mike@genat.UUCP (Mike Stephenson) (08/16/87)
I have been notified of a few problems in the 1.4 patch kit I had Bill Randle release on Friday. Bill and I are both in the position of having impending travel deadlines so the whole thing was rushed. Guy Harris has informed me that the copy of invent.c that I patched was not the original. Therefore, I am including the complete copy of invent.c fol- lowing this article. Another bug he reported involved the method I used writing the ed script. All of the ocurrences of ED_EOF in the script should be quoted with single quotes: ed file.c <<ED_EOF should be: ed file.c <<'ED_EOF' This is to prevent the shell from trying to expand all of the patch text. A third bug which I discovered after I had sent Bill the patch kit can be fixed as follows: In engrave.c, in the routine read_engr_at() at the bottom of the switch there is an if statement of the form: if (canfeel) replace it with the statement: if (canfeel || !Blind) Here is invent.c: ------------------------------------------------------------------------------ /* SCCS Id: @(#)invent.c 1.4 87/08/08 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* invent.c - version 1.0.3 */ #include <stdio.h> #include "hack.h" extern struct obj *splitobj(); extern struct obj zeroobj; extern char morc; extern char quitchars[]; static char *xprname(); #ifndef NOWORM #include "wseg.h" extern struct wseg *wsegs[32]; #endif #define NOINVSYM '#' int lastinvnr = 51; /* 0 ... 51 */ static assigninvlet(otmp) register struct obj *otmp; { boolean inuse[52]; register int i; register struct obj *obj; for(i = 0; i < 52; i++) inuse[i] = FALSE; for(obj = invent; obj; obj = obj->nobj) if(obj != otmp) { i = obj->invlet; if('a' <= i && i <= 'z') inuse[i - 'a'] = TRUE; else if('A' <= i && i <= 'Z') inuse[i - 'A' + 26] = TRUE; if(i == otmp->invlet) otmp->invlet = 0; } if((i = otmp->invlet) && (('a' <= i && i <= 'z') || ('A' <= i && i <= 'Z'))) return; for(i = lastinvnr+1; i != lastinvnr; i++) { if(i == 52) { i = -1; continue; } if(!inuse[i]) break; } otmp->invlet = (inuse[i] ? NOINVSYM : (i < 26) ? ('a'+i) : ('A'+i-26)); lastinvnr = i; } struct obj * addinv(obj) register struct obj *obj; { register struct obj *otmp; /* merge or attach to end of chain */ if(!invent) { invent = obj; otmp = 0; } else for(otmp = invent; /* otmp */; otmp = otmp->nobj) { if(merged(otmp, obj, 0)) return(otmp); if(!otmp->nobj) { otmp->nobj = obj; break; } } obj->nobj = 0; if(flags.invlet_constant) { assigninvlet(obj); /* * The ordering of the chain is nowhere significant * so in case you prefer some other order than the * historical one, change the code below. */ if(otmp) { /* find proper place in chain */ otmp->nobj = 0; if((invent->invlet ^ 040) > (obj->invlet ^ 040)) { obj->nobj = invent; invent = obj; } else for(otmp = invent; ; otmp = otmp->nobj) { if(!otmp->nobj || (otmp->nobj->invlet ^ 040) > (obj->invlet ^ 040)){ obj->nobj = otmp->nobj; otmp->nobj = obj; break; } } } } return(obj); } useup(obj) register struct obj *obj; { if(obj->quan > 1){ obj->quan--; obj->owt = weight(obj); } else { setnotworn(obj); freeinv(obj); obfree(obj, (struct obj *) 0); } } freeinv(obj) register struct obj *obj; { register