[comp.graphics] Impressions of Siggraph 88

brian@ucsd.EDU (Brian Kantor) (08/07/88)

I just got back from Atlanta, and am slowly recovering from jetlag and
information overload.  To the organizers of Siggraph88: good job!

A few high (and low) points :

The animation screening rooms were back and greatly appreciated!  The
cafe seating was an excellent idea and I very much want to see it done
in future - although it might not be a bad idea to use slightly larger
monitors if they're available.

Those F*ING badge readers have got to go.  From the standpoint of the
conference attendee, they serve only two purposes: 
	1) to slow down access to any part of the conference, and 
	2) convey the message that
		a) we're suspected of having counterfeited the badge
		b) having our attendence patterns recorded and analyzed
		   for some unknown purpose
Since it was necessary to have a student volunteer or security guard
stationed at every one of them to take your badge, run it through the
reader, wait for the PClone to figure it out, then display your name
on the screen, and then hand you back your badge so you can continue
in, it seems as though the person could look at your badge as you walked
past - and save the money for the damned badge readers.  The human eye
and brain are still the best pattern recognition and verification
devices we have.  The badge holder was designed to make the badge easy
to remove so you could get it run though the damned badge reader, so the
badges fell out very easily.  People kept losing their badges all over
the place: I personally found three on the floor myself and turned them
in.  I hope the people got them back.  Next year you might want to put
some double-stick tape on the back of your badge to hold it in the
badgeholder, which ought to fix both the badge-loss problem and the card
readers at the same go.

The film and video show was EXCELLENT, as always, and some truely
amazing images were shown.  But even better, works with real stories,
real humor, and real filmic value were chosen.  A double pat on the back
for the judges.  I saw it Tuesday (the first) night, and despite the
thunderstorm flickering the power and causing some minor glitches in the
show, all went very well.  Super stuff!  

[Now if only the AV audio technician hadn't been hearing-impaired so he 
could have heard the audience yelling "TOO LOUD" between pieces, 
it would have been nearly perfect.  My ears were ringing afterward, and 
I pity those people who didn't sit at the back of the arena as I did.
Dr. Mandelbrot, who was sitting behind me, remarked something about 
becoming deaf as well...  Advice for future Siggraph film and video show
attendees: bring earplugs and sit well back from the speaker systems.]

The two courses I took were excellent: the beginning animation course
offered some good insights into what goes on to get a piece of good
looking animation onto the screen, including the production aspects of
dealing with customers, film and video labs, and putting the final
product together with other non-CG elements.  The fractals course was
extremely well organized, and the notes  (in the form of the hardcover
book "The Science of Fractal Images" [pub Springer-Verlag]) was
excellent.  The lecturers were very well organized and quite clear, and
covered the subject well.  Dr. Mandelbrot's closing remarks upon the
future uses and research directions of fractal geometries was inspiring.
I also bought some other course note sets for courses I would have liked
to have taken.  It's a pity there isn't some way for our library to
simply order a full set of notes, but apparently somebody has to go to
Siggraph to pick up the notes from the notes desk and carry them 15 feet
over to the shipping desk to get them.  I've heard this is being worked
on but I haven't heard the solution.

The food at the course lunches was the usual insipid chicken but not
bad, and the crowd-control people were reasonably polite as they herded
us around, although they seemed to always be surprised we were there - the 
only event at which the facilities were ready enough ahead of time that we
didn't have to wait in line was the course reception, which was the best
organized of ANY such at the past several Siggraphs.

Panel sessions were good, and some surprising points were raised and
discussed.  (I attended those rather than paper presentations for the
most part, since the papers are in the proceedings where I can study
them at my leisure and give them the time they deserve.)  There were
some very good questions from the people in the audience, many of whom
seemed this year to be CG users rather than researchers/developers.  
I particularly liked the challenges to some of the tacit assumptions
that seem to have been made in graphics - one of the most interesting
presentations was the panel on whether photo-realism was what we really
wanted from CG all the time.  The panel which discussed the work being
done at the MIT Media Lab was inspiring, and the panel on CG in
Hollywood really presented the motion-picture producers' views and
concerns well.

