[rec.games.hack] Nethack/Minix problem solved

david@doe.utoronto.ca (David Megginson) (06/25/91)

Earlier, I posted about a problem with a messy display when there are
moving (ie. thrown) objects in Nethack under Minix ST. It turns out
that Nethack sends NUL characters to the terminal to slow down the
movement a bit, and that those characters appear on the Minix screen.
For now, I just set the (obscure) "nonull" runtime option, and the
problem seems to go away. My top ten file is still scrambled, though.

David

-- 
////////////////////////////////////////////////////////////////////////
/  David Megginson                      david@doe.utoronto.ca          /
/  Centre for Medieval Studies          meggin@vm.epas.utoronto.ca     /
////////////////////////////////////////////////////////////////////////