peter@sugar.UUCP (Peter da Silva) (11/06/87)
I've gotten many requests for the "teapot" database since I reported that I received it (about 20 so far). I've been responding to these individually, but I think the overall net load would go down if I reposted it. What say? -- -- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter -- Disclaimer: These U aren't mere opinions... these are *values*.
dtchen@cory.Berkeley.EDU.UUCP (11/08/87)
In article <994@sugar.UUCP> peter@sugar.UUCP (Peter da Silva) writes: >I've gotten many requests for the "teapot" database since I reported that I >received it (about 20 so far). I've been responding to these individually, >but I think the overall net load would go down if I reposted it. What say? >-- >-- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter >-- Disclaimer: These U aren't mere opinions... these are *values*. I say you should post it. Thanks. -Dave David Chen | 1511 Hearst Ave. Apt. B dtchen@cory.Berkeley.EDU | Berkeley, CA 94703 "No, this is being hit on the head lessons." "What a stupid concept."
tow@parcvax.Xerox.COM (Robert Francis Tow) (11/09/87)
In article <994@sugar.UUCP> peter@sugar.UUCP (Peter da Silva) writes: >I've gotten many requests for the "teapot" database since I reported that I >received it (about 20 so far). I've been responding to these individually, >but I think the overall net load would go down if I reposted it. What say? Please do repost the teapot database. This is one of those classics that many would benefit from having. Rob Tow ParcPlace Systems Graphics Wizard ("I can call spirits from the vasty deep") 2400 Geng Road Palo Alto CA. 94303 Internet: rob@ParcPlace.com USENET: ...!{ucbvax, allegra, seismo, pyramid, decvax}!sun!pplace!tow
peter@sugar.UUCP (Peter da Silva) (11/11/87)
By popular demand: From uucp Sun Oct 25 06:26 EST 1987 >From uucp Sun Oct 25 03:27 EST 1987 remote from splut >From uucp Sat Oct 24 23:43 CDT 1987 remote from nuchat >From EDDIE.MIT.EDU!ll-xn!harvard!umb!ileaf!io!zapp!carlos Sat Oct 24 17:05:39 1987 remote from uunet Received: from EDDIE.MIT.EDU by uunet.UU.NET (5.54/1.14) id AA24283; Sat, 24 Oct 87 17:05:39 EDT Received: by EDDIE.MIT.EDU with UUCP with smail2.5 with sendmail-5.45/4.7 id <AA18296@EDDIE.MIT.EDU>; Sat, 24 Oct 87 17:05:04 EDT Received: by XN.LL.MIT.EDU; Sat, 24 Oct 87 16:59:07 EDT Posted-Date: Fri, 23 Oct 87 16:41:06 EDT Received: by harvard.harvard.edu; Sat, 24 Oct 87 17:06:21 EDT Received: by umb.umb.edu; Sat, 24 Oct 87 15:56:09 EDT Received: by ileaf.uucp (1.1/SMI-3.0DEV3) id AA02888; Fri, 23 Oct 87 16:42:00 EDT Received: from zapp.io.uucp by io.uucp (1.1/SMI-3.0DEV3) id AA04534; Fri, 23 Oct 87 16:41:53 EDT Received: by zapp.io.uucp (3.2/SMI-3.0DEV3) id AA00543; Fri, 23 Oct 87 