tif@cpe.UUCP (08/18/87)
tuh-duh! Got a little long: Here is a Makefile for nethack that seems to work for System V/286. I have compiled this using Tandy XENIX System V/286. This should be close to, if not exactly, what is needed for SCO XENIX as well. Unfortunately, I'm not skilled enough at playing to know wether everything works right. Please let me know if it still dumps core and in what routine. I have played it for several hours with no unusual (other than getting killed) problems. I will discuss the technical reasons for the changes I made in a minute. Since I also made the obvious changes to config.h I decided to include it as well. My sources have the 3 fixes posted (by postgres.UUCP!grady, b.gp.cs.cmu.edu.UUCP!ralf, and myab.UUCP!jonas) installed as well. This means that there is an additional line in the config.h file. I think I also defined REGBUG (just in case). I would like to make one request to future software efforts. Please don't assume that machines are any more efficient with a dozen registers declared in one routine. If you must declare 75% of the variables as registers, at least put the word "int" after "register" so I can compile with "-Dregister=". The '286 is not particularly efficient with register declarations. As for the actual changes that I made, I noticed that the author(s) was attempting to put most of the data in other segments. You can't do this and expect it to run unless you load ds every time you enter a routine. That's what the "-Au" option does. Furthermore, libc was not compiled this way, so any routine that calls libc should (in theory) have ds pointing to the default data segment. I found, by experimentation, that at least the abs() function call does not have this requirement. I arrived at this Makefile by making a list of the library functions that were no-no's and fgrep-ping all the .c's for this list. Any that didn't have a library call could be put into another data segment. I noticed that it would be to my advantage to verify that abs() was not a no-no. I also noticed that free() did cause problems but did not show up as such in libc. It also was not necessary to spread the data over six or seven segments, two is enough. In fact, I had some problems that way that I never did quite understand. My _DATA segment has about 55K in it and my AUXDATA segment has about 15K. There also is no need to use the -NT option. Large model compilation takes care of that for you. I have seen some discussion of the "-Gt" (I think) option, I'm still not sure what that does. It could be an easier way to accomplish what I have done. My employer would be Paul Chamberlain a fool to be responsible Computer Product Engineering, Tandy Corp. this posting. ihnp4!sys1!cpe!tif ------------------ you know what to do by now ------------------------ #! /bin/sh # This is a shell archive, meaning: # 1. Remove everything above the #! /bin/sh line. # 2. Save the resulting text in a file. # 3. Execute the file with /bin/sh (not csh) to create: # Makefile # config.h # This archive created: Mon Aug 17 18:02:58 1987 export PATH; PATH=/bin:/usr/bin:$PATH echo shar: "extracting 'Makefile'" '(8465 characters)' if test -f 'Makefile' then echo shar: "will not over-write existing file 'Makefile'" else sed 's/^ X//' << \SHAR_EOF > 'Makefile' X# Hack or Quest Makefile. X# SCCS Id: @(#)Makefile.xenix 1.3 87/07/14 X X# if you are cross-compiling (eg. from Xenix into a Dos enviornment) X# you will have to redefine these filenames. XMAIN = unixmain.c XTTY = unixtty.c XUNIX = unixunix.c X X# on some systems the termcap