rpw3@fortune.UUCP (12/17/83)
#R:hou3c:-13500:fortune:11600030:000:3510 fortune!rpw3 Dec 17 03:25:00 1983 [Although it may sound like it, the following is not a flame, but a serious technical challenge to the community to get their noses up out of the alligator swamp for just a minute.] The REAL problem is that everybody keeps trying to use UNIX signals as if they are "software interrupts" as known by other operating systems (like TOPS-10). UNIX signals are not "software interrupts", they are "aborts" which you can (sometimes) catch. Just looking at the kernel code for signals is scary! There are longjmps all the way up from device drivers back to the system call handlers, for crissake! How the hell is a programmer supposed to guarantee that any kind of higher-level assertion is maintained across a Hoare-style Monitor when 'sleep()' will longjmp on you and never give you a chance to do a (dare I use the word "transaction"?) unwind? (System V gives you the choice, but then you MUST do the longjmp yourself.) The various Berkl's have danced all around the problem, but no one has addressed it directly. I will give you a big hint -- all this talk about re-starting a tty read or any other read is BOGUS, a holdover from our past. I put it to you, ladies and gentlemen, that the following sketchy code fragment is what you really wish you could write. It is what you CAN write on any system that truly has "software interrupts" and "non-blocking I/O"! I would also claim that it could be added to UNIX without breaking anything. Let us start a discussion! Rob Warnock UUCP: {sri-unix,amd70,hpda,harpo,ihnp4,allegra}!fortune!rpw3 DDD: (415)595-8444 USPS: Fortune Systems Corp, 101 Twin Dolphins Drive, Redwood City, CA 94065 ------------------------ #include <pi.h> int readhandler(); /* forward ref */ int writehandler(); /* forward ref */ char * devnames[NTTY] = ( "/dev/tty00", "/dev/tty01", ... "/dev/ttynn" ); INTVEC vecs[NVECS]; /* interrupt vectors */ int fd[NTTY]; /* file descr. */ int stat[NTTY]; /* termination status */ main(){ int i; for(i = 0, i < NTTY, i++){ /* open the terminals */ fd[i] = open(devnames[i], O_RDWR | O_ASYNC); /* set the interrupt vectors */ vecs[i].handler = readhandler; vecs[i + NTTY].handler = writehandler; vecs[i + 2*NTTY].handler = signalhandler; /* connect the events to the vectors */ pi_enab(fd[i],i,IO_RD_DONE); pi_enab(fd[i],i+NTTY,IO_WT_DONE); pi_enab(fd[i],i + 2*NTTY,IO_ANY_SIG); /* start up all the I/O */ stat[i] = read(fd[i], bufaddr[i], BUFSIZ); stat[i+NTTY] = write(fd[i], "Banner msg\n", 11); } pi_config(vecs,NVECS); notdone = TRUE; pi_on(); /* go! */ while(notdone) pi_wait(); /* all i/o handled in the interrupt handlers */ exit(0); /* alternatively, the exit could be done in a handler */ } readhandler(vec,fd,aux_info){ /* here when any read completes */ "check stat[fd]" "process data" ... pi_off(); ... /* critical section */ pi_on(); ... stat[i] = read(fd[i], bufaddr[i], BUFSIZ); pi_rte(); /* dismiss interrupt */ } writehandler(vec,fd,aux_info){ /* here when any write completes */ "check stat[fd]" "process data" stat[i+NTTY] = write(fd[i], <next data>, 11); pi_rte(); /* dismiss interrupt */ } signalhandler(vec,fd,aux_info){ /* here when a device-oriented UNIX signal occurs */ if (fd = MASTERJOB && aux_info == SIGQUIT) notdone = FALSE; /* quit */ else "other signals" pi_rte(); } ----------end of code fragment--------------
henry@utzoo.UUCP (Henry Spencer) (12/21/83)
While I fully agree with Rob Warnock that signals are not software interrupts, that they were never intended as such, and that anyone who uses them as such is insane and deserves what he gets... May the gods preserve us from people who think real software interrupts are wonderful and desirable!!! Why do you think the first act of practically every decent operating system in existence, when it gets an interrupt, is to turn it into something more civilized (e.g. a wakeup or a semaphore operation)? Interrupts are an ugly, low-level, terribly error-prone form of communication. I agree that Unix could use better interprocess communication (and that signals were never intended to be such), but real software interrupts are the *last* thing we want! Higher-level primitives, **PLEASE**! -- Henry Spencer @ U of Toronto Zoology {allegra,ihnp4,linus,decvax}!utzoo!henry
rpw3@fortune.UUCP (01/04/84)