struct obj *otmp; if(obj == invent) invent = invent->nobj; else { for(otmp = invent; otmp->nobj != obj; otmp = otmp->nobj) if(!otmp->nobj) panic("freeinv"); otmp->nobj = obj->nobj; } } /* destroy object in fobj chain (if unpaid, it remains on the bill) */ delobj(obj) register struct obj *obj; { freeobj(obj); unpobj(obj); obfree(obj, (struct obj *) 0); } /* unlink obj from chain starting with fobj */ freeobj(obj) register struct obj *obj; { register struct obj *otmp; if(obj == fobj) fobj = fobj->nobj; else { for(otmp = fobj; otmp->nobj != obj; otmp = otmp->nobj) if(!otmp) panic("error in freeobj"); otmp->nobj = obj->nobj; } } /* Note: freegold throws away its argument! */ freegold(gold) register struct gold *gold; { register struct gold *gtmp; if(gold == fgold) fgold = gold->ngold; else { for(gtmp = fgold; gtmp->ngold != gold; gtmp = gtmp->ngold) if(!gtmp) panic("error in freegold"); gtmp->ngold = gold->ngold; } free((char *) gold); } deltrap(trap) register struct trap *trap; { register struct trap *ttmp; if(trap == ftrap) ftrap = ftrap->ntrap; else { for(ttmp = ftrap; ttmp->ntrap != trap; ttmp = ttmp->ntrap) ; ttmp->ntrap = trap->ntrap; } free((char *) trap); } struct wseg *m_atseg; struct monst * m_at(x,y) register x,y; { register struct monst *mtmp; #ifndef NOWORM register struct wseg *wtmp; #endif m_atseg = 0; for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){ if(mtmp->mx == x && mtmp->my == y) return(mtmp); #ifndef NOWORM if(mtmp->wormno){ for(wtmp = wsegs[mtmp->wormno]; wtmp; wtmp = wtmp->nseg) if(wtmp->wx == x && wtmp->wy == y){ m_atseg = wtmp; return(mtmp); } } #endif } return(0); } struct obj * o_at(x,y) register x,y; { register struct obj *otmp; for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp->ox == x && otmp->oy == y) return(otmp); return(0); } struct obj * sobj_at(n,x,y) register n,x,y; { register struct obj *otmp; for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp->ox == x && otmp->oy == y && otmp->otyp == n) return(otmp); return(0); } carried(obj) register struct obj *obj; { register struct obj *otmp; for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp == obj) return(1); return(0); } struct obj * carrying(type) register int type; { register struct obj *otmp; for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp->otyp == type) return(otmp); return((struct obj *) 0); } struct obj * o_on(id, objchn) unsigned int id; register struct obj *objchn; { while(objchn) { if(objchn->o_id == id) return(objchn); objchn = objchn->nobj; } return((struct obj *) 0); } struct trap * t_at(x,y) register x,y; { register struct trap *trap = ftrap; while(trap) { if(trap->tx == x && trap->ty == y) return(trap); trap = trap->ntrap; } return(0); } struct gold * g_at(x,y) register x,y; { register struct gold *gold = fgold; while(gold) { if(gold->gx == x && gold->gy == y) return(gold); gold = gold->ngold; } return(0); } /* make dummy object structure containing gold - for temporary use only */ struct obj * mkgoldobj(q) register long q; { register struct obj *otmp; otmp = newobj(0); /* should set o_id etc. but otmp will be freed soon */ otmp->olet = GOLD_SYM; u.ugold -= q; OGOLD(otmp) = q; flags.botl = 1; return(otmp); } /* * getobj