer not to have unadorned 0's scattered throughout their programs. For this reason, the preprocessor macro NULL is #defined (by <stdio.h> or <stddef.h>), with value 0 (or (void *)0, about which more later). A programmer who wishes to make explicit the distinction between 0 the integer and 0 the null pointer can then use NULL whenever a null pointer is required. This is a stylistic convention only; the preprocessor turns NULL back to 0 which is then recognized by the compiler (in pointer contexts) as before. In particular, a cast may still be necessary before NULL (as before 0) in a function call argument. (The table under question 2 above applies for NULL as well as 0.) NULL should _only_ be used for pointers; see question 8. References: K&R I Sec. 5.4 pp. 97-8; K&R II Sec. 5.4 p. 102; H&S Sec. 13.1 p. 283; ANSI Sec. 4.1.5 p. 99, Sec. 3.2.2.3 p. 38, Rationale Sec. 4.1.5 p. 74. 4. How should NULL be #defined on a machine which uses a nonzero bit pattern as the internal representation of a null pointer? A: Programmers should never need to know the internal representation(s) of null pointers, because they are normally taken care of by the compiler. If a machine uses a nonzero bit pattern for null pointers, it is the compiler's responsibility to generate it when the programmer requests, by writing "0" or "NULL," a null pointer. Therefore, #defining NULL as 0 on a machine for which internal null pointers are nonzero is as valid as on any other, because the compiler must (and can) still generate the machine's correct null pointers in response to unadorned 0's seen in pointer contexts. 5. If NULL were defined as follows: #define NULL (char *)0 wouldn't that make function calls which pass an uncast NULL work? A: Not in general. The problem is that there are machines which use different internal representations for pointers to different types of data. The suggested #definition would make uncast NULL arguments to functions expecting pointers to characters to work correctly, but pointer arguments to other types would still be problematical, and legal constructions such as FILE *fp = NULL; could fail. Nevertheless, ANSI C allows the alternate #define NULL (void *)0 definition for NULL. Besides helping incorrect programs to work (but only on machines with homogeneous pointers, thus questionably valid assistance) this definition may catch programs which use NULL incorrectly (e.g. when the ASCII NUL character was really intended). 6. I use the preprocessor macro #define Nullptr(type) (type *)0 to help me build null pointers of the correct type. A: This trick, though popular in some circles, does not buy much. It is not needed in assignments and comparisons; see question 2. It does not even save keystrokes. Its use suggests to the reader that the author is shaky on the subject of null pointers, and requires the reader to check the #definition of the macro, its invocations, and _all_ other pointer usages much more carefully. 7. Is the abbreviated pointer comparison "if(p)" to test for non-null pointers valid? What if the internal representation for null pointers is nonzero? A: When C requires the boolean value of an expression (in the if, while, for, and do statements, and with the &&, ||, !, and ?: operators), a false value is produced when the expression compares equal to zero, and a true value otherwise. That is, whenever one writes if(expr) where "expr" is any expression at all, the compiler essentially acts as if it had been written as if(expr != 0) Substituting the trivial pointer expression "p" for "expr," we have if(p) is equivalent to if(p != 0) and this is a comparison context, so the compiler can tell that the (implicit) 0 is a null pointer, and use the correct value. There is no trickery involved here; compilers do work this way, and generate identical code for both statements. The internal representation of a pointer does _not_ matter. The boolean negation operator, !, can be described as follows: !expr is essentially equivalent to expr?0:1 It is left as an exercise for the reader to show that if(!p) is equivalent to if(p == 0) "Abbreviations" such as if(p), though perfectly legal, are considered by some to be bad style. See also question 68. References: K&R II Sec. A7.4.7 p. 204; H&S Sec. 5.3 p. 91; ANSI Secs. 3.3.3.3, 3.3.9, 3.3.13, 3.3.14, 3.3.15, 3.6.4.1, and 3.6.5 . 8. If "NULL" and "0" are equivalent, which should I use? A: Many programmers believe that "NULL" should be used in all pointer contexts, as a reminder that the value is to be thought of as a pointer. Others feel that the confusion surrounding "NULL" and "0" is only compounded by hiding "0" behind a #definition, and prefer to use unadorned "0" instead. There is no one right answer. C programmers must understand that "NULL" and "0" are interchangeable and that an uncast "0" is perfectly acceptable in initialization, assignment, and comparison contexts. Any usage of "NULL" (as opposed to "0") should be considered a gentle reminder that a pointer is involved; programmers should not depend on it (either for their own understanding or the compiler's) for distinguishing pointer 0's from integer 0's. NULL should _not_ be used when another kind of 0 is required, even though it might work, because doing so sends the wrong stylistic message. (ANSI allows the #definition of NULL to be (void *)0, which will not work in non-pointer contexts.) In particular, do not use NULL when the ASCII null character (NUL) is desired. Provide your own definition #define NUL '\0' if you must. Reference: K&R II Sec. 5.4 p. 102. 9. But wouldn't it be better to use NULL (rather than 0) in case the value of NULL changes, perhaps on a machine with nonzero null pointers? A: No. Although symbolic constants are often used in place of numbers because the numbers might change, this is _not_ the reason that NULL is used in place of 0. Once again, the language guarantees that source-code 0's (in pointer contexts) generate null pointers. NULL is used only as a stylistic convention. 