tony@joshua.math.ucla.edu (08/30/89)
Hello netland, I'm not sure if this message made it out the last time so here it goes again.... I am having problems getting lev_comp to work after I applied patch level 2 on our AT clone box running SCO Xenix 2.2.1. I hope someone out there can give me pointers on how to get this puppy up and running. I was able to install nethack 3.0e (patch level 1) without too many problems but I'm having a heck of a time trying to get 3.0f up and running. Nethack 3.0f compiled without too much difficulty but when I tried to make lev_comp using the default Makefile (small memory model) it didn't work (Group over 64K). I then re-compiled using the medium memory model, which actually compiled but it gave me the "not enough core" message when I executed the program. I finally recompiled using the large memory model (so that I could have a separate data segment to get around the not enough core problem). The program actually executes but it doesn't generate any output! The cc flags I used are as follows: Medium memory model : -LARGE -O -M2m -I../include Large memory model : -LARGE -O -M2l Mt24 -I../include BTW I played the game (nethack 3.0f) in the debug mode (with the old 3.0e castle and tower) and I was actually able to get down to level 20 before it dumped core due to a stack over flow (this I don't really mind since I increased the stack size with the -F 2000 flag). I also couldn't go to any of the special levels (castle,tower,endgame) because I didn't have the levels made with the new 3.0f lev_comp. I would appreciate any hints on how I can get lev_comp to compile and execute properly. Thanks in advance. Tony Lei INTERNET: tony@math.ucla.edu UUCP: ..!ucbvax!ucla-cs!math.ucla.edu!tony