returns: * struct obj *xxx: object to do something with. * (struct obj *) 0 error return: no object. * &zeroobj explicitly no object (as in w-). */ struct obj * getobj(let,word) register char *let,*word; { register struct obj *otmp; register char ilet,ilet1,ilet2; char buf[BUFSZ]; char lets[BUFSZ]; register int foo = 0, foo2; register char *bp = buf; xchar allowcnt = 0; /* 0, 1 or 2 */ boolean allowgold = FALSE; boolean allowall = FALSE; boolean allownone = FALSE; xchar foox = 0; long cnt; if(*let == '0') let++, allowcnt = 1; if(*let == GOLD_SYM) let++, allowgold = TRUE; if(*let == '#') let++, allowall = TRUE; if(*let == '-') let++, allownone = TRUE; if(allownone) *bp++ = '-'; if(allowgold) *bp++ = GOLD_SYM; if(bp > buf && bp[-1] == '-') *bp++ = ' '; ilet = 'a'; for(otmp = invent; otmp; otmp = otmp->nobj){ if(!*let || index(let, otmp->olet)) { bp[foo++] = flags.invlet_constant ? otmp->invlet : ilet; /* ugly check: remove inappropriate things */ if((!strcmp(word, "take off") && !(otmp->owornmask & (W_ARMOR - W_ARM2))) || (!strcmp(word, "wear") && (otmp->owornmask & (W_ARMOR | W_RING))) || (!strcmp(word, "wield") && (otmp->owornmask & W_WEP)) #ifdef MARKER || (!strcmp(word, "write with") && (otmp->olet == TOOL_SYM && otmp->otyp != MAGIC_MARKER)) #endif ) { foo--; foox++; } } if(ilet == 'z') ilet = 'A'; else ilet++; } bp[foo] = 0; if(foo == 0 && bp > buf && bp[-1] == ' ') *--bp = 0; (void) strcpy(lets, bp); /* necessary since we destroy buf */ if(foo > 5) { /* compactify string */ foo = foo2 = 1; ilet2 = bp[0]; ilet1 = bp[1]; while(ilet = bp[++foo2] = bp[++foo]){ if(ilet == ilet1+1){ if(ilet1 == ilet2+1) bp[foo2 - 1] = ilet1 = '-'; else if(ilet2 == '-') { bp[--foo2] = ++ilet1; continue; } } ilet2 = ilet1; ilet1 = ilet; } } if(!foo && !allowall && !allowgold && !allownone) { pline("You don't have anything %sto %s.", foox ? "else " : "", word); return(0); } for(;;) { if(!buf[0]) { #ifdef REDO if(!in_doagain) #endif pline("What do you want to %s [*]? ", word); } else { #ifdef REDO if(!in_doagain) #endif pline("What do you want to %s [%s or ?*]? ", word, buf); } cnt = 0; ilet = readchar(); while(digit(ilet) && allowcnt) { #ifdef REDO if (ilet != '?' && ilet != '*') savech(ilet); #endif cnt = 10*cnt + (ilet - '0'); allowcnt = 2; /* signal presence of cnt */ ilet = readchar(); } if(digit(ilet)) { pline("No count allowed with this command."); continue; } if(index(quitchars,ilet)) { pline("Never mind."); return((struct obj *)0); } if(ilet == '-') { return(allownone ? &zeroobj : (struct obj *) 0); } if(ilet == GOLD_SYM) { if(!allowgold){ pline("You cannot %s gold.", word); continue; } if(!(allowcnt == 2 && cnt < u.ugold)) cnt = u.ugold; return(mkgoldobj(cnt)); } if(ilet == '?') { doinv(lets); if(!(ilet = morc)) continue; /* he typed a letter (not a space) to more() */ } else if(ilet == '*') { doinv((char *) 0); if(!