jtc@tessera.UUCP (J.T. Conklin) (10/13/88)
In article <17278@adm.ARPA> XBR1YD3O%DDATHD21.BITNET@cunyvm.cuny.edu writes: >I have problems running Hack or Nethack on a machine with >SCO Xenix. When I use the ready compiled version 1.0.2 of Hack >distributed on the SCO Games Disk, the program crashes with the >message "memory fault", when I try to get below level 27. > I have found three bugs in SCO's hack. Here is the fix for one, and how the others can be avoided. * SCO linked hack without enough stack space. This causes it to dump core when you get to a maze level. Fix by doing a "fixhdr -F 3000" to the hack executable, "/usr/games/lib/hackdir/hack." * Wishing for an item that doesn't exist, or misspelling one that does, causes hack to dump core. No fix for this, just be _very_ careful when wishing. * Engraving with your finger drops a cursed weapon. Strong willpower will keep you from exercising this bug to your own advantage. By the way, wizard mode is enabled for the account "eric" Just hack -D and away you go. -- jtc -- J.T. Conklin (..!ubc-cs!fornax!syssol!seacbc!tessera!jtc) 4831 Hickory Court, Burnaby, B.C Canada (604) 435-9458