dh108@cs.city.ac.uk (KEATES M G) (02/15/91)
Does anyone have the source for the old BBC or CBM-64 version of this game, as I am interested in the 3D routines, and also the algorithms for planet naming, information etc. Better still, if anyone knows anything about the elusive Atari 8-bit version, let the world know. I assume that the source is under copyright (Acornsoft or Firebird) but you learn more by looking at the source than simply playing the game, and I'm sure many demo writers, up and coming programmers, (hackers) call them what you like have resorted to scouring through impressive routines in their time (and probably used them too). Any agreements/disagreements to the above are welcome, but don't let it deter you from posting the source! *********************************************************** * Mark Keates * All the worlds a stage , * * (dh108) * and I'm a prop! * ***********************************************************
ifarqhar@sunb.mqcc.mq.oz.au (Ian Farquhar) (02/21/91)
In article <1991Feb14.173939.20415@cs.city.ac.uk> dh108@cs.city.ac.uk (KEATES M G) writes: >I assume that the source is under copyright (Acornsoft or Firebird) but >you learn more by looking at the source than simply playing the game, >and I'm sure many demo writers, up and coming programmers, (hackers) >call them what you like have resorted to scouring through impressive >routines in their time (and probably used them too). > >Any agreements/disagreements to the above are welcome, but don't let it >deter you from posting the source! Dream on. Posting a copyrighted source to the net without the express permission (in the unlikely event that anyone outside the company has the source) of the copyright owners would be illegal, and an extremely serious abuse of the network. I find it amazing that anyone could be so ignorant of the realities of copyright that he could even suggest such a thing. Saying "it would be very useful to me" does not contravene an international convention made law by just about every country the InterNet goes into. -- Ian Farquhar Phone : + 61 2 805-9400 Office of Computing Services Fax : + 61 2 805-7433 Macquarie University NSW 2109 Also : + 61 2 805-7420 Australia EMail : ifarqhar@suna.mqcc.mq.oz.au
jamie@defoe.enet.dec.com (03/05/91)
Why not just dissassemble Elite ? Granted the code would be uncommented... but you can't have everything, can you ?!!! Jamie.
charlesw@p4.cs.man.ac.uk (William Charles.) (03/07/91)
In <2638@shodha.enet.dec.com> jamie@defoe.enet.dec.com writes: >Why not just dissassemble Elite ? Granted the code would be >uncommented... but you can't have everything, can you ?!!! You must be joking? The code is copyright Acorn Computers Ltd. I'm sure if David Braben and Ian Bell (The two original authors) could read this conference they would have their solicitors down on you lot in less time than it's going to take to read this... Anyway, isn't Elite a little old? There are far better 3d space games on the market than the 1984 classic... Will.
marksv%t8c@uk.ac.man.cs (marksv) (03/09/91)
In article <charlesw.668351890@p4.cs.man.ac.uk> charlesw@p4.cs.man.ac.uk (William Charles.) writes: >There are far better 3d space games on the market than the 1984 classic... >Will. Are there Will? Where, I have yet to see anything to match the atmosphere/realism/playability of the original 6502 Elite. Included in this is the Master Version and most conversions... -Vaughan ========================================================================== Vaughan Marks email: marksv@uk.ac.man.cs.p4 Secretary SSCC uucp: ...!uunet!cunyvm.cuny.edu!cs.man.ac.uk!p4!marksv Std Disclaimer RTFM ;-)