(ilet = morc)) continue; /* ... */ } #ifdef REDO if (ilet != '?' && ilet != '*') savech(ilet); #endif if(flags.invlet_constant) { for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp->invlet == ilet) break; } else { if(ilet >= 'A' && ilet <= 'Z') ilet += 'z'-'A'+1; ilet -= 'a'; for(otmp = invent; otmp && ilet; ilet--, otmp = otmp->nobj) ; } if(!otmp) { pline("You don't have that object."); continue; } if(cnt < 0 || otmp->quan < cnt) { pline("You don't have that many! [You have %u]" , otmp->quan); continue; } break; } if(!allowall && let && !index(let,otmp->olet)) { pline("That is a silly thing to %s.",word); return(0); } if(allowcnt == 2) { /* cnt given */ if(cnt == 0) return(0); if(cnt != otmp->quan) { register struct obj *obj; obj = splitobj(otmp, (int) cnt); if(otmp == uwep) setuwep(obj); } } return(otmp); } ckunpaid(otmp) register struct obj *otmp; { return( otmp->unpaid ); } /* interactive version of getobj - used for Drop and Identify */ /* return the number of times fn was called successfully */ ggetobj(word, fn, max) char *word; int (*fn)(), max; { char buf[BUFSZ]; register char *ip; register char sym; register int oletct = 0, iletct = 0; register boolean allflag = FALSE; char olets[20], ilets[20]; int (*ckfn)() = (int (*)()) 0; xchar allowgold = (u.ugold && !strcmp(word, "drop")) ? 1 : 0; /* BAH */ if(!invent && !allowgold){ pline("You have nothing to %s.", word); return(0); } else { register struct obj *otmp = invent; register int uflg = 0; if(allowgold) ilets[iletct++] = GOLD_SYM; ilets[iletct] = 0; while(otmp) { if(!index(ilets, otmp->olet)){ ilets[iletct++] = otmp->olet; ilets[iletct] = 0; } if(otmp->unpaid) uflg = 1; otmp = otmp->nobj; } ilets[iletct++] = ' '; if(uflg) ilets[iletct++] = 'u'; if(invent) ilets[iletct++] = 'a'; ilets[iletct] = 0; } pline("What kinds of thing do you want to %s? [%s] ", word, ilets); getlin(buf); if(buf[0] == '\033') { clrlin(); return(0); } ip = buf; olets[0] = 0; while(sym = *ip++){ if(sym == ' ') continue; if(sym == GOLD_SYM) { if(allowgold == 1) (*fn)(mkgoldobj(u.ugold)); else if(!u.ugold) pline("You have no gold."); allowgold = 2; } else if(sym == 'a' || sym == 'A') allflag = TRUE; else if(sym == 'u' || sym == 'U') ckfn = ckunpaid; else #ifdef SPELLS if(index("!%?[()=*/+\"0", sym)){ #else if(index("!%?[()=*/\"0", sym)){ #endif if(!index(olets, sym)){ olets[oletct++] = sym; olets[oletct] = 0; } } else pline("You don't have any %c's.", sym); } if(allowgold == 2 && !oletct) return(1); /* he dropped gold (or at least tried to) */ else return(askchain(invent, olets, allflag, fn, ckfn, max)); } /* * Walk through the chain starting at objchn and ask for all objects * with olet in olets (if nonNULL) and satisfying ckfn (if nonNULL) * whether the action in question (i.e., fn) has to be performed. * If allflag then no questions are asked. Max gives the max nr of * objects to be treated. Return the number of objects treated. */ askchain(objchn, olets, allflag, fn, ckfn, max) struct obj *objchn; register char *olets; int allflag; int (*fn)(), (*ckfn)(); int max; { register struct obj *otmp, *otmp2; register char sym, ilet; register int cnt = 0; #ifdef SORTING /* changes so the askchain is interrogated in the order specified. * For example, if a person specifies =/ then first all rings will be * asked about followed by all wands -dgk */ nextclass: #endif ilet = 'a'-1; for(otmp = objchn; otmp; otmp = otmp2){ if(ilet == 'z') ilet = 'A'; else ilet++; otmp2 = otmp->nobj; #ifdef SORTING if (olets && *olets && otmp->olet != *olets) continue; #else if(olets && *olets && !index(olets, otmp->olet)) continue; #endif if(ckfn && !