bob@cmpfen.UUCP (Bob Breum) (12/05/89)
I play NH3 on both an AT&T 3B1 and an Atari ST. My 3B1 NH3 is version 3.0e, and the ST version is the binary which was posted to the net. When I play the Atari version, it seems that the creation of new items is not entirely random, e.g., if I start with potions X and Y, and rings A and B, then the odds are that I will find more of each of these in the first level or two. This, of course, is fine if I start with a scroll of genocide or a wand of death, but not especially beneficial if I find more rings of hunger or potions of hallucination. I don't observe this behavior in my 3B1 NH3. Is the Atari ST version using a less than perfectly random number generator, or is this just my imagination? Has anybody else observed this phenomenon? -- Computer Fenestrations Bob Breum Post Office Box 151 {uiucuxc|hoptoad|petsd|ucf-cs}!peora!cmpfen!bob Lake Monroe, FL 32747 USA +1 407 322-3222 (if a modem answers, try 322-2002) "C is the new BASIC"