16:41:06 EDT Date: Fri, 23 Oct 87 16:41:06 EDT From: uunet!EDDIE.MIT.EDU!ll-xn!harvard!umb!ileaf!io!zapp!carlos (Carlos Smith) Message-Id: <8710232041.AA00543@zapp.io.uucp> To: sugar!peter Subject: teapot data Status: R Here is the teapot data I downloaded. I think it's what you want. First vertices, then patches. Article 46 of comp.graphics: Path: io!ileaf!umb!husc6!panda!genrad!decvax!ucbvax!ucsfcgl!bic From: bic@socrates.ucsf.edu (Bruce Cohen%CGL) Newsgroups: comp.graphics Subject: Teapot (Part 1 of 3) Message-ID: <10022@cgl.ucsf.edu.ucsfcgl.UUCP> Date: 21 Jan 87 20:55:54 GMT Sender: daemon@ucsfcgl.UUCP Reply-To: bic@socrates.ucsf.edu.UUCP () Organization: UCSF Computer Graphics Lab Lines: 337 Beginning of part 1 of the distribution. This contains the vertex data. It ends with a line saying "This is the end of the vertex data for the teapot." The following is from IEEE Computer Graphics and Applications, January, 1987: "The Origins of the Teapot," by Frank Crow, Xerox PARC (from conversations with Martin Newell and Jim Blinn), pages 8-19. The article describes the origin of the computer model for the teapot which is frequently seen in computer graphics images. The article includes pictures of the original teapot, of a hand-drawn sketch used in modeling, and of many computer-generated pictures of the teapot. The article describes the history of the teapot, the modeling process, and why the teapot shape is interesting. If you are interested in more articles of this type, in more code or data (such as the teapot data below) or have code or data that you would be willing to share, please contact: Chip Hatfield, Lawrence Livermore National Lab, PO Box 5504, Livermore, CA 94550 or HATFIELD@LLL-ICDC.ARPA. ------------------------------------------------------------------- TeaPotWithBot.shape-- Martin Newell's Teapot with a bottom added Created by: crow.pa at February 28, 1986 11:09:32 am PST SurfaceType ~ Bezier, Closed, CountFromOne -- 306 vertices, 32 patches Vertices ~ xyz: triple 1.4 0.0 2.4 1.4 -0.784 2.4 0.784 -1.4 2.4 0.0 -1.4 2.4 1.3375 0.0 2.53125 1.3375 -0.749 2.53125 0.749 -1.3375 2.53125 0.0 -1.3375 2.53125 1.4375 0.0 2.53125 1.4375 -0.805 2.53125 0.805 -1.4375 2.53125 0.0 -1.4375 2.53125 1.5 0.0 2.4 1.5 -0.84 2.4 0.84 -1.5 2.4 0.0 -1.5 2.4 -0.784 -1.4 2.4 -1.4 -0.784 2.4 -1.4 0.0 2.4 -0.749 -1.3375 2.53125 -1.3375 -0.749 2.53125 -1.3375 0.0 2.53125 -0.805 -1.4375 2.53125 -1.4375 -0.805 2.53125 -1.4375 0.0 2.53125 -0.84 -1.5 2.4 -1.5 -0.84 2.4 -1.5 0.0 2.4 -1.4 0.784 2.4 -0.784 1.4 2.4 0.0 1.4 2.4 -1.3375 0.749 2.53125 -0.749 1.3375 2.53125 0.0 1.3375 2.53125 -1.4375 0.805 2.53125 -0.805 1.4375 2.53125 0.0 1.4375 2.53125 -1.5 0.84 2.4 -0.84 1.5 2.4 0.0 1.5 2.4 0.784 1.4 2.4 1.4 0.784 2.4 0.749 