akg@mentor.cc.purdue.edu (Mike Hughey) (04/01/89)
In <3312@nunki.usc.edu> rjung@castor.usc.edu (Robert allen Jung) writes: >I'm not sure, but I think the money they made from those 'sticks went to the >development of the Amiga computer (no wonder it acts like a cheap piece of >plastic B-) )... Yeah, but you wouldn't be saying that if you were playing Space Harrier on the Amiga (like I usually am). I don't believe it - despite Sega's usual policy of releasing inferior versions of their games for non-Sega machines, they finally came up with a winner for the Amiga (by accident, no doubt). In my humble opinion, Space Harrier for the Amiga is BETTER than in the arcades! Admittedly, on some objects, the detail is inferior, and a couple of monsters were left out, but a couple of others were added, and some detail on some of the objects is actually superior! Also, the sky is a beautiful multi-hued color which is simply much more beautiful than in the arcades. But probably the main thing which makes this game one of the all-time winners for any machine is - the thing's so blindingly fast! Much faster than the arcades; this thing's almost as fast as Afterburner! I tried playing Space Harrier in the arcades recently, and I felt like I was playing in slow motion. In short, any of you that have Amigas out there and like Sega's 3-D rush-at-you kind of games, BUY THIS GAME!!! Mike Hughey (excuse me, I have to go back to playing Space Harrier)
gb1d+@andrew.cmu.edu (Gregory Joseph Blake) (04/01/89)
Space Harrier...YEAH!!! -SNooze gb1d+@andrew.cmu.edu
mp1u+@andrew.cmu.edu (Michael Portuesi) (04/04/89)
akg@mentor.cc.purdue.edu (Mike Hughey) writes: > In my humble opinion, Space Harrier for the Amiga is BETTER than in the > arcades! Does anybody know if Sega's versions of "Out-Run" and "Hang-On" for the Amiga are this good too? > But probably the main thing which makes this game one of the all-time winners > for any machine is - the thing's so blindingly fast! Much faster than the > arcades; this thing's almost as fast as Afterburner! Is Sega going to do Afterburner on the Amiga? -- Michael Portuesi / Information Technology Center / Carnegie Mellon University INET: mp1u+@andrew.cmu.edu / BITNET: mp1u+@andrew UUCP: ...harvard!andrew.cmu.edu!mp1u+ "You just don't get off a spaceship and run." --Avon
jdutka@wpi.wpi.edu (John Dutka) (04/04/89)
In article <cYC5QSy00Vsf47rfBy@andrew.cmu.edu> mp1u+@andrew.cmu.edu (Michael Portuesi) writes: >Does anybody know if Sega's versions of "Out-Run" and "Hang-On" for >the Amiga are this good too? Personally, I think Outrun is much better in the arcades, and it takes so LONG to load... +-------------------+--------------------------------------------------------+ | John A. Dutka | WSU Unit #3: Length: The Cow (C): | | Box 2308 | 1 C = the length of an average-sized cow | | 100 Institute Rd. | = l(c) | | (508)792-1949 +------+--------------------+----------------------------+ | Worcester, MA 01609-2280 | jdutka@wpi.bitnet | jdutka@wpi.wpi.edu | +--------------------------+--------------------+----------------------------+ | l(c) = Universal Length Constant (length of a cow); h = height, in cows; | | v(c) = velocity of cow; t(c) = time of cow in air; x = distance, in feet. | +----------------------------------------------------------------------------+
farrier@Apple.COM (Cary Farrier) (04/05/89)
In article <cYC5QSy00Vsf47rfBy@andrew.cmu.edu> mp1u+@andrew.cmu.edu (Michael Portuesi) writes: >Does anybody know if Sega's versions of "Out-Run" and "Hang-On" for >the Amiga are this good too? > I played Out-Run at the local computer store and it was *TERRIBLE*. It looked like an Atart ST port, and it was *SLOW*. -- +----------------------------------------------------------------+ | This message does in no way reflect the views or opinions of | | any organization. In fact, they illustrate just how | | disorganized things really are. | +----------------------------------------------------------------+
sft@ihlpa.ATT.COM (Scott Thompson) (04/05/89)
Yeah, they trashed OutRun, the Amiga version, it could have been just like the arcade. Pissed me off! -- -- Scott Thompson (IHP 2A-428), AT&T Bell Labs, Naperville, Il. 60566 VOICE: (312)-416-4236 UUCP: ...!att!ihlpa!sft
jdutka@wpi.wpi.edu (John Dutka) (04/06/89)
In article <SFT.89Apr5102001@ihlpa.ATT.COM> sft@ihlpa.ATT.COM (Scott Thompson) writes: >Yeah, they trashed OutRun, the Amiga version, it could have been >just like the arcade. Pissed me off! That's funny, I've seen it in several Amiga dealers' shops! +-------------------+--------------------------------------------------------+ | John A. Dutka | WSU Unit #2: Velocity: The CowMove (CM): | | Box 2308 | 1 CM = terminal velocity of cow falling off Alden Hall | | 100 Institute Rd. | = x/t(c) = h*l(c)/t(c) | | (508)792-1949 +------+--------------------+----------------------------+ | Worcester, MA 01609-2280 | jdutka@wpi.bitnet | jdutka@wpi.wpi.edu | +--------------------------+--------------------+----------------------------+ | l(c) = Universal Length Constant (length of a cow); h = height, in cows; | | v(c) = velocity of cow; t(c) = time of cow in air; x = distance, in feet. | +----------------------------------------------------------------------------+
c152-cb@cory.Berkeley.EDU (Vince Lee) (04/08/89)
In article <1165@internal.Apple.COM> farrier@Apple.COM (Cary Farrier) writes: >In article <cYC5QSy00Vsf47rfBy@andrew.cmu.edu> mp1u+@andrew.cmu.edu (Michael Portuesi) writes: >>Does anybody know if Sega's versions of "Out-Run" and "Hang-On" for >>the Amiga are this good too? >> > I played Out-Run at the local computer store and it was > *TERRIBLE*. It looked like an Atart ST port, and it was > *SLOW*. I agree. Bleah!... On the other hand, Super Hang-On for the Amiga is GREAT!!!!! Clearly the fastest/most exciting driving-type game I've tried. It even works well with and '020! I've been toying with the idea of building/buying some sort of steering apparatus just for it. by the way, if the normal driving looks good, turn on the nitro... -Vince Lee -
Eric_A_Tripp@cup.portal.com (04/14/89)
In reply to the question of Afterburner: Yes, there is a version of Afterburner being done in Europe by Jez San, the guy who wrote Star Glider I and II among other things. If anyone can make a faithful arcade conversion, he can! I too have played the Amiga version of Super Hangon, Space Harrier, and Outrun. I liked all but OutRun. Another good game is Alien Syndrome although the Amiga version has fewer levels...boo hiss.