[comp.sys.intel] Any DVI users out there?

smp@sei.cmu.edu (Stan Przybylinski) (07/03/90)

Since I started monitoring this group i have been waiting for any talk of
Intel's PRO750 digital video interactive (DVI) product line.  Are there any
other developers out there?

We are working on an interactive training simulation used to teach code
inspections, a software quality assurance technique.  A short article is
included below.


Stan Przybylinski 
Transition Manager - Advanced Learning Technologies Project
Software Engineering Institute	
Carnegie Mellon University	
Pittsburgh, PA 15213-3890	
smp@sei.cmu.edu   (412) 268-6371

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                  USING TECHNOLOGY TO TRANSITION TECHNOLOGY


By William K. McSteen


Just  as  interactive  video  games  have  made  their  way  into  many homes,
interactive video and  artificial  intelligence  are  making  their  way  into
software  engineering  education.    The  Advanced Learning Technologies (ALT)
Project in the SEI Education Program is using advanced hardware  and  software
technology to teach code inspections.

Project  leader  Scott Stevens says, "By marrying intelligent tutoring systems
with interactive video, we're creating a highly interactive simulation  of  an
inspection,  one  that  can't  be  done  with  traditional means." Interactive
courses can be distributed economically to a  broad  audience,  and  they  can
provide a remarkably effective learning experience.

WHY CODE INSPECTION?

Code inspection is a formal review process that effectively identifies defects
in software code.  Inspections can be  used  by  many  people  on  a  software
project  and  are  applicable during the development, testing, and maintenance
phases.  Moreover, the inspection methodology and the results of its  use  are
well  documented.    Companies  such as AT&T and IBM have performed and taught
code inspection for more than ten years.

Stevens says, "Code  inspection  is  a  high-payoff  topic.    There's  enough
background  there  that  we  can say that we should be teaching the inspection
methodology because we know that it's effective."

However,  code  inspection  (and  software   engineering   in   general)   has
traditionally  been  difficult  to  teach.  According to Stevens, no amount of
reading or lecturing can substitute for practical experience.  Code inspection
is   labor-intensive   and  requires  instructors  skilled  in  designing  and
delivering instruction  oriented  toward  group  dynamics.    Instructors  are
primarily  technical  people,  skilled  in software engineering issues but not
experienced in instructional design or group leadership.  Most institutions do
not   have  the  resources  necessary  to  develop  the  expertise  needed  to
effectively teach code  inspections.  The  course  that  the  ALT  Project  is
developing  can  capture  this  expertise  and deliver it when and where it is
needed.

Teaching code inspection also highlights the presentation technology.  Stevens
says, "Having the computer truly integrated with the video gives you something
greater than the sum of the two individual mediums.  It's a brand new  medium,
and  you  can  teach  technical  material and more interpersonal material. For
inspections, we need to teach both."

A course on inspections needs to teach technical  skills,  such  as  good  Ada
programming  style,  and  interpersonal  skills,  such  as  what  to  do  when
inspection participants are long-winded or argumentative.  "We think  that  we
can  have  a  realistic  simulation  of  the group process in an inspection by
combining the computer and the video," says Stevens. "People  need  experience
doing  code  inspections, and we're going to give them that experience through
technology."

WHY INTERACTIVE VIDEODISC AND AN EXPERT SYSTEM?

The hardware technology that the project plans on using  is  GE/RCA's  Digital
Video  Interactive (DVI), which stores full-motion video, audio, graphics, and
computer data on a CD-ROM (compact disc read-only memory).  The disc  holds  1
hour  and  12 minutes of full-motion, full-screen video; 40 hours of audio; or
600 megabytes of data.

"Our course will use about 2 hours  of  video,  15  hours  of  audio,  several
thousand  stills,  and  about 4 megabytes of computer data," Stevens says. DVI
allows some parts of the screen to display  motion  video  while  other  parts
display stills, thus conserving memory.

DVI  is  different  from  interactive videodisc.  Interactive videodisc stores
information in analog form, whereas DVI digitizes information, compresses  it,
and stores it on a CD.

"The  big  difference  is  the  capability  of the medium," Stevens says. "The
digital form allows  us  to  manipulate  the  images  with  a  computer.    In
traditional  videodiscs,  special  effects must be done in post-production and
are locked in on the videodisc. With DVI, all  that  can  be  done  real-time,
either  under  the  control  of  the  expert  system  or  the user.  There's a
tremendous amount of flexibility  with  the  system  that  was  not  available
previously."

Combined  with  the  interactive  video  technology is an intelligent tutoring
system, a type of expert system that simulates the interaction of participants
in  the  inspection.  Typically, participants include a moderator, a reader, a
recorder or scribe, and often the producer of the code.