1.3375 2.53125 1.3375 0.749 2.53125 0.805 1.4375 2.53125 1.4375 0.805 2.53125 0.84 1.5 2.4 1.5 0.84 2.4 1.75 0.0 1.875 1.75 -0.98 1.875 0.98 -1.75 1.875 0.0 -1.75 1.875 2.0 0.0 1.35 2.0 -1.12 1.35 1.12 -2.0 1.35 0.0 -2.0 1.35 2.0 0.0 0.9 2.0 -1.12 0.9 1.12 -2.0 0.9 0.0 -2.0 0.9 -0.98 -1.75 1.875 -1.75 -0.98 1.875 -1.75 0.0 1.875 -1.12 -2.0 1.35 -2.0 -1.12 1.35 -2.0 0.0 1.35 -1.12 -2.0 0.9 -2.0 -1.12 0.9 -2.0 0.0 0.9 -1.75 0.98 1.875 -0.98 1.75 1.875 0.0 1.75 1.875 -2.0 1.12 1.35 -1.12 2.0 1.35 0.0 2.0 1.35 -2.0 1.12 0.9 -1.12 2.0 0.9 0.0 2.0 0.9 0.98 1.75 1.875 1.75 0.98 1.875 1.12 2.0 1.35 2.0 1.12 1.35 1.12 2.0 0.9 2.0 1.12 0.9 2.0 0.0 0.45 2.0 -1.12 0.45 1.12 -2.0 0.45 0.0 -2.0 0.45 1.5 0.0 0.225 1.5 -0.84 0.225 0.84 -1.5 0.225 0.0 -1.5 0.225 1.5 0.0 0.15 1.5 -0.84 0.15 0.84 -1.5 0.15 0.0 -1.5 0.15 -1.12 -2.0 0.45 -2.0 -1.12 0.45 -2.0 0.0 0.45 -0.84 -1.5 0.225 -1.5 -0.84 0.225 -1.5 0.0 0.225 -0.84 -1.5 0.15 -1.5 -0.84 0.15 -1.5 0.0 0.15 -2.0 1.12 0.45 -1.12 2.0 0.45 0.0 2.0 0.45 -1.5 0.84 0.225 -0.84 1.5 0.225 0.0 1.5 0.225 -1.5 0.84 0.15 -0.84 1.5 0.15 0.0 1.5 0.15 1.12 2.0 0.45 2.0 1.12 0.45 0.84 1.5 0.225 1.5 0.84 0.225 0.84 1.5 0.15 1.5 0.84 0.15 -1.6 0.0 2.025 -1.6 -0.3 2.025 -1.5 -0.3 2.25 -1.5 0.0 2.25 -2.3 0.0 2.025 -2.3 -0.3 2.025 -2.5 -0.3 2.25 -2.5 0.0 2.25 -2.7 0.0 2.025 -2.7 -0.3 2.025 -3.0 -0.3 2.25 -3.0 0.0 2.25 -2.7 0.0 1.8 -2.7 -0.3 1.8 -3.0 -0.3 1.8 -3.0 0.0 1.8 -1.5 0.3 2.25 -1.6 0.3 2.025 -2.5 0.3 2.25 -2.3 0.3 2.025 -3.0 0.3 2.25 -2.7 0.3 2.025 -3.0 0.3 1.8 -2.7 0.3 1.8 -2.7 0.0 1.575 -2.7 -0.3 1.575 -3.0 -0.3 1.35 -3.0 0.0 1.35 -2.5 0.0 1.125 -2.5 -0.3 1.125 -2.65 -0.3 0.9375 -2.65 0.0 0.9375 -2.0 -0.3 0.9 -1.9 -0.3 0.6 -1.9 0.0 0.6 -3.0 0.3 1.35 -2.7 0.3 1.575 -2.65 0.3 0.9375 -2.5 0.3 1.125 -1.9 0.3 0.6 -2.0 0.3 0.9 1.7 0.0 1.425 1.7 -0.66 1.425 1.7 -0.66 0.6 1.7 0.0 0.6 2.6 0.0 1.425 2.6 -0.66 1.425 3.1 -0.66 0.825 3.1 0.0 0.825 2.3 0.0 2.1 2.3 -0.25 2.1 2.4 -0.25 2.025 2.4 0.0 2.025 2.7 0.0 2.4 2.7 -0.25 2.4 3.3 -0.25 2.4 3.3 0.0 2.4 1.7 0.66 0.6 1.7 0.66 1.425 3.1 0.66 0.825 2.6 0.66 1.425 2.4 0.25 2.025 2.3 0.25 2.1 3.3 0.25 2.4 2.7 0.25 2.4 2.8 0.0 2.475 2.8 -0.25 2.475 3.525 -0.25 2.49375 3.525 0.0 2.49375 2.9 0.0 2.475 2.9 -0.15 2.475 3.45 -0.15 2.5125 3.45 0.0 2.5125 2.8 0.0 2.4 2.8 -0.15 2.4 3.2 -0.15 2.4 3.2 0.0 2.4 3.525 0.25 2.49375 2.8 0.25 2.475 3.45 0.15 2.5125 2.9 0.15 2.475 3.2 0.15 2.4 2.8 0.15 2.4 0.0 0.0 3.15 0.0 -0.002 3.15 0.002 0.0 3.15 0.8 0.0 3.15 0.8 -0.45 3.15 0.45 -0.8 3.15 0.0 -0.8 3.15 0.0 0.0 2.85 0.2 0.0 2.7 0.2 -0.112 2.7 0.112 -0.2 2.7 0.0 -0.2 2.7 -0.002 0.0 3.15 -0.45 -0.8 3.15 -0.8 -0.45 3.15 -0.8 0.0 3.15 -0.112 -0.2 2.7 -0.2 -0.112 2.7 -0.2 0.0 2.7 0.0 0.002 3.15 -0.8 0.45 3.15 -0.45 0.8 3.15 0.0 0.8 3.15 -0.2 0.112 2.7 -0.112 0.2 