10. I'm confused. NULL is guaranteed to be 0, but the null pointer is not? A: When the term "null" or "NULL" is casually used, one of several things may be meant: 1. The conceptual null pointer, the abstract language concept defined in question 1. It is implemented with... 2. The internal (or run-time) representation of a null pointer, which may or may not be all-bits-0 and which may be different for different pointer types. The actual values should be of concern only to compiler writers. Authors of C programs never see them, since they use... 3. The source code syntax for null pointers, which is the single character "0". It is often hidden behind... 4. The NULL macro, which is #defined to be "0" or "(void *)0". Finally, as a red herring, we have... 5. The ASCII null character (NUL), which does have all bits zero, but has no relation to the null pointer except in name. This article always uses the phrase "null pointer" (in lower case) for sense 1, the character "0" for sense 3, and the capitalized word "NULL" for sense 4. 11. Why is there so much confusion surrounding null pointers? Why do these questions come up so often? A: C programmers traditionally like to know more than they need to about the underlying machine implementation. The fact that null pointers are represented both in source code, and internally to most machines, as zero invites unwarranted assumptions. The use of a preprocessor macro (NULL) suggests that the value might change later, or on some weird machine. Finally, the distinction between the several uses of the term "null" (listed above) is often overlooked. One good way to wade out of the confusion is to imagine that C had a keyword (perhaps "nil", like Pascal) with which null pointers were requested. The compiler could either turn "nil" into the correct type of null pointer, when it could determine the type from the source code (as it does with 0's in reality), or complain when it could not. Now, in fact, in C the keyword for a null pointer is not "nil" but "0", which works almost as well, except that an uncast "0" in a non-pointer context generates an integer zero instead of an error message, and if that uncast 0 was supposed to be a null pointer, the code may not work. 12. I'm still confused. I just can't understand all this null pointer stuff. A: Follow these two simple rules: 1. When you want to refer to a null pointer in source code, use "0" or "NULL". 2. If the usage of "0" or "NULL" is an argument in a function call, cast it to the pointer type expected by the function being called. The rest of the discussion has to do with other people's misunderstandings, or with the internal representation of null pointers, which you shouldn't need to know. Understand questions 1, 2, and 3, and consider 8 and 11, and you'll do fine. 13. Given all the confusion surrounding null pointers, wouldn't it be easier simply to require them to be represented internally by zeroes? A: If for no other reason, doing so would be ill-advised because it would unnecessarily constrain implementations which would otherwise naturally represent null pointers by special, nonzero bit patterns, particularly when those values would trigger automatic hardware traps for invalid accesses. Besides, what would this requirement really accomplish? Proper understanding of null pointers does not require knowledge of the internal representation, whether zero or nonzero. Assuming that null pointers are internally zero does not make any code easier to write (except for a certain ill-advised usage of calloc; see question 52). Known-zero internal pointers would not obviate casts in function calls, because the _size_ of the pointer might still be different from that of an int. (If "nil" were used to request null pointers rather than "0," as mentioned in question 11, the urge to assume an internal zero representation would not even arise.) 14. Seriously, have any actual machines really used nonzero null pointers? A: "Certain Prime computers use a value different from all- bits-0 to encode the null pointer. Also, some large Honeywell-Bull machines use the bit pattern 06000 to encode the null pointer." -- Portable C, by H. Rabinowitz and Chaim Schaap, Prentice-Hall, 1990, page 147. The "certain Prime computers" were the segmented 50 series, which used segment 07777, offset 0 for the null pointer, at least for PL/I. Later models used segment 0, offset 0 for null pointers in C, necessitating new instructions such as TCNP (Test C Null Pointer), evidently as a sop to all the extant poorly-written C code which made incorrect assumptions. The Symbolics Lisp Machine, a tagged architecture, does not even have conventional numeric pointers; it uses the pair <NIL, 0> (basically a nonexistent <object, offset> handle) as a C null pointer. Section 2. Arrays and pointers (lots 'n' lots of very good stuff deleted) Acknowledgements Thanks to Sudheer Apte, Dan Bernstein, Joe Buehler, Raymond Chen, Christopher Calabrese, James Davies, Norm Diamond, Ray Dunn, Stephen M. Dunn, Bjorn Engsig, Ron Guilmette, Doug Gwyn, Tony Hansen, Joe Harrington, Guy Harris, Blair Houghton, Kirk Johnson, Andrew Koenig, John Lauro, Christopher Lott, Tim McDaniel, Evan Manning, Mark Moraes, Francois Pinard, randall@virginia, Pat Rankin, Rich Salz, Chip Salzenberg, Paul Sand, Doug Schmidt, Patricia Shanahan, Peter da Silva, Joshua Simons, Henry Spencer, Erik Talvola, Clarke Thatcher, Chris Torek, Ed Vielmetti, Larry Virden, Freek Wiedijk, and Dave Wolverton, who have contributed, directly or indirectly, to this article. Special thanks to Karl Heuer, and particularly to Mark Brader, who (to borrow a line from Steve Johnson) have goaded me beyond my inclination, and frequently beyond my endurance, in relentless pursuit of a better FAQ list. Steve Summit scs@adam.mit.edu scs%adam.mit.edu@mit.edu mit-eddie!adam!scs This article is Copyright 1988, 1990, 1991 by Steve Summit. It may be freely redistributed so long as the author's name, and this notice, are retained. The C code in this article (vstrcat, error, etc.) is public domain and may be used without restriction.
