code@sphinx.UUCP (06/04/87)
I am involved in the development of an interpreter/debugger that automatically animates programs (without having to modify the program itself). The current prototype deals only with static data structures and an activation stack, but the next needs to animate dynamically-allocated data structures. I would appreciate any references to helpful literature on program animation, etc., or on useful software tools for developing the interface. We are planning on having a display manager that draws overlapping objects like an overlapping window manager, but allows arrows drawn between objects (i.e. pointers). We are prepared to implement this display manager ourselves, but if anyone knows of suitable software that would provide these features, I would love to hear about it. Ideally, we would like a language/graphics system that runs on the major UNIX workstations, perhaps under X. An object-oriented language with near-real-time garbage collection would be perfect. Please reply directly to me via e-mail. I will post to the net if anybody tells me (via e-mail) that they are interested too. Thanks, Paul Wilson P.S. I used to have an article by a Brad Myers(?) on displaying data structures, but I have lost it. (As I remember, he was displaying structures at a par- ticular state, while we have to animate changes.) I would appreciate Myers' address (preferably electronic) if anyone knows it.