library is in -ltermcap XTERMLIB = -ltermlib X# TERMLIB = /lib/Llibtermlib.a X# CRT0 = /lib/crt0.o XCRT0 = XLIBS = ${TERMLIB} -lc X# LIBS = ${TERMLIB} /lib/Llibc.a X X# make NetHack XGAME = nethack XGAMEUID = games XGAMEGRP = bin XGAMEDIR = /usr/games/lib/hackdir XSHELLDIR = /usr/games XMANDIR = . XCFLAGS = -O -M2l -Au XLFLAGS = -Ml XHACKCSRC = apply.c bones.c decl.c\ X cmd.c do.c dothrow.c do_name.c do_wear.c dog.c dogmove.c eat.c end.c\ X engrave.c fight.c fountain.c hack.c invent.c ioctl.c lev.c main.c\ X makemon.c mhitu.c mklev.c mkmaze.c mkobj.c mkshop.c\ X mon.c monmove.c monst.c o_init.c objnam.c options.c\ X pager.c polyself.c potion.c pray.c pri.c prisym.c read.c rip.c\ X rumors.c save.c search.c shk.c shknam.c sit.c spell.c steal.c\ X termcap.c timeout.c topl.c topten.c track.c trap.c tty.c unix.c\ X u_init.c vault.c wield.c wizard.c worm.c worn.c write.c zap.c\ X version.c rnd.c alloc.c X XCSOURCES = $(HACKCSRC) makedefs.c X XHSOURCES = hack.h mfndpos.h config.h edog.h eshk.h extern.h\ X flag.h func_tab.h gold.h mkroom.h monst.h obj.h\ X objclass.h objects.h permonst.h rm.h spell.h trap.h wseg.h you.h X XSOURCES = $(CSOURCES) $(HSOURCES) X XAUX = help hh nethack.6 nethack.sh XVARAUX = data rumors X XDISTR = $(SOURCES) $(AUX) $(VARAUX) README.OLD README\ X Makefile.unix Makefile.xenix Makefile.pc Make.ini X XHOBJ = apply.o bones.o decl.o cmd.o do.o dothrow.o do_name.o do_wear.o dog.o\ X dogmove.o eat.o end.o engrave.o fight.o fountain.o hack.o\ X invent.o ioctl.o lev.o main.o makemon.o mhitu.o mklev.o\ X mkmaze.o mkobj.o mkshop.o mon.o monmove.o monst.o\ X o_init.o objnam.o options.o pager.o polyself.o potion.o pray.o\ X pri.o prisym.o read.o rip.o rumors.o save.o search.o shk.o shknam.o\ X sit.o spell.o steal.o termcap.o timeout.o topl.o topten.o track.o\ X trap.o tty.o unix.o u_init.o vault.o wield.o wizard.o worm.o worn.o\ X write.o zap.o version.o rnd.o alloc.o X X$(GAME): specifics $(HOBJ) Makefile X @echo "Loading ..." X @cc $(LFLAGS) -o $(GAME) $(CRT0) $(HOBJ) $(LIBS) X Xall: $(GAME) lint X @echo "Done." X Xmakedefs: makedefs.c alloc.o config.h X cc ${CFLAGS} -o makedefs alloc.o makedefs.c X XRUMORFILES= rumors.base rumors.kaa rumors.mrx X Xrumors: config.h $(RUMORFILES) makedefs X ./makedefs -r X Xdata: config.h data.base makedefs X ./makedefs -d X Xdate.h: $(SOURCES) makedefs X ./makedefs -D X Xtrap.h: config.h makedefs X ./makedefs -t X Xonames.h: makedefs objects.h X ./makedefs -o X Xspecifics: main.o tty.o unix.o X X#main.o: main.c X# cc ${CFLAGS} -c -ND AUXDATA main.c X Xmain.c: unixmain.c hack.h X cp ${MAIN} main.c X X#tty.o: tty.c X# cc ${CFLAGS} -c -ND AUXDATA tty.c X Xtty.c: unixtty.c extern.h X cp ${TTY} tty.c X X#unix.o: unix.c X# cc ${CFLAGS} -c -ND AUXDATA unix.c X Xunix.c: unixunix.c hack.h mkroom.h X cp ${UNIX} unix.c X Xlint: X# lint cannot have -p here because (i) capitals are meaningful: X# [Ww]izard, (ii) identifiers may coincide in the first six places: X# doweararm() versus dowearring(). X# _flsbuf comes from <stdio.h>, a bug in the system libraries. X @echo lint -axbh -DLINT ... X @lint -axbh -DLINT $(HACKCSRC) | sed '/_flsbuf/d' X X Xdiff: X @- for i in $(SOURCES) $(AUX) ; do \ X cmp -s $$i $D/$$i || \ X ( echo diff $D/$$i $$i ; diff $D/$$i $$i ; echo ) ; done X Xdistribution: Makefile X @- for i in READ_ME $(SOURCES) $(AUX) Makefile date.h onames.h\ X ; do \ X cmp -s $$i $D/$$i || \ X ( echo cp $$i $D ; cp $$i $D ) ; done X# the distribution directory also contains the empty files perm and record. X Xinitial: X -rm -rf $(GAMEDIR) X -mkdir $(SHELLDIR) X mkdir $(GAMEDIR) $(GAMEDIR)/save