[comp.graphics] Fast algoritm to fill a area?

mk@infocon.se (Magnus Karlson) (11/01/88)

This has probably been asked several times before but please execuse me
for asking again and again...

If I have a set of cordinate pairs defining a closed polygon which is the
fastest possible algoritm to fill this area hoppfully without using
floating point (the cordinate pairs are integers).

I willingly accept answers ranging from undocumented C source to references
in good books.

I anyone is interested I can summerize any answers to the net.

	Magnus Karlson
	infocon data ab
	UUCP: uunet!mcvax!enea!infocon!mk  or  mk@infocon.se