The vendor show presented some nifty new hardware and a good selection
of software packages, with a BIG collection of ancilliary graphics
equipment - film/video recorders, processors, printers, tablets, and
other machine/human interface devices.  Ardent's pocket projector with
the super-8 mini-movie of their demo images has to be the prize giveaway
toy of the show.  

I got a lot of good ideas from the show and some good pointers towards 
which equipment I'd use to fufill some of the requirements we have.  
It was also nice to see some of the graduates of our lab demoing their 
company's software that they'd helped write.  Too many three-piece suits
though - I'd rather talk to the technical people than the sales people -
although I have to admit that the sales personnel were much better
informed this year than in previous shows.  My guess is that it's
finally struck home to many manufacturers that used-car-salesman don't
make good computer salesman.  There seemed to be many fewer suits
blowing smoke (both figurative and tobacco) this year than last.

I'm exhausted and you're bored.  I'm looking forward to next year's Siggraph 
- a year is just about how long I'll need to assimilate this one.  Well
worth it!

	Brian Kantor	UCSD Computer Graphics Lab
			c/o B-028, La Jolla, CA 92093
			brian@ucsd.edu

siegel@hc.DSPO.GOV (josh Siegel) (08/08/88)

In article <1079@ucsd.EDU> brian@ucsd.EDU (Brian Kantor) writes:
 >It was also nice to see some of the graduates of our lab demoing their 
 >company's software that they'd helped write.  Too many three-piece suits
 >though - I'd rather talk to the technical people than the sales people -
 >although I have to admit that the sales personnel were much better
 >informed this year than in previous shows.  My guess is that it's
 >finally struck home to many manufacturers that used-car-salesman don't
 >make good computer salesman.  There seemed to be many fewer suits
 >blowing smoke (both figurative and tobacco) this year than last.

I wanna comment on those three-piece suits...

At the Pixel booth, all of the development people were there
in three-piece suits.   The high muckity mucks at AT&T decided
that everybody had to wear a suit.  They also stole all the development
machines from the development lab (all of the machines that have
half working boards etc).  This meant that there were no machines
to work on... this meant we all got to go to SIGGRAPH and be
booth scum...

As the head of third party software said,

	"Josh, your booth scum now... your lower then whale shit...
	 Your own mother would spit in your face... welcome..."

They also had sales people there...

[I don't work for AT&T... I work for another company (part time)
 who works very closely with the development team.  As a result,
 I get sucked into all of the three piece suit stuff...]

 >
 >	Brian Kantor	UCSD Computer Graphics Lab
 >			c/o B-028, La Jolla, CA 92093
 >			brian@ucsd.edu



-- 
Josh Siegel		(siegel@hc.dspo.gov)
I like using a C-47A "puff dragon" to go shooting beer cans with.

rreed@mntgfx.mentor.com (Robert Reed) (08/23/88)

In <1051@imagine.PAWL.RPI.EDU> franklin@turing.cs.rpi.edu 
  (W. Randolph Franklin WRF) writes:

    This year's technical reception was much worse than earlier years
    when they occurred in museums.
    
Though this year's reception was not the best I can recall, it
certainly was less crowded than last year in Anaheim.  I do agree
with you on the museum angle, though.  The best I've been fortunate
enough to attend was in Boston at the Museum of Science, followed 
by the reception at San Francisco's Museum of Natural History.
Detroit, Dallas and Minneapolis were all in either hotels or
business centers, and all suffered from severe overcrowding. Dallas
was probably the worst (remember the Infomart?), followed by the
"dessert and Irish coffee" sardine session at the Detroit Ren Center.

    Has SIGGRAPH's attendee size peaked?  

I sure hope so.  I don't know what the numbers were, but it seems
that we've stabilized around 25-30K or so.  I heard a rumor that a
lot of people avoided this year because it was Atlanta.  We'll
find out next year in Boston.  I have noticed that we don't seem
to be swamping convention facilities anymore.