X touch $(GAMEDIR)/perm X touch $(GAMEDIR)/record X chown $(GAMEUID) $(GAMEDIR) $(GAMEDIR)/* X chgrp $(GAMEGRP) $(GAMEDIR) $(GAMEDIR)/* X chmod 666 $(GAMEDIR)/* X chmod 777 $(GAMEDIR) $(GAMEDIR)/save X Xinstall: $(VARAUX) X -rm -f $(GAMEDIR)/$(GAME) X -rm -f $(GAMEDIR)/bones* X -rm -f $(GAMEDIR)/save/* X cp help hh rumors data $(GAMEDIR) X cp $(GAME).sh $(SHELLDIR)/$(GAME) X cp $(GAME) $(GAMEDIR)/$(GAME) X chown $(GAMEUID) $(SHELLDIR)/$(GAME) $(GAMEDIR)/* X chgrp $(GAMEGRP) $(SHELLDIR)/$(GAME) $(GAMEDIR)/* X chmod 0755 $(SHELLDIR)/$(GAME) X chmod 04755 $(GAMEDIR)/$(GAME) X -cp nethack.6 $(MANDIR) X Xclean: X rm -f *.o X Xspotless: clean X rm -f a.out core $(GAME) makedefs X rm -f Makefile $(VARAUX) main.c tty.c unix.c X Xalloc.o: X# cc ${CFLAGS} -ND DAUXDATA -c alloc.c Xbones.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c bones.c Xdecl.o: hack.h mkroom.h X# cc ${CFLAGS} -ND DAUXDATA -c decl.c Xend.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c end.c Xhack.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c hack.c Xioctl.o: config.h X# cc ${CFLAGS} -ND DAUXDATA -c ioctl.c Xo_init.o: config.h objects.h onames.h X# cc ${CFLAGS} -ND DAUXDATA -c o_init.c Xobjnam.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c objnam.c Xrnd.o: X# cc ${CFLAGS} -ND DAUXDATA -c rnd.c Xu_init.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c u_init.c Xversion.o: hack.h date.h X# cc ${CFLAGS} -ND DAUXDATA -c version.c Xapply.o: hack.h edog.h mkroom.h X cc ${CFLAGS} -ND DAUXDATA -c apply.c Xcmd.o: hack.h func_tab.h X# cc ${CFLAGS} -ND DAUXDATA -c cmd.c Xdo.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c do.c Xdothrow.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c dothrow.c Xdo_name.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c do_name.c Xdo_wear.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c do_wear.c Xdog.o: hack.h edog.h mkroom.h X cc ${CFLAGS} -ND DAUXDATA -c dog.c Xdogmove.o: hack.h mfndpos.h X cc ${CFLAGS} -ND DAUXDATA -c dogmove.c Xeat.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c eat.c Xengrave.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c engrave.c Xfight.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c fight.c Xfountain.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c fountain.c Xinvent.o: hack.h wseg.h X# cc ${CFLAGS} -ND DAUXDATA -c invent.c Xlev.o: hack.h mkroom.h wseg.h X# cc ${CFLAGS} -ND DAUXDATA -c lev.c Xmakemon.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c makemon.c Xmhitu.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c mhitu.c Xmklev.o: hack.h mkroom.h X# cc ${CFLAGS} -ND DAUXDATA -c mklev.c Xmkmaze.o: hack.h mkroom.h X cc ${CFLAGS} -ND DAUXDATA -c mkmaze.c Xmkobj.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c mkobj.c Xmkshop.o: hack.h mkroom.h eshk.h X# cc ${CFLAGS} -ND DAUXDATA -c mkshop.c Xmon.o: hack.h mfndpos.h X# cc ${CFLAGS} -ND DAUXDATA -c mon.c Xmonmove.o: hack.h mfndpos.h X cc ${CFLAGS} -ND DAUXDATA -c monmove.c Xmonst.o: hack.h eshk.h X cc ${CFLAGS} -ND DAUXDATA -c monst.c Xoptions.o: config.h hack.h X# cc ${CFLAGS} -ND DAUXDATA -c options.c Xpager.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c pager.c Xpolyself.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c polyself.c Xpotion.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c potion.c Xpray.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c pray.c Xpri.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c pri.c Xprisym.o: hack.h wseg.h X cc ${CFLAGS} -ND DAUXDATA -c prisym.c Xread.