[comp.edu] NSF Faculty Enhancement Workshop - Foundations of CS

pbh@sbcs.sunysb.edu (Peter B. Henderson) (04/30/91)

If you are interested in attending this workshop, there is still room
for more participants.  Contact Peter Henderson, pbh@sbcs.sunysb.edu or
call 516-632-8463/8470.

                CRITICAL THINKING AND PROBLEM SOLVING IN THE
                        FOUNDATIONS OF COMPUTER SCIENCE

                          A Workshop Sponsored by the

                          NATIONAL SCIENCE FOUNDATION

                   Undergraduate Faculty Enhancement Program

                               June 17 - June 28

                              SUNY AT STONY BROOK
                        STONY BROOK, LONG ISLAND, N.Y.

                            Dr.  Peter B. Henderson
                            Dr.  David L. Ferguson
                              Dr.  Alan C. Tucker

     Motivation: Have you observed that many students in introductory com-
     puter  science courses possess very weak problem solving skills, lack
     basic mathematical maturity, have poor oral and written communication
     skills,  and are not capable of abstraction at the level necessary to
     design good algorithmic solutions?  This workshop will introduce  you
     to  new  approaches for teaching computer science which address these
     issues.  Critical Thinking and Problem Solving in the Foundations  of
     Computer Science will stress problem solving, mathematics, the impor-
     tant relationships between  mathematics  and  computer  science,  and
     mathematics as a tool for problem solving and understanding fundamen-
     tal computer science concepts.

                                  Objectives

         o Demonstrate effective ways for integrating problem solving
           and discrete mathematics into computer science courses.

         o Provide an overview of mathematical  concepts  fundamental
           to problem solving in computer science.

         o Learn how mathematics can be used as a tool  for  computer
           science problem solving, thinking, and abstraction.

         o Introduce new computer science problem  solving  paradigms
           founded upon mathematical principles.

         o Discuss curriculum reform and current approaches to teach-
           ing introductory computer science courses.

         o Provide hands-on laboratory  experience  with  educational
           software,  computer  tools,  and new programming languages
           founded on mathematical principles.

         o Develop  new  educational  materials   which   incorporate
           mathematics  and  problem  solving techniques into courses
           you will be teaching.

         o Establish a  newsletter  to  maintain  communication  with
           other workshop participants.


                           Selection of Participants

      Participants will be selected from applicants who are interested in
      integrating  problem  solving and mathematics into computer science
      courses, particularly at the introductory level.  The  workshop  is
      limited  to  25 participants.  Qualified minority and women faculty
      are especially encouraged to apply.

                                   Expenses

      The National Science Foundation will cover the  following  partici-
      pant costs:
              1) Room and board for the two week workshop.
              2) All instructional fees
              3) All instructional supplies
      Participants, or home  institutions,  are  responsible  for  travel
      expenses.

                                  Facilities

      Most of the Computer Science Department's computing facilities will
      be available to participants.  This includes a network over 130 SUN
      and HP workstations, and an Apple Macintosh laboratory.  Documenta-
      tion  describing  the use of the computing facilities and important
      features will be sent to participants two weeks prior to the  start
      of the workshop.

      Participants will have access to campus library facilities  includ-
      ing  the Computer Science, Engineering, and Main libraries.  A col-
      lection of text books and reading material relevant to the workshop
      will be available in the Computer Science Library.

                                  Recreation

      Participants will be provided with passes to  the  university  gym-
      nasium,  locker  room,  pool,  and  tennis, squash, and racket ball
      courts.  Outdoor facilities (track, playing fields, and  volleyball
      courts)  will  also  be  available.   In addition, participants can
      enjoy Long Island's  numerous  recreational  facilities,  including
      beaches,  museums,  cultural  events,  and of course New York City,
      which is easily accessible by train.

                            Application Procedure

      Applicants should supply the following information:

      (1)  Name,  institution,  department  mailing  address,  and  phone
           number.

      (2)  A brief vita (maximum of three pages).

      (3)  List of all undergraduate computer science courses taught dur-
           ing the past three years.

      (4)  A one page essay describing your philosophy of  teaching  com-
           puter  science  and  your commitment to teaching computer sci-
           ence.  With respect to your teaching explain how you expect to
           benefit from this workshop.

      (5)  A letter from your chair or dean  supporting  your  participa-
           tion.  This letter should include institutional financial com-
           mitments such as travel expenses, stipends, etc.

      (6)  Applicants are invited, but under no obligation, to supply the
           following information: Sex and Ethnic/Racial Status.

      Mail applications to Peter Henderson, Department of  Computer  Sci-
      ence, SUNY at Stony Brook, Stony Brook, N.Y.  11794-4400.  Applica-
      tions are due May 16, 1991.  

Electronic mail address for questions: pbh@sbcs.sunysb.edu