[rec.games.hack] Save/levels files and nethack

wirthlin@emily.uvm.edu (Ralph Wirthlin) (08/09/89)

I have been given the honor (depends on your point of view) of 
installing various games on the system here.
I would like to be able to
	(1) run nethack without suid priveleges
		(I keep /usr/games/lib as rwx..x..x and make
		 the other directories readable and writeable as
		 necessary.  I know it's not foolproof but it
		 will keep most nosey people out.
		)
	(2) keep the save files in the user's home directory
		(if he cheats that's his problem - not mine )
	(3) keep the levels and lock files in the /tmp directory
	(4) keep the rest of the files including the scoreboard
	    in /usr/games/lib/nethackdir

Translation:  I don't want the game to generate a bunch of files
	which could use up critical disk space *real* fast.
	

I've tried to hard-code the directories in but that doesn't seem to work
since nethack will strip absolute path names.  
I am contemplating going through the code and changing it but I have
a nagging suspicion that there is a real easy way of doing it.
Any help would be greatly appreciated.


			Thanks,
			Ralph

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Ralph L. Wirthlin          	    |  "Who knows where madness lies ..
EMAIL:wirthlin@emily.uvm.edu	    |   To surrender dreams, this may be 
USMAIL:  BOX 125  Newport Ctr., VT  |   madness .. too much sanity is madness,
				    |	but maddest of all is to see life as
				    |	it is and not as it should be"
				    |              - Man of La Mancha	
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