2.7 0.0 0.2 2.7 0.45 0.8 3.15 0.8 0.45 3.15 0.112 0.2 2.7 0.2 0.112 2.7 0.4 0.0 2.55 0.4 -0.224 2.55 0.224 -0.4 2.55 0.0 -0.4 2.55 1.3 0.0 2.55 1.3 -0.728 2.55 0.728 -1.3 2.55 0.0 -1.3 2.55 1.3 0.0 2.4 1.3 -0.728 2.4 0.728 -1.3 2.4 0.0 -1.3 2.4 -0.224 -0.4 2.55 -0.4 -0.224 2.55 -0.4 0.0 2.55 -0.728 -1.3 2.55 -1.3 -0.728 2.55 -1.3 0.0 2.55 -0.728 -1.3 2.4 -1.3 -0.728 2.4 -1.3 0.0 2.4 -0.4 0.224 2.55 -0.224 0.4 2.55 0.0 0.4 2.55 -1.3 0.728 2.55 -0.728 1.3 2.55 0.0 1.3 2.55 -1.3 0.728 2.4 -0.728 1.3 2.4 0.0 1.3 2.4 0.224 0.4 2.55 0.4 0.224 2.55 0.728 1.3 2.55 1.3 0.728 2.55 0.728 1.3 2.4 1.3 0.728 2.4 0.0 0.0 0.0 1.5 0.0 0.15 1.5 0.84 0.15 0.84 1.5 0.15 0.0 1.5 0.15 1.5 0.0 0.075 1.5 0.84 0.075 0.84 1.5 0.075 0.0 1.5 0.075 1.425 0.0 0.0 1.425 0.798 0.0 0.798 1.425 0.0 0.0 1.425 0.0 -0.84 1.5 0.15 -1.5 0.84 0.15 -1.5 0.0 0.15 -0.84 1.5 0.075 -1.5 0.84 0.075 -1.5 0.0 0.075 -0.798 1.425 0.0 -1.425 0.798 0.0 -1.425 0.0 0.0 -1.5 -0.84 0.15 -0.84 -1.5 0.15 0.0 -1.5 0.15 -1.5 -0.84 0.075 -0.84 -1.5 0.075 0.0 -1.5 0.075 -1.425 -0.798 0.0 -0.798 -1.425 0.0 0.0 -1.425 0.0 0.84 -1.5 0.15 1.5 -0.84 0.15 0.84 -1.5 0.075 1.5 -0.84 0.075 0.798 -1.425 0.0 1.425 -0.798 0.0 This is the end of the vertex data for the teapot. ------ **************************************************************************** Article 47 of comp.graphics: Path: io!ileaf!umb!husc6!panda!genrad!decvax!decwrl!ucbvax!ucsfcgl!bic From: bic@socrates.ucsf.edu (Bruce Cohen%CGL) Newsgroups: comp.graphics Subject: Teapot (Part 2 of 3) Message-ID: <10023@cgl.ucsf.edu.ucsfcgl.UUCP> Date: 21 Jan 87 20:58:23 GMT Sender: daemon@ucsfcgl.UUCP Reply-To: bic@socrates.ucsf.edu.UUCP () Organization: UCSF Computer Graphics Lab Lines: 161 Beginning of part 2 of the distribution. This contains the patch data and the code. It ends with a line saying "This is the end of the patch data and code for the teapot." Patches ~ index: integer vertices: nats -- rim 16 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 16 4 17 18 19 8 20 21 22 12 23 24 25 16 26 27 28 16 19 29 30 31 22 32 33 34 25 35 36 37 28 38 39 40 16 31 41 42 1 34 43 44 5 37 45 46 9 40 47 48 13 -- body 16 13 14 15 16 49 50 51 52 53 54 55 56 57 58 59 60 16 16 26 27 28 52 61 62 63 56 64 65 66 60 67 68 69 16 28 38 39 40 63 70 71 72 66 73 74 75 69 76 77 78 16 40 47 48 13 72 79 80 49 75 81 82 53 78 83 84 57 16 57 58 59 60 85 86 87 88 89 90 91 92 93 94 95 96 16 60 67 68 69 88 97 98 99 92 100 101 102 96 103 104 105 16 69 76 77 78 99 106 107 108 102 109 110 111 105 112 113 114 16 78 83 84 57 108 115 116 85 111 117 118 89 114 119 120 93 -- handle 16 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 16 124 137 138 121 128 139 140 125 132 141 142 129 136 143 144 133 16 133 134 135 136 145 146 147 148 149 150 