(*ckfn)(otmp)) continue; if(!allflag) { pline(xprname(otmp, ilet)); addtopl(" [nyaq]? "); sym = readchar(); } else sym = 'y'; switch(sym){ case 'a': allflag = 1; case 'y': cnt += (*fn)(otmp); if(--max == 0) goto ret; case 'n': default: break; case 'q': goto ret; } } #ifdef SORTING if (olets && *olets && *++olets) goto nextclass; #endif pline(cnt ? "That was all." : "No applicable objects."); ret: return(cnt); } obj_to_let(obj) /* should of course only be called for things in invent */ register struct obj *obj; { register struct obj *otmp; register char ilet; if(flags.invlet_constant) return(obj->invlet); ilet = 'a'; for(otmp = invent; otmp && otmp != obj; otmp = otmp->nobj) if(++ilet > 'z') ilet = 'A'; return(otmp ? ilet : NOINVSYM); } prinv(obj) register struct obj *obj; { pline(xprname(obj, obj_to_let(obj))); } static char * xprname(obj,let) register struct obj *obj; register char let; { static char li[BUFSZ]; (void) sprintf(li, "%c - %s.", flags.invlet_constant ? obj->invlet : let, doname(obj)); return(li); } ddoinv() { doinv((char *) 0); return(0); } #ifdef SORTING # ifdef SPELLS char inv_order[] = "\")[%?+/=!(*0_`"; /* to be safe, include _ and ` */ # else char inv_order[] = "\")[%?/=!(*0_`"; # endif extern char *let_to_name(); #endif /* called with 0 or "": all objects in inventory */ /* otherwise: all objects with (serial) letter in lets */ doinv(lets) register char *lets; { register struct obj *otmp; register char ilet; int ct = 0; char any[BUFSZ]; #ifdef SORTING char *invlet = inv_order; int classcount = 0; #endif /* SORTING /**/ morc = 0; /* just to be sure */ if(!invent){ pline("Not carrying anything."); return; } cornline(0, (char *) 0); #ifdef SORTING nextclass: classcount = 0; ilet = 'a'; for(otmp = invent; otmp; otmp = otmp->nobj) { if(flags.invlet_constant) ilet = otmp->invlet; if(!lets || !*lets || index(lets, ilet)) { if (!flags.sortpack || otmp->olet == *invlet) { if (flags.sortpack && !classcount) { cornline(1, let_to_name(*invlet)); classcount++; } cornline(1, xprname(otmp, ilet)); any[ct++] = ilet; } } if(!flags.invlet_constant) if(++ilet > 'z') ilet = 'A'; } if (flags.sortpack && *++invlet) goto nextclass; #else ilet = 'a'; for(otmp = invent; otmp; otmp = otmp->nobj) { if(flags.invlet_constant) ilet = otmp->invlet; if(!lets || !*lets || index(lets, ilet)) { cornline(1, xprname(otmp, ilet)); any[ct++] = ilet; } if(!flags.invlet_constant) if(++ilet > 'z') ilet = 'A'; } #endif /* SORTING /**/ any[ct] = 0; cornline(2, any); } dotypeinv () /* free after Robert Viduya */ /* Changed to one type only, so he doesnt have to type cr */ { char c, ilet; char stuff[BUFSZ]; register int stct; register struct obj *otmp; boolean billx = inshop() && doinvbill(0); boolean unpd = FALSE; if (!invent && !u.ugold && !billx) { pline ("You aren't carrying anything."); return(0); } stct = 0; if(u.ugold) stuff[stct++] = GOLD_SYM; stuff[stct] = 0; for(otmp = invent; otmp; otmp = otmp->nobj) { if (!index (stuff, otmp->olet)) { stuff[stct++] = otmp->olet; stuff[stct] = 0; } if(otmp->unpaid) unpd = TRUE; } if(unpd) stuff[stct++] = 'u'; if(billx) stuff[stct++] = 