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c read.c Xrip.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c rip.c Xrumors.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c rumors.c Xsave.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c save.c Xsearch.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c search.c Xshk.o: hack.h mfndpos.h mkroom.h eshk.h X# cc ${CFLAGS} -ND DAUXDATA -c shk.c Xshknam.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c shknam.c Xsit.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c sit.c Xspell.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c spell.c Xsteal.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c steal.c Xtermcap.o: config.h flag.h X# cc ${CFLAGS} -ND DAUXDATA -c termcap.c Xtimeout.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c timeout.c Xtopl.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c topl.c Xtopten.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c topten.c Xtrack.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c track.c Xtrap.o: hack.h mkroom.h X# cc ${CFLAGS} -ND DAUXDATA -c trap.c Xvault.o: hack.h mkroom.h X cc ${CFLAGS} -ND DAUXDATA -c vault.c Xwield.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c wield.c Xwizard.o: hack.h X# cc ${CFLAGS} -ND DAUXDATA -c wizard.c Xworm.o: hack.h wseg.h X# cc ${CFLAGS} -ND DAUXDATA -c worm.c Xworn.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c worn.c Xwrite.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c write.c Xzap.o: hack.h X cc ${CFLAGS} -ND DAUXDATA -c zap.c Xextern.h: config.h X touch extern.h Xhack.h: config.h objclass.h monst.h gold.h trap.h obj.h flag.h rm.h permonst.h spell.h onames.h extern.h you.h X touch hack.h Xobjects.h: config.h objclass.h X touch objects.h SHAR_EOF if test 8465 -ne "`wc -c < 'Makefile'`" then echo shar: "error transmitting 'Makefile'" '(should have been 8465 characters)' fi fi echo shar: "extracting 'config.h'" '(7687 characters)' if test -f 'config.h' then echo shar: "will not over-write existing file 'config.h'" else sed 's/^ X//' << \SHAR_EOF > 'config.h' X/* SCCS Id: @(#)config.h 1.3 87/07/14 X/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ X/* config.h - version 1.0.3 */ X X#ifndef CONFIG /* make sure the compiler does not see the typedefs twice */ X#define CONFIG X X#define CHDIR /* delete if no chdir() available */ X X/* X * Some include files are in a different place under SYSV X * BSD SYSV X * <strings.h> <string.h> X * <sys/wait.h> <wait.h> X * <sys/time.h> <time.h> X * <sgtty.h> <termio.h> X * Some routines are called differently X * index strchr X * rindex strrchr X * Also, the code for suspend and various ioctls is only given for BSD4.2 X * (I do not have access to a SYSV system.) X */ X/* #define MSDOS /* define for MS-DOS (actually defined by compiler) */ X#define UNIX /* delete if no fork(), exec() available */ X/* #define BSD /* defind for 4.n BSD */ X#define SYSV /* define for System V */ X X/* #define BETA /* if a beta-test copy [MRS] */ X#define VERSION "1.3d" /* version number. */ X X/* #define TERMINFO /* if Terminfo curses package is used (System V.