henry@uunet.uu.net (04/26/89)
>Has anyone come up with the idea of writing a Macintosh emulator for the >SUN3. It shouldn't be too difficult since the CPU is the same... The big problem is that to be useful to Mac programs, you must duplicate the support software in Apple's ROMs. From scratch, not by copying the ones out of a Mac -- doing it by copying is a copyright violation, and Apple will get you for that. This is not a small job. Henry Spencer at U of Toronto Zoology uunet!attcan!utzoo!henry henry@zoo.toronto.edu
rang@cpswh.cps.msu.edu (Anton Rang) (05/06/89)
In article <8904080313.AA29835@uunet.UU.NET> attcan!utzoo!henry@uunet.uu.net writes: [ Question about a Mac emulator for Suns deleted ] The big problem is that to be useful to Mac programs, you must duplicate the support software in Apple's ROMs. From scratch, not by copying the ones out of a Mac -- doing it by copying is a copyright violation, and Apple will get you for that. This is not a small job. Also, note that several of the algorithms Apple uses (in particular for "region" manipulation) are patented, and thus using equivalent algorithms is (probably) a violation of patent law. You'd have to figure out your own ways to handle QuickDraw, in essence. +---------------------------+------------------------+ | Anton Rang (grad student) | "VMS Forever!" | | Michigan State University | rang@cpswh.cps.msu.edu | +---------------------------+------------------------+