'x'; stuff[stct] = 0; if(stct > 1) { #ifdef REDO if (!in_doagain) #endif pline ("What type of object [%s] do you want an inventory of? ", stuff); c = readchar(); #ifdef REDO savech(c); #endif if(index(quitchars,c)) return(0); } else c = stuff[0]; if(c == GOLD_SYM) return(doprgold()); if(c == 'x' || c == 'X') { if(billx) (void) doinvbill(1); else pline("No used-up objects on the shopping bill."); return(0); } if((c == 'u' || c == 'U') && !unpd) { pline("You are not carrying any unpaid objects."); return(0); } stct = 0; ilet = 'a'; for (otmp = invent; otmp; otmp = otmp -> nobj) { if(flags.invlet_constant) ilet = otmp->invlet; if (c == otmp -> olet || (c == 'u' && otmp -> unpaid)) stuff[stct++] = ilet; if(!flags.invlet_constant) if(++ilet > 'z') ilet = 'A'; } stuff[stct] = '\0'; if(stct == 0) pline("You have no such objects."); else doinv (stuff); return(0); } /* look at what is here */ dolook() { register struct obj *otmp, *otmp0; register struct gold *gold; char *verb = Blind ? "feel" : "see"; int ct = 0; int fd = 0; #ifdef KAA read_engr_at(u.ux, u.uy); /* Eric Backus */ #endif if(!u.uswallow) { otmp0 = o_at(u.ux, u.uy); gold = g_at(u.ux, u.uy); } else { pline("You %s no objects here.", verb); return(!!Blind); } /* added by GAN 10/30/86 */ #ifdef FOUNTAINS if(IS_FOUNTAIN(levl[u.ux][u.uy].typ)) { fd++; pline("There is a fountain here."); } #endif #ifdef NEWCLASS if(IS_THRONE(levl[u.ux][u.uy].typ)) { fd++; pline("There is an opulent throne here."); } #endif if(u.ux == xupstair && u.uy == yupstair) { fd++; pline("There is a stairway up here."); } if(u.ux == xdnstair && u.uy == ydnstair) { fd++; cornline(1, "There is a stairway down here."); } if(Blind) { pline("You try to feel what is lying here on the floor."); if(Levitation) { pline("But you can't reach it!"); return(0); } } if(!otmp0 && !gold) { if(Blind || !fd) pline("You %s no objects here.", verb); return(!!Blind); } cornline(0, "Things that are here:"); for(otmp = otmp0; otmp; otmp = otmp->nobj) { if(otmp->ox == u.ux && otmp->oy == u.uy) { ct++; cornline(1, doname(otmp)); if(Blind && otmp->otyp == DEAD_COCKATRICE && !uarmg) { pline("Touching the dead cockatrice is a fatal mistake ..."); pline("You die ..."); killer = "dead cockatrice"; done("died"); } } } if(gold) { char gbuf[30]; (void) sprintf(gbuf, "%ld gold piece%s", gold->amount, plur(gold->amount)); if(!ct++) pline("You %s here %s.", verb, gbuf); else cornline(1, gbuf); } if(ct == 1 && !gold) { pline("You %s here %s.", verb, doname(otmp0)); cornline(3, (char *) 0); } if(ct > 1) cornline(2, (char *) 0); return(!!Blind); } stackobj(obj) register struct obj *obj; { register struct obj *otmp = fobj; for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp != obj) if(otmp->ox == obj->ox && otmp->oy == obj->oy && merged(obj,otmp,1)) return; } /* merge obj with otmp and delete obj if types agree */ merged(otmp,obj,lose) register struct obj *otmp, *obj; { if(obj->otyp == otmp->otyp && obj->unpaid == otmp->unpaid && obj->spe == otmp->spe && obj->dknown == otmp->dknown && obj->cursed == otmp->cursed && #ifdef SPELLS (index("%*?!