HBO043%DJUKFA11.BITNET@cunyvm.cuny.edu (Christoph van Wuellen) (06/25/91)
We had endless discussions on NULL last year, so let me summarize. #define NULL 0 is correct, the faulting code is wrong. POINT. BUT, if you want to compile those large amount of broken code, you are free to #define NULL (void *)0 in your PRIVATE COPY of the header files. C.v.W.
ns@csd.cri.dk (Nick Sandru) (06/25/91)
Exerpt from FAQ posting in comp.lang.c: --- Section 1. Null Pointers [...] 3. What is NULL and how is it #defined? A: As a matter of style, many people prefer not to have unadorned 0's scattered throughout their programs. For this reason, the preprocessor macro NULL is #defined (by <stdio.h> or <stddef.h>), with value 0 (or (void *)0, about which more later). A programmer who wishes to make explicit the distinction between 0 the integer and 0 the null pointer can then use NULL whenever a null pointer is required. This is a stylistic convention only; the preprocessor turns NULL back to 0 which is then recognized by the compiler (in pointer contexts) as before. In particular, a cast may still be necessary before NULL (as before 0) in a function call argument. (The table under question 2 above applies for NULL as well as 0.) NULL should _only_ be used for pointers; see question 8. References: K&R I Sec. 5.4 pp. 97-8; K&R II Sec. 5.4 p. 102; H&S Sec. 13.1 p. 283; ANSI Sec. 4.1.5 p. 99, Sec. 3.2.2.3 p. 38, Rationale Sec. 4.1.5 p. 74. --- I will post the whole article if there is interest for it. Nick Sandru -- .signature waiting at the entry signal
gert@targon.UUCP (Gert Kanis) (06/26/91)
In article <57132@nigel.ee.udel.edu> (Christoph van Wuellen) writes: >We had endless discussions on NULL last year, so let me summarize. > >#define NULL 0 is correct, the faulting code is wrong. POINT. > >C.v.W. Well, but still .. why have different definitions ? As, the original poster stated: In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) wrote: > >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) > Whatever is the best choice but why not the same in *all* header files? Or even better define it only once (I suppose historical reasons prohibit that) BTW: (void *)0 would be OK in ANSI-C. -- Gert Kanis, AP SWZ SWP +----------------------+ Siemens Nixdorf Information systems | I do not represent | P.O.box 29, 4130 EA Vianen, Netherlands. | anyone elses opinion.| E-mail: outside Europe: kanis.via@sni-usa.com +----------------------+ Europe: gert@targon.UUCP Alternative: kanis.via@sni.de
jmason2@gpu.utcs.utoronto.ca (Jamie Mason) (06/27/91)
You have *nothing* to say. This thread is worth *nil*. This discussion is de*void* of any useful insight. Please discontinue this lack-of-discussion. :-) :-) Jamie ... Lurker in the Process Table Written On Thursday, June 27, 1991 at 01:27:15am EDT
evans@syd.dit.CSIRO.AU (Bruce.Evans) (06/27/91)
In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >*** BUG FIX *** > >In /usr/include/stdio.h, #define NULL 0 >In /usr/include/*.h (all others), #define NULL ((void *)0) > >stdio.h should be updated asap. > >If I'm wrong about this, or if this will break anything, please let me >know. The redefinition of NULL in stdio.h is to avoid about 1000 incorrect warnings from the standard compiler. The standard compiler does not really understand void *. -- Bruce Evans evans@syd.dit.csiro.au
chip@tct.com (Chip Salzenberg) (06/28/91)
According to evans@syd.dit.CSIRO.AU (Bruce.Evans): >In article <33822@usc.edu> kjh@pollux.usc.edu (Kenneth J. Hendrickson) writes: >>In /usr/include/stdio.h, #define NULL 0 > >The redefinition of NULL in stdio.h is to avoid about 1000 incorrect warnings >from the standard compiler. The standard compiler does not really understand >void *. Then the other headers should be changed to match. There's no reason for inconsistency among /usr/include/*.h. -- Chip Salzenberg at Teltronics/TCT <chip@tct.com>, <uunet!pdn!tct!chip> "I want to mention that my opinions whether real or not are MY opinions." -- the inevitable William "Billy" Steinmetz