[23]) */ X/* #define PYRAMID_BUG /* avoid a bug on the Pyramid */ X/* #define APOLLO /* same for the Apollo */ X#define REGBUG X#define STUPID /* avoid some complicated expressions if X your C compiler chokes on them */ X#define NOWAITINCLUDE /* neither <wait.h> nor <sys/wait.h> exists */ X#ifdef MSDOS X#define NOWAITINCLUDE X#endif X X#define WIZARD "root" /* the person allowed to use the -D option */ X#define RECORD "record"/* the file containing the list of topscorers */ X#define NEWS "news" /* the file containing the latest hack news */ X#define HELP "help" /* the file containing a description of the commands */ X#define SHELP "hh" /* abbreviated form of the same */ X#define RUMORFILE "rumors" /* a file with fortune cookies */ X#define DATAFILE "data" /* a file giving the meaning of symbols used */ X#define FMASK 0660 /* file creation mask */ X X#ifdef UNIX X#define HLOCK "perm" /* an empty file used for locking purposes */ X#define LLOCK "safelock" /* link to previous */ X X/* X * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more" X * If defined, it can be overridden by the environment variable PAGER. X * Hack will use its internal pager if DEF_PAGER is not defined. X * (This might be preferable for security reasons.) X * #define DEF_PAGER ".../mydir/mypager" X */ X X/* X * If you define MAIL, then the player will be notified of new mail X * when it arrives. If you also define DEF_MAILREADER then this will X * be the default mail reader, and can be overridden by the environment X * variable MAILREADER; otherwise an internal pager will be used. X * A stat system call is done on the mailbox every MAILCKFREQ moves. X */ X#define MAIL X#define DEF_MAILREADER "/usr/bin/xmail" /* or e.g. /bin/mail */ X#define MAILCKFREQ 1 X X X#define SHELL /* do not delete the '!' command */ X X#ifdef BSD X#define SUSPEND /* let ^Z suspend the game */ X#endif X#endif /* UNIX /**/ X X#ifdef CHDIR X/* X * If you define HACKDIR, then this will be the default playground; X * otherwise it will be the current directory. X */ X#define HACKDIR "/usr/games/lib/hackdir" X X/* X * Some system administrators are stupid enough to make Hack suid root X * or suid daemon, where daemon has other powers besides that of reading or X * writing Hack files. In such cases one should be careful with chdir's X * since the user might create files in a directory of his choice. X * Of course SECURE is meaningful only if HACKDIR is defined. X */ X#define SECURE /* do setuid(getuid()) after chdir() */ X X/* X * If it is desirable to limit the number of people that can play Hack X * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS. X * #define MAX_NR_OF_PLAYERS 6 X */ X#endif /* CHDIR /**/ X X/* size of terminal screen is (at least) (ROWNO+2) by COLNO */ X#define COLNO 80 X#define ROWNO 22 X X#ifdef BSD X#include <strings.h> /* declarations for strcat etc. */ X#else X#include <string.h> /* idem on System V */ X#define index strchr X#define rindex strrchr X#endif X X/* X * small signed integers (8 bits suffice) X * typedef char schar; X * will do when you have signed characters; otherwise use X * typedef short int schar; X */ Xtypedef char schar; X X/* X * small unsigned integers (8 bits suffice - but 7 bits do not) X * - these are usually object types; be careful with inequalities! - X * typedef unsigned char uchar; X * will be satisfactory if you have an "unsigned char" type; otherwise use X * typedef unsigned short int uchar; X */ Xtypedef unsigned char uchar; X X/* X * small integers in the range 0 - 127, usually coordinates X * although they are nonnegative they must not be declared unsigned X * since otherwise comparisons with signed quantities are done incorrectly X */ Xtypedef schar xchar; Xtypedef xchar boolean; /* 0 or 1 */ X#define TRUE 1 X#define FALSE 0 X X/* X * Declaration of bitfields in various structs; if your C compiler X * doesnt handle bitfields well, e.g., if it is unable to initialize X * structs containing bitfields, then you might use X * #define Bitfield(x,n) uchar x X * since the bitfields