wigle@canisius.UUCP (Ken Wigle) (10/30/87)
I have trouble compiling the conquest package. I get "_chr undefined" when I try to link all the files together. CAn anyone help? Has anyone got the package to work , and if so, how? Thanks, Ken
rwhite@nusdhub.UUCP (Robert C. White Jr.) (11/05/87)
In article <1799@canisius.UUCP>, wigle@canisius.UUCP (Ken Wigle) writes: > I have trouble compiling the conquest package. I get "_chr undefined" > when I try to link all the files together. CAn anyone help? Has anyone > got the package to work , and if so, how? I have gotten it to work just fine, but there are a few problems with the wohle thing: 1) Ther is a line in header.h which reads: #define beep() putchar(''); or something like this. It is well under the "do not alter below this line" line. Delete it [or comment it out] it is totally wrong on my machine, and it does no harm to remove it at all. [so it beeps?? so what???] theis may have been a kludge-around on machines which do not have curses. 2) Whatever shell archiver he used was not to fond of his two and three line long fscanf()(s). I think these too are in the header.h file, but I am not shure.... the shar cut these lines in half. Find the cuts and join them, and you should have no problems with that. 3) The make file contains many "never used" items which should be deleted for cleanness. 4) The compilation command contains "-lcurses -ltermlib" or "-lcurses -ltermcap" [or something like that] the two libraries are mutually exclusive, it you have curses, delete the second library as it will botch any link. This is probably your link problem. 5) you will want to "chmod u+s" the executable as the permissions on the data files will not allow any player who is not the "owner" to take an effective turn if you do not. 6) Dont use the "run" at script, get the conquest -x command in your crontab instead. I have played an all-out game of solitare and have several critique/critisems to offer, the origin of several will not show up untill you have played for a while: 1) the game asks "do you want to create a new navy?" [or some such] when you Construct ships in a city that already has a navy in it. If you say no, it creates a new navy, if you say yse, it adds the new ships to the old navy. This is the oppisit of the question. 2) If you have 6 or more armies and/or navies, you can't get to the bottom of the list. As navies always come after armies it makes it quite difficult to launch an assault. 3) many of the screens start "sticking" that is they don't disapear when the map is supposed to return. If you scroll the map, it returns. 4) the prompts don't always clean themselves up. 5) the "hit return to continue" is on some, but not all error conditions 6) some screen choices [like S and M] fail silently durring the execution of the sub-menus. The list is quite a bit longer, but none of these problems actually get in the way of play. The "quirks" are easy to get used to and the game plays fairly well. [I would have trouble dooing so well at writing a game] But I think the production stuff is too easy. a devisor applied to the ore/food/gold/jems production would make the play curve smoother [or perhaps the expenses chould run at a different rate] After about 70 "years" [fast forward solitare play] The number of people required to be resident in a city becomes too large for the game to play effectivly. After about 200 turns, at that rate, the game would stagnate. nobody could create "new" solders at all. [unless max-population per sector = infinity, and then only mabey] Rob.
guy%gorodish@Sun.COM (Guy Harris) (11/05/87)
> 1) Ther is a line in header.h which reads: > #define beep() putchar(''); > or something like this. It is well under the "do not alter > below this line" line. Delete it [or comment it out] it is totally > wrong on my machine, and it does no harm to remove it at all. [so it > beeps?? so what???] theis may have been a kludge-around on machines > which do not have curses. Or machines with "curses" packages that don't have a "beep" function. If it reads something like "putchar('')", it probably means he stuck in a BEL characer (control-G) between the single quotes, which is an evil thing to do; better it should be "putchar('\007')". > 4) The compilation command contains "-lcurses -ltermlib" > or "-lcurses -ltermcap" [or something like that] the two libraries > are mutually exclusive, On systems with the newer version of "curses". Systems with older versions of "curses" (that do not, I think, have a "beep" function) need "-ltermlib". Guy Harris {ihnp4, decvax, seismo, decwrl, ...}!sun!guy guy@sun.com