ztlf0a@trc.amoco.com (Terri L. Fischer) (05/31/91)
I've had a Soundblaster board for a few months and it works fine from DOS. I recently installed Windows 3.0.... When I try to run a game that uses the Soundblaster (specifically, Night Shift and Railroad Tycoon), although some music comes through, it is really trashed. I've looked through the recent FAQ list in comp.windows.ms and didn't see any mention of sound boards. I've tried giving the individual games more memory via the pif editor but that didn't help (probably because I did it wrong). Is there a way to get my Soundblaster to work under Windows? If not directly, is there a way to start my games from Windows yet have Windows *pause* itself, or somehow get out of the way and have it not interfere with the game? (I have a 20 something MHz 386 machine with 4M memory and I run Windows in 386-enhanced mode.) Thanks. -- Terri L. Fischer Amoco Research Center P.O. Box 3385 tfischer@trc.amoco.com Tulsa, OK 74102 [ztlf0a@sc.msc.edu] 918-660-4385
press@venice.SEDD.TRW.COM (Barry Press) (06/01/91)
In article <ZTLF0A.91May31090452@gpss74.trc.amoco.com> ztlf0a@trc.amoco.com (Terri L. Fischer) writes: > >I've had a Soundblaster board for a few months and it works fine from >DOS. I recently installed Windows 3.0.... When I try to run a game >that uses the Soundblaster (specifically, Night Shift and Railroad >Tycoon), although some music comes through, it is really trashed. Try running full-screen with EXCLUSIVE set so that Windows isn't running other stuff in parallel, causing you to lose the CPU. You might also want to look at the Windows sound driver for these boards on cica.cica.indiana.edu -- it won't help your DOS problem, but will let Windows programs use the board. -- Barry Press Internet: press@venice.sedd.trw.com