brian@bucc2.UUCP (12/21/87)
I have found a serious bug in nethack. When I get down to the very low
dungeon levels, say level 40 or 50, I get a memory fault. I am running nethack
on a 3B5 running System V. I cannot use sdb becuase ld dies with a "calloc
failed" when I try to compile with -g. There doesn't seem to be any factor
that influences when the memory fault occurs, other that it only happens
on the "maze" levels. The game works perfectly other than that :-)
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When the going gets weird, the weird turn pro.
{ bucs1!brian
Brian Michael Wendt {uiucdcs,cepu,ihnp4}!bradley! { brian
{ bucc2!brian