[comp.graphics] "3D graphics on TV"

anderson@ncrcce.StPaul.NCR.COM (Joel Peter Anderson) (01/17/89)

Does anyone know anything technical about the 3D imaging planned for the 
Superbowl half-time?  I have read it simply uses light/dark glasses (I have
one set - looks pretty simple).  Can this be adapted for conventional computer
graphics?

-------------------------------------------------------------------------
"We know only the strong will survive, But the meek will inherit.
 So if you've got a coat of arms, oh friend, I suggest we wear it."
					John Mellencamp.
-------------------------------------------------------------------------
  anderson@c10sd3.StPaul.NCR.COM |UUCP: {rosevax, crash}!orbit!pnet51!jpa
     Joel Peter Anderson         |ARPA: crash!orbit!pnet51!jpa@nosc.mil
  NCR Comten / Software engineer |INET: jpa@pnet51.cts.com  QLINK: JPA
-------------------------------------------------------------------------

myers@hpfcdj.HP.COM (Bob Myers) (01/24/89)

>Does anyone know anything technical about the 3D imaging planned for the 
>Superbowl half-time?  I have read it simply uses light/dark glasses (I have
>one set - looks pretty simple).  Can this be adapted for conventional computer
>graphics?

Well, not really.  The basis for the 3-D effect used for this half-time
show (as well as the much-publicized episode of "Moonlighting" last season,
although I think that that wound up canned due to the writer's strike) is
slightly delaying the image to one eye.  While this provides a "sort-of"
3-D illusion, while not mucking up the image for "non-3D" viewers, the chief 
drawback is that it ONLY works when things are in motion on the screen.
Once the image becomes static, it goes flat.  Too bad, that.



Bob Myers  KC0EW   HP Graphics Tech. Div.|  Opinions expressed here are not
                   Ft. Collins, Colorado |  those of my employer or any other
{the known universe}!hplabs!hpfcla!myers |  sentient life-form on this planet.