gvw@its63b.UUCP (03/10/87)
I am writing a chess program to run on a Meiko Computing Surface, a highly parallel MIMD machine containing 40 transputers. I started by converting the Free Software Foundation's GNUChess program, and I have move generation and tree search fairly well in hand, but I desperately need a better board evaluation function. All of the literature I have been able to locate on computer chess describes some of the features a good function should have, but no-one actually lists a set of numerical weights! Does anywhere out there in net.land have an old chess program running on an Apple-II or a BBC Micro or even source code for the standard UNIX chess program that has an evaluation function I could use? Any language will do. Failing that, does anyone have pointers to literature which doesn't just talk about such functions, but actually lists one or two (or three, or four, or ...)? Much appreciated. Greg Wilson