chas@ssc-vax.UUCP (Chas Boyd) (12/23/87)
Does anyone out there have sources for a quick&dirty routine to clip 3D polygons to the viewing pyramid? I would like to see an example in some popular language like C, Pascal, or Fortran. If you know of a reference in a book let me know, too. I remember a Byte article by Franklin who listed an entire pascal prog, but I never got it to work properly because I could not read the printout very well. If anybody has a working version of this, or something similar I would be thrilled! Thanks (and Merry Christmas) in advance, Chas. UUCP ihnp4!uw-beaver!ssc-vax!ssc-bee!chas (Charles Boyd) ARPA ssc-vax!ssc-bee!chas@uw-beaver WORK (206) 773-3878 Now is the time for all good men to HOME (206) 271-7216 come to the aid of their planet... -- UUCP (uw-beaver|fluke)!ssc-vax!ssc-bee!chas (Charles Boyd) ARPA ssc-vax!ssc-bee!chas@uw-beaver WORK (206) 773-3878 Now is the time for all good men to HOME (206) xxx-xxxx come to the aid of their planet...
karthur@codas.att.com (Kurt_R_Arthur) (12/24/87)
In article <947@ssc-bee.ssc-vax.UUCP> chas@ssc-vax.UUCP (Chas Boyd) writes: > > > Does anyone out there have sources for a quick&dirty routine to clip > 3D polygons to the viewing pyramid? I would like to see an example in some > popular language like C, Pascal, or Fortran. If you know of a reference in > a book let me know, too. > > I remember a Byte article... Byte has a pair of BBS's: BIX and BYTEnet, both of which have source code listings for all articles it's published. Maybe the code you're looking for is in there (or at least something you can modify) BIX costs $39 to join, Bytenet is free. Look in BYTE for the number (or email me and I'll post it). Kurt Arthur Software Services of Florida, Inc.