johnu@syma.sussex.ac.uk (John E Upham) (01/29/91)
From article <2056@m1.cs.man.ac.uk>, by camm@els.ee.man.ac.uk (Ian Camm): > In article <1346@geovision.UUCP> gh@geovision.UUCP (George Hagilaris (Co-op)) writes: > I could, also, do with some help on this level if at all possible. > There are three trouble spots for me. If I can sort out one of them out, the > others may sort them selves out. > > 1) How do you get passed the 'Test Your Strength' message. > See who is your strongest character. Get it throw something light. I put a throwing star in the right hand and chucked that. This operates a pad and opens a gate which one accessef from the other side. At the end of the corridor is abutton which opens a door allowing you back to get the bow, gem, coin from the first room. > 2) The gate that is just alittle further on but has no apparent > key hole or switch See above. > > and 3) The key to the double doors just after the gate in 2. Ill have to look that up. cant remember offhand. > > If you can help with anyone of these three I would be greatful. > > I have actually made it down to the level that needs the (ir?) key > to enter, but can't find the key so I hope the answers to the above will > help. well level 7 is next but you need three more Ra keys apart from the one you already have (from level 3) inorder to get the firestaff. The next ra key is in level 9 with the bastard rats in it. You should be able to do 6 level fireballs by now. I have one double master wizard at level 9. See ya, John Upham, (Chemical Physics Ph.D) University of Sussex, Brighton, UK. Email: kapn1%cluster.susx.ac.uk@uk.ac (BITnet) kapn1@uk.ac.susx.cluster (Janet) johnu%syma.susx.ac.uk@uk.ac (BITnet) johnu@uk.ac.susx.syma (Janet) Tel: +44 273 680500 (eve) Tel: +44 273 678332 (day) Fax: +44 273 671966 "I've counted them all out and I've counted them all back" Murray Walker (?) commentating on the restart at F1 WC, Spa, 1990