[comp.sources.wanted] Wanted: Search

dave@sun.soe.clarkson.edu (Dave Goldblatt) (02/08/88)

Does anyone have the source to the Un*x game search?  It's
sort of a trek-type game, multiplayer -- you fly around a galaxy in
real time with other players, trying to turn them into scattered
particles, etc. :-)

Any leads/source would be appreciated.. :-)

-dg-

Internet: dave@clutx.clarkson.edu
BITNET:   dave@CLUTX.Bitnet
uucp:     {rpics, gould}!clutx!dave
Matrix:   Dave Goldblatt @ 1:260/360

"We don't care.  We don't have to.  We're the Phone Company."

ron@topaz.rutgers.edu (Ron Natalie) (02/10/88)

Somewhere around is a version that uses TERMCAP and Network connections
to have a trully distributed game.  Search used to open up your terminal
and write to it with a bunch of terminal specific code.  I'll see if
I can dig it up.  We did it at BRL to demonstrate the effectiveness of
distributed communications in battlefield management.

-Ron

Enjoy the Shankar's Revenge!

melvin@jacobs.cs.orst.edu (todd ferguson) (02/10/88)

I too would be interested in finding the UNIX game search.  Please e-mail
either the sources or tell me where I can ftp them from.  I'd also
be interested in any other multi-player games.

thanx in advance.

---------------------------------------------------------------------------
Todd Ferguson
UUCP: {tektronix,hp-pcd}!orstcs!jacobs.cs.orst.edu!melvin
INTERNET:  melvin@jacobs.CS.ORST.EDU

Disclaimer:  Uh??  What???

dave@sun.soe.clarkson.edu (Dave Goldblatt) (03/12/88)

[one for the line eater]

About a month ago I posted a request for the source to search, a real-time
multiplayer "Star Trek<tm>" sort of game.  Basically, players fly around
the universe shooting each other into subatomic particles.  Great to play
with friends. :-)

Anyhow, I received one or two responses saying "I've seen it, let me find
out where", but I've not heard anything since then.  If anyone knows where
the source code can be had, please let me know..

-dg-


-- 

Internet: dave@sun.soe.clarkson.edu    or:   dave@clutx.clarkson.edu
BITNET:   dave@CLUTX.Bitnet            uucp: {rpics, gould}!clutx!dave
Matrix:   Dave Goldblatt @ 1:260/360   ICBM: Why do you want to know? :-)

dir@koala.UUCP (Dan Rosenblatt) (03/18/88)

A while back I took someone else's multi-player, real-time, Star-Trek
type game and rewrote it to run on BSD, SYSV, Xenix, ... .  Its real
tricky in that you play in an infinite 3D universe.  Warning: its
also very floating-point compute intensive.  Send me Email if you'd
like the source.

Dan Rosenblatt
Sigma Design, Inc
(303) 790-9080 (voice)
...!udenva!koala!dir

spector@vx2.GBA.NYU.EDU (David HM Spector) (03/19/88)

Post It!!  Post It!!!   Yes Yes Yes!!!


			Best Regards,
			  David


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