[comp.sys.sun] Sockets questions

johng@uunet.uu.net (John Gardner) (01/28/89)

I am trying to write some programs to communicate via sockects under sunos
3.5 ( on both sun2 and sun3's).  All works fine except for the one
situation which is garentreed to crash whichever machine I am on every
time.  If a client is never actually accepted, then stopping the server
process in any way will cause the machine to immediately lockup.  Is there
any way to find out if the client was not actually accepted ?  Better yet
any way to ensure that the machine won't lock up ?

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