used never have more than 7 bits. (Most have 1 bit.) X */ X#define Bitfield(x,n) uchar x X X#define SIZE(x) (int)(sizeof(x) / sizeof(x[0])) X X#ifdef MSDOS X#include <fcntl.h> X#define exit msexit /* do chdir first */ X#ifdef getchar X# undef getchar X#endif /* getchar /**/ X#define getchar tgetch X#define DGK /* MS DOS specific enhancements by dgk */ X X#ifdef DGK X# include "msdos.h" /* contains necessary externs for msdos.c */ X# define SHELL /* via exec of COMMAND.COM */ X# define PATHLEN 64 /* maximum pathlength */ X# define FILENAME 80 /* maximum filename length (conservative) */ X# define FROMPERM 1 /* for ramdisk use */ X# define TOPERM 2 /* for ramdisk use */ X# define glo(x) name_file(lock, x) /* name_file used for bones */ X# define IS_CORNER(x) ((x) == symbol.tlcorn || (x) == symbol.trcorn\ X || (x) == symbol.blcorn || (x)==symbol.brcorn) X /* screen symbols for using character graphics. */ X struct symbols { X unsigned char vwall, hwall, tlcorn, trcorn, blcorn, brcorn; X unsigned char door, room, corr; X }; X extern struct symbols symbol; X extern char *configfile; X#endif /* DGK /**/ X#endif /* MSDOS /**/ X X/* X * Conditional compilation of special options are controlled here. X * If you define the following flags, you will add not only to the X * complexity of the game but also to the size of the load module. X */ X X#define SPELLS /* Spell casting by M. Stephenson */ X#define PRAYERS /* Prayer code by M. Stephenson */ X#define KAA /* Various changes made by Ken Arromdee */ X#define MARKER /* Magic marker modification from Gil Neiger */ X#define NEWCLASS /* Samurai/Ninja etc. by M. Stephenson */ X#define SAFE_ATTACK /* Safe attack code by Don Kneller */ X#define PROBING /* Wand of probing code by Gil Neiger */ X#define DIAGS /* Diagnostics after death/quit by Gil Neiger */ X#define SORTING /* Sorted inventory by Don Kneller */ X#define DGKMOD /* Additional features by Don Kneller */ X#define REDO /* support for redoing last command - DGK */ X#define HARD /* Enhanced wizard code by M. Stephenson */ X#define WALKIES /* Leash code by M. Stephenson */ X#define NEWTRAPS /* Magic and Squeeky board traps by Scott R. Turner*/ X#define FREEHAND /* Cannot use Pick-axe without wielding it. */ X#define SPIDERS /* Spiders and webs by Scott R. Turner */ X#define FOUNTAINS /* Fountain code by SRT (+ GAN + EB) */ X#define KOPS /* Keystone Kops by Scott R. Turner */ X#define ROCKMOLE /* Rockmoles by Scott R. Turner */ X X/* X * Status Line options. X */ X X#define GOLD_ON_BOTL X#define EXP_ON_BOTL X X#ifdef REDO X#define DOAGAIN '\001' /* Used in tty.c and cmd.c */ X#endif X X#ifdef DGKMOD X#define LARGEST_INT ((1 << 15) - 1) X#endif X X#endif /* CONFIG /**/ SHAR_EOF if test 7687 -ne "`wc -c < 'config.h'`" then echo shar: "error transmitting 'config.h'" '(should have been 7687 characters)' fi fi exit 0 # End of shell archive
oswald@rama.cpe.TANDY.COM (08/21/87)
[...] Works great! Thanks Paul (tif). I have been running nethack since the new Makefile was posted. The only problem I found was when applying the pick_axe and digging, nethack would dump core in apply.c. By the way I am running nethack on a Tandy 3000HD under Tandy Xenix System V. Good thing it was easy to fix, just change the Makefile from: apply.o: hack.h edog.h mkroom.h cc ${CFLAGS} -ND DAUXDATA -c apply.c To: apply.o: hack.h edog.h mkroom.h # cc ${CFLAGS} -ND DAUXDATA -c apply.c Now rm apply.o and make. /* Roy W. Oswald convex!ctvax!trsvax!cpe!oswald decvax!microsoft!trsvax!cpe!oswald ihnp4!sys1!cpe!oswald allegra!convex!infoswx!hal6000!cpe!oswald */