nolra@ux1.lbl.gov (Arlon Hunt) (11/30/89)
I'm looking for games that are ALREADY adapted to VMS. I've looked at all the games archived from comp.sources.games, and I found that, of the ones of interest, it would take quite a bit of work to adapt them to VMS (many require the installation of other stuff like gnu, curses,etc). Before I spend the long hours of time necessary to adapt them to VMS (including the installation of all that the auxilliary software - which I'd prefer NOT to do), I'm posting this request in the hope that somebody out there has already done the hard work, and have self-contained source code(s) which can be emailed to me via HEPNET/DECNET, Internet, or Bitnet. Although I'm looking for a large range of games, the ones of most interest are: SCRABBLE(tm) (either a complete game, and/or a file containing the COMPLETE Scrabble Dictionary plus longer words). CRIBBAGE CHESS (only if it is a strong player) The source code can be either PASCAL, FORTRAN, and/or C. I don't have any interest in games such as Dungeons & Dragons, and the like. Thanks.
nolra@ux1.lbl.gov (Arlon Hunt) (11/30/89)
(I apologize for reposting this article, but my email was screwed up which resulted in bounced mail. It is now fixed. Sooo, if you tried to reply to this posting, and you got bounced email, please try again. Thanks for your patience.) I'm looking for games that are ALREADY adapted to VMS. I've looked at all the games archived from comp.sources.games, and found that, of the ones of interest, it would take quite a bit of work to adapt them to VMS (many require the installation of other stuff like gnu, curses,etc). Before spending the long hours of time necessary to adapt them to VMS (including the installation of all that the auxilliary software - which I'd prefer NOT to do), I'm posting this request in the hope that somebody out there has already done the hard work, and have self-contained source code(s) which can be emailed to me via HEPNET/DECNET, Internet, or Bitnet. Although I'm looking for a large range of games, the ones of most interest are: SCRABBLE(tm) (either a complete game, and/or a file containing the COMPLETE Scrabble Dictionary plus longer words). CRIBBAGE CHESS (only if it is a strong player) The source code can be either PASCAL, FORTRAN, and/or C. I don't have any interest in games such as Dungeons & Dragons, and the like. Thanks.
markw@gvlf1-c.gvl.unisys.com (Mark H. Weber) (12/01/89)
In article <4319@helios.ee.lbl.gov> nolra@ux1.lbl.gov (Arlon Hunt) writes: > >I'm looking for games that are ALREADY adapted to VMS... > There is a new network hierarchy being formed called vmsnet, which will include: vmsnet.announce general announcements of interest to all VMSnet readers vmsnet.announce.newusers orientation info for new users vmsnet.mail discussions of e-mail on VMS systems, OTHER than VMSnet vmsnet.mail.pmdf gatewayed to info-pmdf mailing list (not yet) vmsnet.misc discussions of VMSnet itself, gatewayed to vmsnet mailing list (not yet) vmsnet.sources source code postings for VMS systems (including VMSnet and ANU News-related software) vmsnet.sources.d discussions and requests for same vmsnet.sources.games recreational software (optional) This heirarchy is being set up ouside of the normal usenet groups, and is being administered by the DECUS VMSnet working group. If you would like to join vmsnet: 1)ask your news administrator, 2) contact the news administrator at one of the following sites: | ames.arc.nasa.gov brutus.cs.uiuc.edu bu.edu | caesar.cs.montana.edu cc.rochester.edu cs.cornell.edu | cs.utexas.edu decwrl.dec.com elroy.jpl.nasa.gov | rutgers.edu texbell uunet.uu.net | uwm.edu wuarchive.wustl.edu or 3) contact the DECUS VMSnet working group, c/o Terry Poot (tp@mccall.uucp). -- Mark H. Weber | Internet: markw@GVL.Unisys.COM Unisys - Great Valley Labs | UUCP: ...!uunet!lgnp1!gvlv2!markw Paoli, PA USA (215) 648-7111 | ...!psuvax1!burdvax!gvlv2!markw
markw@gvlf1-c.gvl.unisys.com (Mark H. Weber) (12/02/89)
In article <13373@s.ms.uky.edu> sean@ms.uky.edu (Sean Casey) writes: >markw@gvlf1-c.gvl.unisys.com (Mark H. Weber) writes: > >|There is a new network hierarchy being formed called vmsnet... > >|This heirarchy is being set up ouside of the normal usenet groups, and is >|being administered by the DECUS VMSnet working group. > >Whoa! Why is this being done? Why yet another net heirarchy to mess with? >Why not just make normal moderated groups? You'll reach more people that >way. > This has been discussed in news.admin and news.groups. Many people agree with your point of view. Others (including the DECUS group) feel that an separate hierarchy is easier to filter out for those sites which do not wish to receive any of the subgroups. They also wish to add and delete subgroups without going through the rigamarole involved in the current newsgroup creation procedures. -- Mark H. Weber | Internet: markw@GVL.Unisys.COM Unisys - Great Valley Labs | UUCP: ...!uunet!lgnp1!gvlv2!markw Paoli, PA USA (215) 648-7111 | ...!psuvax1!burdvax!gvlv2!markw