151 152 69 153 154 155 16 136 143 144 133 148 156 157 145 152 158 159 149 155 160 161 69 -- spout 16 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 16 165 178 179 162 169 180 181 166 173 182 183 170 177 184 185 174 16 174 175 176 177 186 187 188 189 190 191 192 193 194 195 196 197 16 177 184 185 174 189 198 199 186 193 200 201 190 197 202 203 194 -- lid 16 204 204 204 204 207 208 209 210 211 211 211 211 212 213 214 215 16 204 204 204 204 210 217 218 219 211 211 211 211 215 220 221 222 16 204 204 204 204 219 224 225 226 211 211 211 211 222 227 228 229 16 204 204 204 204 226 230 231 207 211 211 211 211 229 232 233 212 16 212 213 214 215 234 235 236 237 238 239 240 241 242 243 244 245 16 215 220 221 222 237 246 247 248 241 249 250 251 245 252 253 254 16 222 227 228 229 248 255 256 257 251 258 259 260 254 261 262 263 16 229 232 233 212 257 264 265 234 260 266 267 238 263 268 269 242 -- bottom 16 270 270 270 270 279 280 281 282 275 276 277 278 271 272 273 274 16 270 270 270 270 282 289 290 291 278 286 287 288 274 283 284 285 16 270 270 270 270 291 298 299 300 288 295 296 297 285 292 293 294 16 270 270 270 270 300 305 306 279 297 303 304 275 294 301 302 271 {----------------------------------------------------------------------------} { The following Pascal procedure "Display_Patches" will draw a wire frame representation of the patch data in the arrays "Ducks" and "Patches". The loading of the data into the arrays is not shown. The following global declarations are assumed: } {----------------------------------------------------------------------------} CONST Degree = 3 ; { The degree of the Bezier'spline used } Duck_Count = 306 ; { The number of control points "Ducks" } Patch_Count = 32 ; { The number of surface patches } TYPE Duck_Type = RECORD X , Y , Z : Real ; END ; { Each duck is a three-vector } Duck_Index_Type = 1 .. Duck_Count ; Duck_Array_Type = ARRAY [ 1 .. Duck_Count ] OF Duck_Type ; Patch_Type = ARRAY [ 0 .. Degree , 0 .. Degree ] OF Duck_Index_Type ; { Each patch points to 16 ducks } Patch_Array_Type = ARRAY [ 1 .. Patch_Count ] OF Patch_Type ; VAR Ducks : Duck_Array_Type ; { store ducks here } Patches : Patch_Array_Type ; { which ducks go with which patches } {----------------------------------------------------------------------------} { The procedure "Display_Patches" and its support procedures are given below. Note that the parameter "Steps" controls the granularity of the subdivision of each patch for display. Try a value of 6 to start, then experiment. The procedures "Move" and "Draw" should be replaced with the graphics procedures appropriate for your system. } {----------------------------------------------------------------------------} PROCEDURE Blend_Vector (D0 , D1 , D2 , D3 : Duck_Type ; T : Real ; VAR Result : Duck_Type) ; BEGIN { Calculate vector cubic Bezier' spline value at parameter T } Result.X := D0.X*(1-T)*(1-T)*(1-T) + D1.X*3*T*(1-T)*(1-T) + D2.X*3*T*T*(1-T) + D3.X*T*T*T ; Result.Y := D0.Y*(1-T)*(1-T)*(1-T) + D1.Y*3*T*(1-T)*(1-T) + D2.Y*3*T*T*(1-T) + D3.Y*T*T*T ; Result.Z := D0.Z*(1-T)*(1-T)*(1-T) + D1.Z*3*T*(1-T)*(1-T) + D2.Z*3*T*T*(1-T) + D3.Z*T*T*T ; END ; { procedure blend_vector } {----------------------------------------------------------------------------} PROCEDURE Display_Curve (D0, D1, D2, D3 : Duck_Type ; Steps : Integer) ; VAR { Find "Step+1" points on the spline and } T, Step : Real ; { draw "Step" line segments Temp : Duck_Type ; BEGIN Step := 1 / Steps ; T := Step ; Move (D0.X, D0.Y, D0.Z) ; { move to start of spline } WHILE T < 1 + Step / 2 DO BEGIN Blend_Vector (D0, D1, D2, D3, T, Temp) ; Draw (Temp.X, Temp.Y, Temp.Z) ; { draw line segment to next point } T := T + Step ; END ; { While t < } END ; { procedure display_curve } {----------------------------------------------------------------------------} {----------------------------------------------------------------------------} PROCEDURE Display_Patch (VAR Patch : Patch_Type ; Steps : Integer) ; VAR T : Real ; Step : Real ; D0, D1, D2, D3 : Duck_Type ; { ducks for a particular constant U or V value } BEGIN Step := 1 / Steps ; T := 0 ; WHILE T < 1 + Step / 2 DO BEGIN { splines of constant U } Blend_Vector (Ducks [ Patch[0, 0] ], Ducks [ Patch[0, 1] ], Ducks [ Patch[0, 2] ], Ducks [ Patch[0, 3] ], T, D0) ; Blend_Vector (Ducks [ Patch[1, 0] ], Ducks [ Patch[1, 1] ], Ducks [ Patch[1, 2] ], Ducks [ Patch[1, 3] ], T, D1) ; Blend_Vector (Ducks [ Patch[2, 0] ], Ducks [ Patch[2, 1] ], Ducks [ Patch[2, 2] ], Ducks [ Patch[2, 3] ], T, D2) ; Blend_Vector (Ducks [ Patch[3, 0] ], Ducks [ Patch[3, 1] ], Ducks [ Patch[3, 2] ], Ducks [ Patch[3, 3] ], T, D3) ; Display_Curve (D0, D1, D2, D3, Steps) ; { splines of constant V } Blend_Vector (Ducks [ Patch[0, 0] ], Ducks [ Patch[1, 0] ], Ducks [ Patch[2, 0] ], Ducks [ Patch[3, 0] ], T, D0) ; Blend_Vector (Ducks [ Patch[0, 1] ], Ducks [ Patch[1, 1] ], Ducks [ Patch[2, 1] ], Ducks [ Patch[3, 1] ], T, D1) ; Blend_Vector (Ducks [ Patch[0, 2] ], Ducks [ Patch[1, 2] ], Ducks [ Patch[2, 2] ], Ducks [ Patch[3, 2] ], T, D2) ; Blend_Vector (Ducks [ Patch[0, 3] ], Ducks [ Patch[1, 3] ], Ducks [ Patch[2, 3] ], Ducks [ Patch[3, 3] ], T, D3) ; Display_Curve (D0, D1, D2, D3, Steps) ; T := T + Step ; END ; { While t < } END ; { procedure display_patch } {----------------------------------------------------------------------------} PROCEDURE Display_Patches (Steps : Integer) ; VAR { "Steps" tells how much to divide up the patches } Index : Integer ; BEGIN FOR Index := 1 TO