ph@miro.Berkeley.EDU (Paul Heckbert) (12/02/88)
I am writing a master's thesis on texture mapping, so I am collecting a complete bibliography of work done in the 3-D and 2-D problems of texture modeling and synthesis (hand-painted, geometric, digitized, stochastic, procedural...) 2-D texture images and 3-D space textures surface parameterization for texture mapping image warps (from texture space to screen space) texture filtering and space variant digital image/signal filtering applications of texture mapping for surface color, lighting, shadows, transparency, displacement, ... texture languages & systems, software & hardware I've already got some references but if you know of papers on these subjects in the less visible literature, like university theses and reports, and foreign journals, PLEASE MAIL ME THE REFERENCE and if there's sufficient interest I'll post my final bibliography to the net. Your contributions can help everyone! And if you have any offbeat ideas on this subject please mail me those too! thanks! Paul Heckbert, CS grad student 508-7 Evans Hall, UC Berkeley UUCP: ucbvax!miro.berkeley.edu!ph Berkeley, CA 94720 ARPA: ph@miro.berkeley.edu