#R:hou3c:-13500:fortune:11600038:000:4564 fortune!rpw3 Jan 3 12:15:00 1984 <non space> ***** fortune:net.unix-wizar / utzoo!henry / 4:20 pm Dec 20, 1983 While I fully agree with Rob Warnock that signals are not software interrupts, that they were never intended as such, and that anyone [1] -> who uses them as such is insane and deserves what he gets... May the gods preserve us from people who think real software interrupts are wonderful and desirable!!! Why do you think the first act of [2] -> practically every decent operating system in existence, when it gets an interrupt, is to turn it into something more civilized (e.g. a wakeup or a semaphore operation)? Interrupts are an ugly, low-level, terribly error-prone form of communication. I agree that Unix could use better interprocess communication (and that signals were never intended to be such), but real software interrupts are the *last* [3] -> thing we want! Higher-level primitives, **PLEASE**! -- Henry Spencer @ U of Toronto Zoology The Concurrent Euclid model is indeed one of my internal refence models when thinking about such things (c.f. Holt, R. C. "Concurrent Euclid, The UNIX System, and Tunis", Addison-Wesley 1983). As part of a performance analysis task, we implemented a Euclid-style "simulation kernel" which allows multiple "processes" in one UNIX-process (c.f. Bakul Shah's articles on "nargs()"). It works just fine doing Simula-like simulations, but when you start hooking it to the outside world what happens? You need REAL INTERRUPTS as the thinnest, bottom-most layer of the structure to drive your semaphores (actually, priority condition queues). Please understand the constraint of more-or-less "standard" UNIX. In terms of your note, I am TRYING to impose higher-level primitives [3], as as fast as I can [2], and may well be insane [1] to expect to be able to do it easily under UNIX. Unfortunately, standard UNIXes do not allow multiple processes to share easily and completely the same address space, as is needed for efficiently implementing semaphore-based multiprogramming (not even System-V, really). Clean software interrupts ARE a useful basis for higher-level primitives; other operating systems have provided them to users. When complete soft-int's are provided, the code gets CLEANER, since you can handle each interrupt as a "message" from the operating system that the world is changed in some interesting (to you) way. (In fact, on some systems, soft-ints are solely used to handle messages.) However, no commercial UNIX I know of treats kernel events as messages to the user process. (I believe there was some CMU experimental work that treated ALL system calls and returns as messages, which would be completely equivalent to the software interrupts I suggested.) It has even been noted that the two most common styles of operating systems, the procedure-call/monitor model and the message-passing model, are in fact completely equivalent. [Lauer & Needham, "On the Duality of Operating System Structures", Operating System Review v13 #2 (Apr'79) pp3-19]. It was noted that attempts to do both generally were quite messy. UNIX and Euclid both fall in the prodecure-call/monitor camp, and I suspect efforts to graft messages on without clean interrupts will result in further hackery. The 4.2BSD "select" is insufficient, NOT because of the basic style of the mechanism, but because it does not go far enough. I would be almost satisfied with a "select" instead of "software interrupts" if the "select" could return a "completion code" for ALL of the events the program needs to know about: child died, <DEL> hit, timeout expired, read complete, write complete, packet sent, IPC received, etc. ("Select" still doesn't allow the process to run CPU-bound while handling I/O in the "foeground", though. I believe that the user process should also have some say in how its background scheduling is handled.) In summary, the definition of "civilized" [2] depends on where you stand. Current UNIXes do not allow you do do a wait-for-any-interesting- condition. It is not clear to me that the pure semaphore model (one of several reputable models) fits well into UNIX. A clean software interrupt system or a complete message system might be better. My vote (currently), based on the amount of work and on upward/downward compatibility issues, is for clean interrupts. Given that, the other mechanisms can be built as wanted/needed. Rob Warnock UUCP: {sri-unix,amd70,hpda,harpo,ihnp4,allegra}!fortune!rpw3 DDD: (415)595-8444 USPS: Fortune Systems Corp, 101 Twin Dolphins Drive, Redwood City, CA 94065