+", obj->olet) || #else (index("%*?!", obj->olet) || #endif (obj->known == otmp->known && (obj->olet == WEAPON_SYM && obj->otyp < BOOMERANG)))) { otmp->quan += obj->quan; otmp->owt += obj->owt; if(lose) freeobj(obj); obfree(obj,otmp); /* free(obj), bill->otmp */ return(1); } else return(0); } /* * Gold is no longer displayed; in fact, when you have a lot of money, * it may take a while before you have counted it all. * [Bug: d$ and pickup still tell you how much it was.] */ extern int (*occupation)(); extern char *occtxt; static long goldcounted; countgold(){ if((goldcounted += 100*(u.ulevel + 1)) >= u.ugold) { long eps = 0; if(!rn2(2)) eps = rnd((int) (u.ugold/100 + 1)); pline("You probably have about %ld gold pieces.", u.ugold + eps); return(0); /* done */ } return(1); /* continue */ } doprgold(){ if(!u.ugold) pline("You do not carry any gold."); else if(u.ugold <= 500) pline("You are carrying %ld gold piece%s.", u.ugold, plur(u.ugold)); else { pline("You sit down in order to count your gold pieces."); goldcounted = 500; occupation = countgold; occtxt = "counting your gold"; } return(1); } /* --- end of gold counting section --- */ doprwep(){ if(!uwep) pline("You are empty handed."); else prinv(uwep); return(0); } doprarm(){ if(!uarm && !uarmg && !uarms && !uarmh) pline("You are not wearing any armor."); else { char lets[6]; register int ct = 0; if(uarm) lets[ct++] = obj_to_let(uarm); if(uarm2) lets[ct++] = obj_to_let(uarm2); if(uarmh) lets[ct++] = obj_to_let(uarmh); if(uarms) lets[ct++] = obj_to_let(uarms); if(uarmg) lets[ct++] = obj_to_let(uarmg); lets[ct] = 0; doinv(lets); } return(0); } doprring(){ if(!uleft && !uright) pline("You are not wearing any rings."); else { char lets[3]; register int ct = 0; if(uleft) lets[ct++] = obj_to_let(uleft); if(uright) lets[ct++] = obj_to_let(uright); lets[ct] = 0; doinv(lets); } return(0); } digit(c) char c; { return(c >= '0' && c <= '9'); } /* * useupf(obj) * uses up an object that's on the floor */ useupf(obj) register struct obj *obj; { if(obj->quan > 1) { obj->quan--; obj->owt = weight(obj); } else delobj(obj); } #ifdef SORTING /* * Convert from a symbol to a string for printing object classes * * Names from objects.h * char obj_symbols[] = { * ILLOBJ_SYM, AMULET_SYM, FOOD_SYM, WEAPON_SYM, TOOL_SYM, * BALL_SYM, CHAIN_SYM, ROCK_SYM, ARMOR_SYM, POTION_SYM, SCROLL_SYM, * WAND_SYM, [SPBOOK_SYM], RING_SYM, GEM_SYM, 0 }; */ #define Sprintf (void) sprintf extern char obj_symbols[]; static char *names[] = {"Illegal objects", "Amulets", "Comestibles", "Weapons", "Tools", "Iron balls", "Chains", "Rocks", "Armor", "Potions", "Scrolls", "Wands", #ifdef SPELLS "Spellbooks", #endif "Rings", "Gems"}; char * let_to_name(let) char let; { char *pos = index(obj_symbols, let); extern char *HI, *HE; /* buffer size is len(HI) + len(HE) + max(len(names[])) + 1 */ static char buf[4 + 4 + 15 + 1]; if (pos == NULL) pos = obj_symbols; if (HI && HE) Sprintf(buf, "%s%s%s", HI, names[pos - obj_symbols], HE); else Sprintf(buf, "%s", names[pos - obj_symbols]); return (buf); } #endif /* SORTING /**/ ------------------------------------------------------------------------------ -- Mike Stephenson Mail: Genamation Inc. Phone: (416) 475-9434 351 Steelcase Rd. W Markham, Ontario. UUCP: {uunet, utzoo}!mnetor!genat!mike Canada L3R 3W1