ford@crash.CTS.COM (Michael Ditto) (07/03/87)
In article <2348@hoptoad.uucp> farren@hoptoad.UUCP (Mike Farren) writes: >In article <1306@crash.CTS.COM> ford@crash.CTS.COM (Michael Ditto) writes: >> >>By the way, this arcade version was done entirely in discrete hardware; >> [...] > >Not true. The Space Wars arcade game was based on a TI bit-slice processor. According to the Space Wars service manual, "The CPU (central processing unit) logic board used in Space Wars in not a micro-processor, but rather a dedicated TTL processor [...]". It did use "normal" ROMs, but the CPU itself was made of random TTL. [Followups to rec.games.video] -- Michael "Ford" Ditto -=] Ford [=- P.O. Box 1721 ford@crash.CTS.COM Bonita, CA 92002 ford%oz@prep.mit.ai.edu