Stevens explains, "The expert system lets us model which person speaks, what a
person says, how he or she says it in terms of tone, who is addressed, how the
system responds to user input, and what the system shows the user.  Our system
keeps  track  of the conversation over time and lets us create a simulation of
conversation such that at any point, the user can ask somebody a question, and
the  system  will  respond intelligently.  Any attempt at getting that type of
interaction in the past has been with  text.    With  interactive  video,  the
people on the screen will speak to you."

The  combination  of  interactive video and an intelligent tutoring system was
chosen because it seems to be the only technology  that  demonstrates  a  high
fidelity simulation of the group process. "It's not going to be enough to just
do computer-based training because you need to see  the  changes  in  people's
expressions.  You  need  to  hear the tone of their comments and interact with
people," Stevens says. "The synergy that  goes  on  in  an  inspection  brings
something that doesn't happen when people are sitting alone at their terminal.
We need to make it as realistic as possible."

Why not use a regular classroom? Research  indicates  that  interactive  media
produce  courses  that  are  much  less  expensive  over their life cycle than
traditional  training.  "At  the  SEI  we're  providing   technology-intensive
solutions  to  problems  rather than labor-intensive solutions," Stevens says.
"The right technology can multiply development efforts many times.  Studies by
IBM  and  the  Air  Force  have  shown  that  considering both development and
delivery, an interactive course over a five-year lifespan will cost five times
less  than  a traditional course. It costs more to develop interactive courses
compared with stand-up training,  but  the  life-cycle  costs  of  interactive
courses become much less.

"You  develop  it  once,  and  the  system  can be used by thousands of people
without trainers everywhere. You can take the  training  to  the  people;  you
don't  have  to  bring  the  people  to the training.  An interactive training
course is expected to take less than half a day.  You don't have  to  pay  for
transportation and time away from work. Factoring in all these considerations,
delivering interactive video costs much less."

Army studies indicate that students learn material more fully and in less time
with  interactive  video,  even  when  compared  with computer-based training.
Stevens notes, "At  the  University  of  Pittsburgh,  a  recent  study  of  an
intelligent tutoring system teaching electronic troubleshooting found that for
some classes of  problems,  people  who  had  20  hours  on  the  system  were
performing  as well as technicians who had an average of 4 years of on-the-job
experience. It's a very high-payoff technology."

The advantages of interactive video  would  not  be  useful  if  the  learning
technology  were  not  accepted.  Fortunately,  there  is  a  growing  base of
interactive video installed in colleges, industry, and the government.  Of all
U.S.  organizations with 50 or more employees, 15.5% used interactive video to
deliver job-related training in 1986, up  from  11.6%  in  1985;  36%  of  all
organizations of more than 10,000 employees use interactive video.

HOW DOES THE USER INTERACT WITH THE SYSTEM?

From  the  beginning  of  the project, one of the biggest questions related to
user input. The highest fidelity simulation would  require  continuous  speech
recognition,  which isn't done on a PC-AT class machine (the target for course
delivery). At the other extreme, the simulation  could  be  designed  to  only
allow  simple  multiple  choice  questions,  which was unacceptable to project
members.

They found a compromise between the ideal  and  the  unacceptable  in  Natural
Access,  a  menu-based  natural  language system developed by Harry Tennant of
Texas  Instruments.  Natural  Access  constructs   sentences   from   sentence
fragments.  While  allowing  the  user freedom in constructing sentences, this
method restricts sentence syntax to a level manageable by the target  machine.
Stevens  explains,  "You may want to say, `That's a well-written comment,' but
the system only offers, `That's a good comment.' You're saying the same  thing
but just in a different form."

To  determine what types of sentences fragments should be available and how to
arrange them into different menus, the  project  drew  upon  the  research  of
Elliot   Soloway  at  Yale.  Soloway  has  done  extensive  analyses  of  code
inspections,  and  he  found  that  there  are  several  main  categories   of
conversations  in inspections, including those addressing clarity of the code,
correctness of the code, and simulation of the action of the code.

Robin Lampert, a research assistant of Soloway's, extended and  tailored  this
research  at  the  SEI. She found that within each category there is a limited
number of sentence types, which the user can build to say what he or she wants
to  say.   Users can construct sentences by selecting the appropriate sentence
fragments from the menus and inserting references to specific objects such  as
program variables, documents, or standards. For example, the sentence

This variable has an incorrect initialization.

has the basic structure of

<object> has (in)CORRECT <programming construct-aspect>

It can be pieced together by choosing items from three different menus.  These
menus are constructed based on the piece of code that is  inspected.    (There
are several examples of Ada code that can be chosen for inspection.)

Because  the affective side of a comment is important to convey, there are two
ways to adjust affect.  A user can choose different sentence fragments to vary
the  level  of  certainty  (e.g., "I think" vs. "I'm positive"), and different
icons to indicate the  tone  of  the  sentence  (extremely  passive,  passive,
assertive, extremely assertive).

