hcliff@wybbs.mi.org (Cliff Helsel) (04/30/91)
I am using 4D on a Macintosh and am trying to develop a routine that requires the use of the AND statement. However, AND is not implemented in 4D (to the best of my knowledge) and I need a way to simulate it. I'm not talking about a logical AND but the type that is the mathematical operator. Does anyone know how to simulate this?