Patch_Count DO BEGIN Display_Patch (Patches[Index], Steps) ; END ; { for index } END ; { procedure display_patches } { by Charles W. Grant, Lawrence Livermore National Laboratory } {----------------------------------------------------------------------------} This is the end of the patch data and code for the teapot. ------ Carlos Smith uucp:...!harvard!umb!ileaf!carlos Bix: carlosmith -- -- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter -- Disclaimer: These U aren't mere opinions... these are *values*.
wcwang@iuvax.cs.indiana.edu (11/11/87)
I agree. Bill Wang Speech & Hearing Center, Indiana University, Bloomington, IN 47405 UUCP = {ihnp4,seismo,cbosgd}!iuvax!wcwang CSNET = wcwang@indiana ARPA = wcwang@iuvax.cs.indiana.edu Phone = (812) 335-0714
brad@cayman.UUCP (Brad Parker) (11/16/87)
Ok, now I've got the teapot. But what good will it be without a color mandrill to map onto it's surface? Anyone have the "color gorilla?" -brad -- Brad Parker Cayman Systems "Mama's little baby likes violent sex..." harvard!cayman!brad - from a song I heard on the radio.
keithd@cadovax.UUCP (Keith Doyle) (11/17/87)
In article <615@parcvax.Xerox.COM> tow@parcvax.xerox.com.UUCP (Robert Francis Tow) writes: > Please do repost the teapot database. This is one of those >classics that many would benefit from having. Uh oh, sounds like time for a Sculpt-3D rendition of "still life with rocking-chair, Boing ball, teapot, mandrill, and unicycle, over checkerboard landscape with lens." Keith Doyle # {ucbvax,decvax}!trwrb!cadovax!keithd Contel Business Systems 213-323-8170 "FIN"
thomas%spline.uucp@utah-gr.UUCP (Spencer W. Thomas) (11/17/87)
The "Utah Raster Toolkit" comes with a picture of the Mandrill. We will shortly be posting an announcement of the new release (it's ready for Beta-test right now). Unfortunately, if you don't have Arpanet access, you have to send a check in exchange for a tape (unless you can get a friend to give it to you free -- we don't prohibit that). =Spencer ({ihnp4,decvax}!utah-cs!thomas, thomas@cs.utah.edu)
jfoust@well.UUCP (11/20/87)
Are you talking about the famous Utah teapot? I have a program that generates it for a given spline density, and I've modified it for output to Sculpt 3D format. Amazing, huh? Maybe I should make a Teapot module for InterChange, so we can convert the teapot to Forms in Flight, VideoScape, Animator Apprentice, etc. :-) Seriously, I think I uploaded the Sculpt version of the teapot to People Link. Also, I got the program from the AutoCAD forum on Compuserve, it was written by one of the big technoweenies at AutoDesk, John Walker. I apologize if I replied to this and other people did before this. I use 'fgrep' to read news. Seriously. It beats 'rn' at 1200 baud.