mason@utcsrgv.UUCP (Dave Mason) (01/05/84)
<non space> ***** fortune:net.unix-wizar / utzoo!henry / 4:20 pm Dec 20, 1983 While I fully agree with Rob Warnock that signals are not software interrupts, that they were never intended as such, and that anyone [1] -> who uses them as such is insane and deserves what he gets... May the gods preserve us from people who think real software interrupts are wonderful and desirable!!! Why do you think the first act of [2] -> practically every decent operating system in existence, when it gets an interrupt, is to turn it into something more civilized (e.g. a wakeup or a semaphore operation)? Interrupts are an ugly, low-level, terribly error-prone form of communication. I agree that Unix could use better interprocess communication (and that signals were never intended to be such), but real software interrupts are the *last* [3] -> thing we want! Higher-level primitives, **PLEASE**! -- Henry Spencer @ U of Toronto Zoology Rob Warnock replies: The Concurrent Euclid model is indeed one of my internal refence models when thinking about such things (c.f. Holt, R. C. "Concurrent Euclid, The UNIX System, and Tunis", Addison-Wesley 1983). As part of a performance .... Please understand the constraint of more-or-less "standard" UNIX. In terms of your note, I am TRYING to impose higher-level primitives [3], as as fast as I can [2], and may well be insane [1] to expect to be able to do it easily under UNIX. Unfortunately, standard UNIXes do not allow multiple processes to share easily and completely the same address space, as is needed for efficiently implementing semaphore-based multiprogramming (not even System-V, really). Clean software interrupts ARE a useful basis for higher-level primitives; other operating systems have provided them to users. When .... It has even been noted that the two most common styles of operating systems, the procedure-call/monitor model and the message-passing model, are in fact completely equivalent. [Lauer & Needham, "On the Duality of Operating System Structures", Operating System Review v13 #2 (Apr'79) pp3-19]. It was noted that attempts to do both generally were quite messy. UNIX and Euclid both fall in the prodecure-call/monitor camp, and I suspect efforts to graft messages on without clean interrupts will result in further hackery. .... Rob Warnock ...!fortune!rpw3 I agree with Rob, real software interrupts are usable to build higher level primitives (after all real hardware interrupts ARE used to build higher level primitives), but that doesn't mean that they are the right approach. In particular the question that it doesn't address is providing information about co-operating tasks to the operating system so that it may be able to improve the scheduling. It also means a fair amount of hacking to build the higher level primitives. And it doesn't address civilized I/O by the co-op tasks. The right solution requires looking at how the O/S is implemented..shareable address space & synchronization primitives & private I/O. Those are the facilities that the O/S should be providing to the user tasks. The problems are in how to combine this with security for the user tasks & the O/S itself. My approach is to make address space & process-hood independent, and to make address spaces tree structured. Processes being independent of the address space means that you can use things like Concurrent Euclid to solve real problems requiring concurrency within the confines of an O/S. Each process can execute independently (using multiple processors if available) doing I/O etc. and synchronization is handled by the O/S knowing about monitors & conditions. The tree structured address space is used to facilitate interactions between unrelated processes (a little detailed for this note). I won't argue semaphores/monitors or monitors/messages, but I personally feel monitors are the right way to go. Hopefully others will implement these kinds of facilities for user tasks using these alternate approaches. -- Dave Mason, U. Toronto CSRG, {utzoo,linus,cornell,watmath,ihnp4,allegra,floyd,decwrl, decvax,uw-beaver,ubc-vision}!utcsrgv!mason