Using  the  interactive  course  gives  people experience in playing different
roles and in interacting with others in an inspection.  The user  can  act  as
the  moderator, the reader, or the recorder.  (The role of the producer of the
code is always modeled by the system.) Stevens explains, "Whichever  role  the
user chooses is extracted from the system and is no longer modeled. The system
keeps track of how the user acts based on what he or she says."

The simulation can be adjusted to enact different situations.   Stevens  says,
"The user can play the reader, and the moderator can be a rotten moderator who
lets people argue all the time. A moderator  ought  to  step  in."  After  the
inspection  is finished, the system gives the user feedback on what went right
and wrong in the simulated inspection.  By using the system, people learn  the
components of an effective inspection.

WHO ARE THE POTENTIAL CUSTOMERS OF THE ALT COURSE?

Stevens  envisions  a  broad  audience  for  the  product  of the ALT Project.
Companies that have large software projects and that do inspections,  such  as
IBM  and  AT&T,  could  benefit  from  using  the  ALT  product.  So too could
government organizations that are developing software and training  people  in
inspections,  such  as  the  Federal Aviation Administration (FAA) and the Jet
Propulsion Laboratory (JPL).  Stevens notes that JPL is  teaching  inspections
to  a  potential  audience  of  2,000-3,000  JPL software engineers, but using
traditional stand-up  training.    Finally,  academic  institutions  are  also
potential  customers  because  many  software  engineering or computer science
curricula teach technical reviews.  "Often it isn't done well or  it  takes  a
lot of time out of class," comments Stevens.

Within  each  organization, the ALT course could be used by different types of
people in the organization. According to  Stevens,  there  will  be  different
versions  of  the  system  for  software engineers, managers, and trainers and
educators. "We don't see replacing trainers with the system.  There will be  a
track  so  that educators can learn about inspections and learn how to use the
system within their classes. Managers can  learn  how  they  should  be  using
inspections to help manage their projects; inspections provide managers with a
window into the software development process.  Software  engineers  can  learn
how  to  do  inspections  and how inspections can help them with their code or
design."

Organizations such as DEC, Electronic  Systems  Division  of  the  Air  Force,
MITRE,  National  Security  Agency  (NSA),  and  Westinghouse  have  expressed
interest in the project. DEC, MITRE, and NSA would like to be part of the beta
test  of  the  product.    Academic  institutions are also interested; Indiana
University of Pennsylvania and Yale University volunteered to  participate  in
beta testing.

HOW HAVE PEOPLE REACTED TO THE PROJECT?

Stevens is pleased with the reaction of the software community to the project.
It has been presented at several conferences and symposiums, including the Ada
Software  Engineering  Education  and  Training Symposium in Denver, Colo., on
June 14-16.  Stevens remarks, "People have commented that this project is  the
exact kind of project that they think the SEI should be doing."

According  to  Dr.  Ahmad  Noor  of  NASA Langley, the ALT Project is the most
advanced project of its  type.    Dr.  Noor  has  been  researching  all  U.S.
applications  of  interactive  video and expert systems applied to engineering
education.

Stevens attributes several reasons to Dr.  Noor's statement:    "There  aren't
many  applications  in  engineering.  More importantly, we have a new paradigm
for creating an interactive course,  a  new  level  of  realism  available  in
modeling  interactions  between  people.  And  software  development  for  big
projects is largely one of managing people.  We feel  that  we  have  captured
lessons  learned so that we can apply them more quickly in other areas such as
project management, which entails dealing with people all the time."

WHAT ARE THE PLANS FOR THE PROJECT?

Stevens says about plans, "We have a prototype; we have to make it into a real
product.    We  expect to have all the video and audio recorded by early 1989,
and then take the next several months to integrate it with the computer  code,
refine  it,  and  test  it."  Michael  Christel,  the software engineer on the
project, is developing all project software:   the  expert  system,  the  user
interface,  the  window  manager,  and  other  components.    Judy Chiswell is
providing instructional design for the project.

In the future, Stevens and his team may tackle developing similar systems  for
teaching   other   subjects,  including  project  management  or  requirements
specification.  "Particularly for requirements specification,  we're  thinking
of  extending  it,"  says  Stevens.   "Instead of just a learning tool, we may
develop an intelligent assistant, a tool that actually helps with requirements
specification.  So  the  next step is to embed this training in real tools and
products."

The ALT Project supports  the  SEI  mission  in  several  ways,  according  to
Stevens.  "We are transitioning a software methodology with the project.  What
we want to do is quickly increase the level of the state of the practice. As a
high-productivity  system, we have a way of transitioning this technology to a
wide  audience  very  quickly,"  he  says.  "Also,  the  project  provides   a
technological  solution to the problem of education and training, which is one
of the biggest problems in software  engineering.  There  just  aren't  enough
people out there. So, the project is applying hardware and software technology
to disseminate or transition the technical methodology of code inspection."