milo@ndmath.UUCP (Greg Corson) (05/29/88)
I've heard several people mention a ray tracing program called OPTIK lately. The program comes from U. of Toronto I believe. Can anyone tell me how I can get a copy of this program? I have a variety of Unix and Xenix machines that I could run it on. If you can't tell me how to get a copy of the program, try to tell me a little about it. Please reply via usenet mail as I don't get into NEWS often enough to avoid missing things. Thanks!! Greg Corson 19141 Summers Drive South Bend, IN 46637 (219) 277-5306 (weekdays till 6 PM eastern) {pur-ee,rutgers,uunet}!iuvax!ndmath!milo
alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) (05/30/88)
In article <1147@ndmath.UUCP> milo@ndmath.UUCP (Greg Corson) writes: >I've heard several people mention a ray tracing program called OPTIK lately. >The program comes from U. of Toronto I believe. > >Can anyone tell me how I can get a copy of this program? I have a variety >of Unix and Xenix machines that I could run it on. If you can't tell me >how to get a copy of the program, try to tell me a little about it. > >Please reply via usenet mail as I don't get into NEWS often enough to >avoid missing things. > >Thanks!! > >Greg Corson >19141 Summers Drive >South Bend, IN 46637 >(219) 277-5306 (weekdays till 6 PM eastern) >{pur-ee,rutgers,uunet}!iuvax!ndmath!milo > I have had some many requests for this program. I wish _I_ knew how to get it, because I'd like to rewrite it for the Mac II. (It doesn't store graphics in a Macintosh useful format, bbut conversion is possible.) I am encloing part of the user's manual. It is the only part that tells about who wrote it and where it' from. Optik Users' Manual Version 0.9 John Amanatides Leonard Slipp Andrew Woo December 1986 1. Intro - ----- Optik is an experimental interactive ray tracing pro- gram that is being developed at the University of Toronto's Dynamic Graphics Project. The user defines objects (at present: cone, cube, cylinder, disc, plane, polygon, sphere, square, triangle) that are transformed to the right shape and position, associates surfaces and textures with the objects, adds lights, and positions the virtual camera to render high quality images. ------------ Other than that, I have no information on OPTIK. I am going to ask some people here about it, and see what is known. It is a very useful package, doing several ray-tracing things that aren't found in many places. It will map a picture onto an object as it's texture, which I find very useful. If anybody finds out how to obtain OPTIK, then pleae email me with how you got it, as I am also interested. (All that is here is a 386 binary, and no copyright statement can be found, so I don't know if we licensed it, or if it is public domain, or what.) ------------------------------------------------------------------------------- - Alexander M. Rosenberg - INTERNET: alibaba@ucscb.ucsc.edu - Yoyodyne - - Crown College, UCSC - UUCP:...!ucbvax!ucscc!ucscb!alibaba- Propulsion - - Santa Cruz, CA 95064 - BITNET:alibaba%ucscb@ucscc.BITNET - Systems - - (408) 426-8869 - Disclaimer: Nobody is my employer - :-) - - - so nobody cares what I say. - -
tim@amdcad.AMD.COM (Tim Olson) (05/31/88)
In article <1147@ndmath.UUCP> milo@ndmath.UUCP (Greg Corson) writes: | I've heard several people mention a ray tracing program called OPTIK lately. | The program comes from U. of Toronto I believe. | | Can anyone tell me how I can get a copy of this program? I have a variety | of Unix and Xenix machines that I could run it on. If you can't tell me | how to get a copy of the program, try to tell me a little about it. | | Please reply via usenet mail as I don't get into NEWS often enough to | avoid missing things. But also post it here for the rest of us who are also interested... -- Tim Olson Advanced Micro Devices (tim@amdcad.amd.com)