brian@bucc2.UUCP (12/21/87)
I have found a serious bug in nethack. When I get down to the very low dungeon levels, say level 40 or 50, I get a memory fault. I am running nethack on a 3B5 running System V. I cannot use sdb becuase ld dies with a "calloc failed" when I try to compile with -g. There doesn't seem to be any factor that influences when the memory fault occurs, other that it only happens on the "maze" levels. The game works perfectly other than that :-) ............................................................................... When the going gets weird, the weird turn pro. { bucs1!brian Brian Michael Wendt {uiucdcs,cepu,ihnp4}!bradley! { brian { bucc2!brian